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ReinUsesLisp 77ef4fa907 shader/shift: Implement SHR wrapped and clamped variants
Nvidia defaults to wrapped shifts, but this is undefined behaviour on
OpenGL's spec. Explicitly mask/clamp according to what the guest shader
requires.
2019-09-04 01:55:24 -03:00
..
const_buffer_info.h video_core/engines: Move ConstBufferInfo out of Maxwell3D 2019-06-07 19:47:15 -03:00
engine_upload.cpp decoders: correct block calculation 2019-06-20 21:38:34 -03:00
engine_upload.h decoders: correct block calculation 2019-06-20 21:38:34 -03:00
fermi_2d.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
fermi_2d.h video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
kepler_compute.cpp Merge pull request #2734 from ReinUsesLisp/compute-shaders 2019-07-22 11:12:55 -04:00
kepler_compute.h kepler_compute: Use std::array for cbuf info 2019-06-07 20:36:22 -03:00
kepler_memory.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
kepler_memory.h video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
maxwell_3d.cpp maxwell_3d: Fix macro binding cursor 2019-09-01 05:01:11 -03:00
maxwell_3d.h maxwell_3d: Fix macro binding cursor 2019-09-01 05:01:11 -03:00
maxwell_dma.cpp Merge pull request #2765 from FernandoS27/dma-fix 2019-09-01 13:13:05 -04:00
maxwell_dma.h video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
shader_bytecode.h shader/shift: Implement SHR wrapped and clamped variants 2019-09-04 01:55:24 -03:00
shader_header.h shader_decompiler: Improve Accuracy of Attribute Interpolation. 2019-02-14 03:25:07 -04:00