.. |
decode
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shader/memory: Implement ATOMS.ADD.U32
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2020-01-16 17:30:55 -03:00 |
ast.cpp
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Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
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2019-10-25 09:01:31 -04:00 |
ast.h
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video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member functions
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2019-10-17 20:59:48 -04:00 |
compiler_settings.cpp
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Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
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2019-10-04 18:52:50 -04:00 |
compiler_settings.h
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Shader_IR: allow else derivation to be optional.
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2019-10-04 18:52:52 -04:00 |
const_buffer_locker.cpp
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video_core/const_buffer_locker: Make use of std::tie in HasEqualKeys()
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2019-11-27 05:53:43 -05:00 |
const_buffer_locker.h
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video_core/const_buffer_locker: Remove unused includes
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2019-11-27 05:51:13 -05:00 |
control_flow.cpp
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control_flow: Silence -Wreorder warning for CFGRebuildState
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2020-01-14 13:28:48 -05:00 |
control_flow.h
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Shader_IR: Address Feedback.
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2019-10-26 15:38:30 -04:00 |
decode.cpp
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video_core: Silence implicit conversion warnings
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2019-11-08 22:48:50 +00:00 |
expr.cpp
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video_core/expr: Supply operator!= along with operator==
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2019-10-05 09:14:26 -04:00 |
expr.h
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Shader_IR: Address Feedback.
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2019-10-26 15:38:30 -04:00 |
node.h
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shader/memory: Implement ATOMS.ADD.U32
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2020-01-16 17:30:55 -03:00 |
node_helper.cpp
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shader_ir: std::move Node instance where applicable
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2019-07-16 19:49:23 -04:00 |
node_helper.h
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shader: Move Node declarations out of the shader IR header
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2019-06-06 20:02:37 -03:00 |
shader_ir.cpp
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Shader_IR: Address Feedback
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2020-01-04 14:40:57 -04:00 |
shader_ir.h
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shader_ir/memory: Implement u16 and u8 for STG and LDG
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2020-01-09 02:12:29 -03:00 |
track.cpp
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shader_ir/memory: Implement patch stores
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2019-12-09 23:25:21 -03:00 |