tfarley
22f3a7e94c
HWRasterizer: Texture forwarding
2016-04-21 17:27:56 -04:00
Yuri Kunde Schlesner
78735e2ada
Fix broken boot introduced by last-minute change in #1025
2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner
14eca982f4
Kernel: Implement svcGetProcessInfo in a basic way
...
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Yuri Kunde Schlesner
74d4bc0af1
Kernel: Add more infrastructure to support different memory layouts
...
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
e2c7954be5
Memory: Move address type conversion routines to memory.cpp/h
...
These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
ccab02c723
Memory: Move PAGE_MASK and PAGE_BITS to memory.h
2015-08-16 01:03:44 -03:00
Emmanuel Gil Peyrot
2d044a67c9
Common: Cleanup memory and misc includes.
2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
b1503b2020
Remove every trailing whitespace from the project (but externals).
2015-05-29 21:59:29 +01:00
Yuri Kunde Schlesner
dd4430609a
Memory: Use a table based lookup scheme to read from memory regions
2015-05-15 00:04:43 -03:00
Yuri Kunde Schlesner
7ada357b2d
Memmap: Re-organize memory function in two files
...
memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
2015-05-15 00:04:38 -03:00