1
0
Fork 0
forked from suyu/suyu
suyu/src/core/hid/emulated_devices.cpp
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

522 lines
16 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <fmt/format.h>
#include "core/hid/emulated_devices.h"
#include "core/hid/input_converter.h"
namespace Core::HID {
EmulatedDevices::EmulatedDevices() = default;
EmulatedDevices::~EmulatedDevices() = default;
void EmulatedDevices::ReloadFromSettings() {
ring_params = Common::ParamPackage(Settings::values.ringcon_analogs);
ReloadInput();
}
void EmulatedDevices::ReloadInput() {
// If you load any device here add the equivalent to the UnloadInput() function
std::size_t key_index = 0;
for (auto& mouse_device : mouse_button_devices) {
Common::ParamPackage mouse_params;
mouse_params.Set("engine", "mouse");
mouse_params.Set("button", static_cast<int>(key_index));
mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params);
key_index++;
}
mouse_stick_device = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
"engine:mouse,axis_x:0,axis_y:1");
// First two axis are reserved for mouse position
key_index = 2;
for (auto& mouse_device : mouse_analog_devices) {
Common::ParamPackage mouse_params;
mouse_params.Set("engine", "mouse");
mouse_params.Set("axis", static_cast<int>(key_index));
mouse_device = Common::Input::CreateDevice<Common::Input::InputDevice>(mouse_params);
key_index++;
}
key_index = 0;
for (auto& keyboard_device : keyboard_devices) {
// Keyboard keys are only mapped on port 1, pad 0
Common::ParamPackage keyboard_params;
keyboard_params.Set("engine", "keyboard");
keyboard_params.Set("button", static_cast<int>(key_index));
keyboard_params.Set("port", 1);
keyboard_params.Set("pad", 0);
keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params);
key_index++;
}
key_index = 0;
for (auto& keyboard_device : keyboard_modifier_devices) {
// Keyboard moddifiers are only mapped on port 1, pad 1
Common::ParamPackage keyboard_params;
keyboard_params.Set("engine", "keyboard");
keyboard_params.Set("button", static_cast<int>(key_index));
keyboard_params.Set("port", 1);
keyboard_params.Set("pad", 1);
keyboard_device = Common::Input::CreateDevice<Common::Input::InputDevice>(keyboard_params);
key_index++;
}
ring_analog_device = Common::Input::CreateDevice<Common::Input::InputDevice>(ring_params);
for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) {
if (!mouse_button_devices[index]) {
continue;
}
mouse_button_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetMouseButton(callback, index);
},
});
}
for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
if (!mouse_analog_devices[index]) {
continue;
}
mouse_analog_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetMouseAnalog(callback, index);
},
});
}
if (mouse_stick_device) {
mouse_stick_device->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
});
}
for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
if (!keyboard_devices[index]) {
continue;
}
keyboard_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetKeyboardButton(callback, index);
},
});
}
for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
if (!keyboard_modifier_devices[index]) {
continue;
}
keyboard_modifier_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetKeyboardModifier(callback, index);
},
});
}
if (ring_analog_device) {
ring_analog_device->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback) { SetRingAnalog(callback); },
});
}
}
void EmulatedDevices::UnloadInput() {
for (auto& button : mouse_button_devices) {
button.reset();
}
for (auto& analog : mouse_analog_devices) {
analog.reset();
}
mouse_stick_device.reset();
for (auto& button : keyboard_devices) {
button.reset();
}
for (auto& button : keyboard_modifier_devices) {
button.reset();
}
}
void EmulatedDevices::EnableConfiguration() {
is_configuring = true;
SaveCurrentConfig();
}
void EmulatedDevices::DisableConfiguration() {
is_configuring = false;
}
bool EmulatedDevices::IsConfiguring() const {
return is_configuring;
}
void EmulatedDevices::SaveCurrentConfig() {
if (!is_configuring) {
return;
}
Settings::values.ringcon_analogs = ring_params.Serialize();
}
void EmulatedDevices::RestoreConfig() {
if (!is_configuring) {
return;
}
ReloadFromSettings();
}
Common::ParamPackage EmulatedDevices::GetRingParam() const {
return ring_params;
}
void EmulatedDevices::SetRingParam(Common::ParamPackage param) {
ring_params = std::move(param);
ReloadInput();
}
void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= device_status.keyboard_values.size()) {
return;
}
std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_values[index];
current_status.toggle = new_status.toggle;
// Update button status with current status
if (!current_status.toggle) {
current_status.locked = false;
if (current_status.value != new_status.value) {
current_status.value = new_status.value;
value_changed = true;
}
} else {
// Toggle button and lock status
if (new_status.value && !current_status.locked) {
current_status.locked = true;
current_status.value = !current_status.value;
value_changed = true;
}
// Unlock button, ready for next press
if (!new_status.value && current_status.locked) {
current_status.locked = false;
}
}
if (!value_changed) {
return;
}
if (is_configuring) {
lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
return;
}
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
UpdateKey(index, current_status.value);
lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
}
void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
constexpr std::size_t KEYS_PER_BYTE = 8;
auto& entry = device_status.keyboard_state.key[key_index / KEYS_PER_BYTE];
const u8 mask = static_cast<u8>(1 << (key_index % KEYS_PER_BYTE));
if (status) {
entry = entry | mask;
} else {
entry = static_cast<u8>(entry & ~mask);
}
}
void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= device_status.keyboard_moddifier_values.size()) {
return;
}
std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_moddifier_values[index];
current_status.toggle = new_status.toggle;
// Update button status with current
if (!current_status.toggle) {
current_status.locked = false;
