99ceb03a1c
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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#include "core/loader/loader.h"
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namespace FileSys {
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class ContentProvider;
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class NACP;
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class NSP;
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} // namespace FileSys
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namespace Service::FileSystem {
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class FileSystemController;
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}
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namespace Loader {
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class AppLoader_NCA;
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/// Loads an XCI file
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class AppLoader_NSP final : public AppLoader {
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public:
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explicit AppLoader_NSP(FileSys::VirtualFile file_,
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const Service::FileSystem::FileSystemController& fsc,
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const FileSys::ContentProvider& content_provider, u64 program_id,
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std::size_t program_index);
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~AppLoader_NSP() override;
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/**
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* Identifies whether or not the given file is an NSP file.
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*
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* @param nsp_file The file to identify.
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*
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* @return FileType::NSP, or FileType::Error if the file is not an NSP.
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*/
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static FileType IdentifyType(const FileSys::VirtualFile& nsp_file);
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FileType GetFileType() const override {
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return IdentifyType(file);
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}
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LoadResult Load(Kernel::KProcess& process, Core::System& system) override;
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ResultStatus ReadRomFS(FileSys::VirtualFile& out_file) override;
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u64 ReadRomFSIVFCOffset() const override;
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ResultStatus ReadUpdateRaw(FileSys::VirtualFile& out_file) override;
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ResultStatus ReadProgramId(u64& out_program_id) override;
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ResultStatus ReadProgramIds(std::vector<u64>& out_program_ids) override;
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ResultStatus ReadIcon(std::vector<u8>& buffer) override;
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ResultStatus ReadTitle(std::string& title) override;
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ResultStatus ReadControlData(FileSys::NACP& nacp) override;
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ResultStatus ReadManualRomFS(FileSys::VirtualFile& out_file) override;
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ResultStatus ReadBanner(std::vector<u8>& buffer) override;
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ResultStatus ReadLogo(std::vector<u8>& buffer) override;
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ResultStatus ReadNSOModules(Modules& modules) override;
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private:
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std::unique_ptr<FileSys::NSP> nsp;
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std::unique_ptr<AppLoader> secondary_loader;
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FileSys::VirtualFile icon_file;
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std::unique_ptr<FileSys::NACP> nacp_file;
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};
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} // namespace Loader
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