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ReinUsesLisp 8357908099 gl_shader_manager: Fix interaction between graphics and compute
After a compute shader was set to the pipeline, no graphics shader was
invoked again. To address this use glUseProgram to bind compute shaders
(without state tracking) and call glUseProgram(0) when transitioning out
of it back to the graphics pipeline.
2020-03-11 01:04:52 -03:00
..
buffer_cache buffer_cache: Delay buffer destructions 2020-01-29 17:53:11 -03:00
engines state_tracker: Remove type traits with named structures 2020-02-28 17:56:43 -03:00
renderer_opengl gl_shader_manager: Fix interaction between graphics and compute 2020-03-11 01:04:52 -03:00
renderer_vulkan Merge pull request #3301 from ReinUsesLisp/state-tracker 2020-03-09 18:34:37 -03:00
shader Merge pull request #3451 from ReinUsesLisp/indexed-textures 2020-03-05 11:42:46 -05:00
texture_cache renderer_opengl: Reintroduce dirty flags for render targets 2020-02-28 17:56:41 -03:00
textures textures: Fix anisotropy hack 2020-03-08 15:59:38 -03:00
CMakeLists.txt dirty_flags: Deduplicate code between OpenGL and Vulkan 2020-02-28 17:56:43 -03:00
dirty_flags.cpp dirty_flags: Deduplicate code between OpenGL and Vulkan 2020-02-28 17:56:43 -03:00
dirty_flags.h video_core/dirty_flags: Address feedback 2020-02-28 17:56:43 -03:00
dma_pusher.cpp video_core: Reintroduce dirty flags infrastructure 2020-02-28 17:56:41 -03:00
dma_pusher.h
gpu.cpp video_core/gpu: Remove unused functions 2020-02-25 16:53:47 -03:00
gpu.h Merge pull request #3461 from ReinUsesLisp/r32i-rt 2020-02-25 17:47:14 -05:00
gpu_asynch.cpp
gpu_asynch.h
gpu_synch.cpp
gpu_synch.h
gpu_thread.cpp core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. 2020-02-25 21:23:00 -05:00
gpu_thread.h gpu_thread: Use MPSCQueue for GPU commands. 2020-02-07 23:01:23 -05:00
guest_driver.cpp Shader_IR: Address Feedback 2020-01-24 16:43:30 -04:00
guest_driver.h Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp video_core: memory_manager: Flush/invalidate asynchronously on Unmap. 2020-02-19 20:03:52 -05:00
memory_manager.h Revert "video_core: memory_manager: Use GPU interface for cache functions." 2020-02-15 17:47:15 -05:00
morton.cpp texture: Implement R32I 2020-02-15 16:26:50 -03:00
morton.h
query_cache.h query_cache: Address feedback 2020-02-14 17:38:27 -03:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h video_core: Reintroduce dirty flags infrastructure 2020-02-28 17:56:41 -03:00
renderer_base.cpp
renderer_base.h renderer_opengl: Add texture mailbox support for presenter thread. 2020-02-25 21:22:59 -05:00
sampler_cache.cpp
sampler_cache.h
surface.cpp video_core/surface: Add R32_SINT render target format 2020-02-25 17:19:34 -03:00
surface.h texture: Implement R32I 2020-02-15 16:26:50 -03:00
video_core.cpp yuzu: Implement Vulkan frontend 2020-01-29 17:53:11 -03:00
video_core.h