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ReinUsesLisp 0d1d755086 shader/track: Search inside of conditional nodes
Some games search conditionally use global memory instructions. This
allows the heuristic to search inside conditional nodes for the source
constant buffer.
2019-02-03 17:21:20 -03:00
..
audio_core dsp_interface: fix sound being played while volume is 0 2019-01-26 22:42:09 +01:00
common Merge pull request #1928 from lioncash/caps 2018-12-27 11:15:34 -05:00
core Merge pull request #2073 from lioncash/opus 2019-02-01 13:02:16 -05:00
input_common Port #4141 from citra: Joystick hotplug support (#1275) 2018-09-10 21:29:59 -04:00
tests global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
video_core shader/track: Search inside of conditional nodes 2019-02-03 17:21:20 -03:00
web_service compatdb: Use a seperate endpoint for testcase submission 2018-10-28 13:23:02 +01:00
yuzu kernel: Remove the Timer class 2019-01-31 23:05:15 -05:00
yuzu_cmd citra_qt: Log settings on launch 2019-01-22 23:35:38 +01:00
.clang-format
CMakeLists.txt Port web_service from Citra 2018-10-02 15:30:48 +02:00