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Lioncash 564b7fdc9c yuzu: Move GameListWorker to its own source files
This has gotten sufficiently large enough to warrant moving it to its
own source files. Especially given it dumps the file_sys headers around
code that doesn't use it for the most part.

This'll also make it easier to introduce a type alias for the
compatibility list, so a large unordered_map type declaration doesn't
need to be specified all the time (we don't want to propagate the
game_list_p.h include via the main game_list.h header).
2018-09-07 16:25:28 -04:00
..
audio_core Update microprofile scopes. 2018-09-04 11:04:26 +02:00
common Better Title Bar Display 2018-09-07 11:54:51 +05:30
core Merge pull request #1250 from lioncash/file-sys 2018-09-06 19:20:09 -04:00
input_common input_common: Use std::move where applicable 2018-08-02 21:51:11 -04:00
tests kernel: Eliminate kernel global state 2018-08-28 22:31:51 -04:00
video_core Merge pull request #1252 from lioncash/header 2018-09-06 19:19:43 -04:00
yuzu yuzu: Move GameListWorker to its own source files 2018-09-07 16:25:28 -04:00
yuzu_cmd For SDL Frontend 2018-09-07 11:57:05 +05:30
.clang-format
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00