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nvdec: Implement VA-API hardware video acceleration (#6713)
* nvdec: VA-API

* Verify formatting

* Forgot a semicolon for Windows

* Clarify comment about AV_PIX_FMT_NV12

* Fix assert log spam from missing negation

* vic: Remove forgotten debug code

* Address lioncash's review

* Mention VA-API is Intel/AMD

* Address v1993's review

* Hopefully fix CMakeLists style this time

* vic: Improve cache locality

* vic: Fix off-by-one error

* codec: Async

* codec: Forgot the GetValue()

* nvdec: Address ameerj's review

* codec: Fallback to CPU without VA-API support

* cmake: Address lat9nq's review

* cmake: Make VA-API optional

* vaapi: Multiple GPU

* Apply suggestions from code review

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>

* nvdec: Address ameerj's review

* codec: Use anonymous instead of static

* nvdec: Remove enum and fix memory leak

* nvdec: Address ameerj's review

* codec: Remove preparation for threading

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-08-03 23:43:11 -04:00
..
buffer_cache buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh() 2021-07-27 06:24:44 -04:00
command_classes nvdec: Implement VA-API hardware video acceleration (#6713) 2021-08-03 23:43:11 -04:00
engines video_core/engine: Consistently initialize rasterizer pointers 2021-07-27 07:30:57 -04:00
host_shaders Merge pull request #6459 from lat9nq/ubuntu-fixes 2021-06-30 21:47:57 -04:00
macro
renderer_opengl renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
renderer_vulkan Merge pull request #6720 from ameerj/vk-screenshot 2021-08-01 13:31:33 +02:00
texture_cache render_target: Add missing initializer for size extent 2021-07-27 07:41:21 -04:00
textures decoders: Optimize swizzle copy performance (#6790) 2021-08-02 11:18:58 -04:00
vulkan_common renderer_vulkan: Add setting to log pipeline statistics 2021-07-27 21:29:24 -03:00
cdma_pusher.cpp Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
cdma_pusher.h
CMakeLists.txt nvdec: Implement VA-API hardware video acceleration (#6713) 2021-08-03 23:43:11 -04:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dirty_flags.h shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
dma_pusher.cpp BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
dma_pusher.h
fence_manager.h Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
framebuffer_config.h
gpu.cpp accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
gpu.h
gpu_thread.cpp GPUTHread: Remove async reads from Normal Accuracy. 2021-06-11 17:27:17 +02:00
gpu_thread.h
memory_manager.cpp shader: Address feedback 2021-07-22 21:51:25 -04:00
memory_manager.h Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
query_cache.h
rasterizer_accelerated.cpp rasterizer: Update pages in batches 2021-06-11 17:27:17 +02:00
rasterizer_accelerated.h
rasterizer_interface.h shader: Remove old shader management 2021-07-22 21:51:22 -04:00
renderer_base.cpp renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
renderer_base.h renderers: Add explicit invert_y bool to screenshot callback 2021-07-28 21:46:08 -04:00
shader_cache.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
shader_environment.cpp shader_environment: Receive cache version from outside 2021-07-22 21:51:40 -04:00
shader_environment.h shader_environment: Receive cache version from outside 2021-07-22 21:51:40 -04:00
shader_notify.cpp vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
shader_notify.h vk_pipeline_cache,shader_notify: Add shader notifications 2021-07-22 21:51:35 -04:00
surface.cpp Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
surface.h Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
transform_feedback.cpp transform_feedback: Read buffer stride from index instead of layout 2021-07-22 21:51:34 -04:00
transform_feedback.h shader: Split profile and runtime info headers 2021-07-22 21:51:38 -04:00
video_core.cpp
video_core.h