if (current_status.value != new_status.value) {
current_status.value = new_status.value;
value_changed = true;
}
} else {
// Toggle button and lock status
if (new_status.value && !current_status.locked) {
current_status.locked = true;
current_status.value = !current_status.value;
value_changed = true;
}
// Unlock button ready for next press
if (!new_status.value && current_status.locked) {
current_status.locked = false;
}
}
if (!value_changed) {
return;
}
if (is_configuring) {
lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
return;
}
switch (index) {
case Settings::NativeKeyboard::LeftControl:
case Settings::NativeKeyboard::RightControl:
device_status.keyboard_moddifier_state.control.Assign(current_status.value);
break;
case Settings::NativeKeyboard::LeftShift:
case Settings::NativeKeyboard::RightShift:
device_status.keyboard_moddifier_state.shift.Assign(current_status.value);
break;
case Settings::NativeKeyboard::LeftAlt:
device_status.keyboard_moddifier_state.left_alt.Assign(current_status.value);
break;
case Settings::NativeKeyboard::RightAlt:
device_status.keyboard_moddifier_state.right_alt.Assign(current_status.value);
break;
case Settings::NativeKeyboard::CapsLock:
device_status.keyboard_moddifier_state.caps_lock.Assign(current_status.value);
break;
case Settings::NativeKeyboard::ScrollLock:
device_status.keyboard_moddifier_state.scroll_lock.Assign(current_status.value);
break;
case Settings::NativeKeyboard::NumLock:
device_status.keyboard_moddifier_state.num_lock.Assign(current_status.value);
break;
}
lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
}
void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= device_status.mouse_button_values.size()) {
return;
}
std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.mouse_button_values[index];
current_status.toggle = new_status.toggle;
// Update button status with current
if (!current_status.toggle) {
current_status.locked = false;
if (current_status.value != new_status.value) {
current_status.value = new_status.value;
value_changed = true;
}
} else {
// Toggle button and lock status
if (new_status.value && !current_status.locked) {
current_status.locked = true;
current_status.value = !current_status.value;
value_changed = true;
}
// Unlock button ready for next press
if (!new_status.value && current_status.locked) {
current_status.locked = false;
}
}
if (!value_changed) {
return;
}
if (is_configuring) {
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
switch (index) {
case Settings::NativeMouseButton::Left:
device_status.mouse_button_state.left.Assign(current_status.value);
break;
case Settings::NativeMouseButton::Right:
device_status.mouse_button_state.right.Assign(current_status.value);
break;
case Settings::NativeMouseButton::Middle:
device_status.mouse_button_state.middle.Assign(current_status.value);
break;
case Settings::NativeMouseButton::Forward:
device_status.mouse_button_state.forward.Assign(current_status.value);
break;
case Settings::NativeMouseButton::Back:
device_status.mouse_button_state.back.Assign(current_status.value);
break;
}
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
std::size_t index) {
if (index >= device_status.mouse_analog_values.size()) {
return;
}
std::unique_lock lock{mutex};
const auto analog_value = TransformToAnalog(callback);
device_status.mouse_analog_values[index] = analog_value;
if (is_configuring) {
device_status.mouse_position_state = {};
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
switch (index) {
case Settings::NativeMouseWheel::X:
device_status.mouse_wheel_state.x = static_cast<s32>(analog_value.value);
break;
case Settings::NativeMouseWheel::Y:
device_status.mouse_wheel_state.y = static_cast<s32>(analog_value.value);
break;
}
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
std::unique_lock lock{mutex};
const auto touch_value = TransformToTouch(callback);
device_status.mouse_stick_value = touch_value;
if (is_configuring) {
device_status.mouse_position_state = {};
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
device_status.mouse_position_state.x = touch_value.x.value;
device_status.mouse_position_state.y = touch_value.y.value;
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetRingAnalog(const Common::Input::CallbackStatus& callback) {
std::lock_guard lock{mutex};
const auto force_value = TransformToStick(callback);
device_status.ring_analog_value = force_value.x;
if (is_configuring) {
device_status.ring_analog_value = {};
TriggerOnChange(DeviceTriggerType::RingController);
return;
}
device_status.ring_analog_state.force = force_value.x.value;
TriggerOnChange(DeviceTriggerType::RingController);
}
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
std::scoped_lock lock{mutex};
return device_status.keyboard_values;
}
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_values;
}
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
std::scoped_lock lock{mutex};
return device_status.mouse_button_values;
}
RingAnalogValue EmulatedDevices::GetRingSensorValues() const {
return device_status.ring_analog_value;
}
KeyboardKey EmulatedDevices::GetKeyboard() const {
std::scoped_lock lock{mutex};
return device_status.keyboard_state;
}
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_state;
}
MouseButton EmulatedDevices::GetMouseButtons() const {
std::scoped_lock lock{mutex};
return device_status.mouse_button_state;
}
MousePosition EmulatedDevices::GetMousePosition() const {
std::scoped_lock lock{mutex};
return device_status.mouse_position_state;
}
AnalogStickState EmulatedDevices::GetMouseWheel() const {
std::scoped_lock lock{mutex};
return device_status.mouse_wheel_state;
}
RingSensorForce EmulatedDevices::GetRingSensorForce() const {
return device_status.ring_analog_state;
}
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const InterfaceUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
poller.on_change(type);
}
}
}
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedDevices::DeleteCallback(int key) {
std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
return;
}
callback_list.erase(iterator);
}
} // namespace Core::HID