88 lines
2.6 KiB
C++
88 lines
2.6 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QMessageBox>
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#include "core/core.h"
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#include "ui_configure_system.h"
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#include "yuzu/configuration/configure_system.h"
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#include "yuzu/ui_settings.h"
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static const std::array<int, 12> days_in_month = {{
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31,
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29,
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31,
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30,
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31,
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30,
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31,
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31,
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30,
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31,
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30,
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31,
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}};
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ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
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ui->setupUi(this);
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connect(ui->combo_birthmonth,
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static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&ConfigureSystem::updateBirthdayComboBox);
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connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
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&ConfigureSystem::refreshConsoleID);
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this->setConfiguration();
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}
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ConfigureSystem::~ConfigureSystem() {}
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void ConfigureSystem::setConfiguration() {
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enabled = !Core::System::GetInstance().IsPoweredOn();
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}
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void ConfigureSystem::ReadSystemSettings() {}
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void ConfigureSystem::applyConfiguration() {
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if (!enabled)
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return;
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}
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void ConfigureSystem::updateBirthdayComboBox(int birthmonth_index) {
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if (birthmonth_index < 0 || birthmonth_index >= 12)
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return;
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// store current day selection
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int birthday_index = ui->combo_birthday->currentIndex();
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// get number of days in the new selected month
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int days = days_in_month[birthmonth_index];
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// if the selected day is out of range,
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// reset it to 1st
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if (birthday_index < 0 || birthday_index >= days)
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birthday_index = 0;
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// update the day combo box
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ui->combo_birthday->clear();
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for (int i = 1; i <= days; ++i) {
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ui->combo_birthday->addItem(QString::number(i));
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}
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// restore the day selection
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ui->combo_birthday->setCurrentIndex(birthday_index);
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}
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void ConfigureSystem::refreshConsoleID() {
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QMessageBox::StandardButton reply;
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QString warning_text = tr("This will replace your current virtual Switch with a new one. "
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"Your current virtual Switch will not be recoverable. "
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"This might have unexpected effects in games. This might fail, "
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"if you use an outdated config savegame. Continue?");
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reply = QMessageBox::critical(this, tr("Warning"), warning_text,
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QMessageBox::No | QMessageBox::Yes);
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if (reply == QMessageBox::No)
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return;
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u64 console_id{};
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ui->label_console_id->setText(
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tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
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}
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