81f24f5685
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render |
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audin_u.cpp | ||
audin_u.h | ||
audio.cpp | ||
audio.h | ||
audout_u.cpp | ||
audout_u.h | ||
audrec_u.cpp | ||
audrec_u.h | ||
audren_u.cpp | ||
audren_u.h | ||
codecctl.cpp | ||
codecctl.h |