Fernando Sahmkow
|
4ca6e9a9e2
|
TextureCache: Assure full conversions on depth/stencil write shaders.
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2021-11-20 06:17:01 +01:00 |
|
Fernando Sahmkow
|
0857f82913
|
TextureCache: Implement buffer copies on Vulkan.
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2021-11-20 06:15:29 +01:00 |
|
Fernando Sahmkow
|
e02cff2f69
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TextureCache: Add R16G16 to D24S8 converter.
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2021-11-20 00:02:12 +01:00 |
|
Fernando Sahmkow
|
1d5e6a51d7
|
TextureCache: Add B10G11R11 to D24S8 converter.
|
2021-11-19 23:22:44 +01:00 |
|
Fernando Sahmkow
|
6f896d1fae
|
TextureCache: Further fixes on resolve algorithm.
|
2021-11-19 23:02:04 +01:00 |
|
Fernando Sahmkow
|
b805c7bf05
|
TextureCache: Implement additional D24S8 convertions.
|
2021-11-19 06:27:44 +01:00 |
|
Fernando Sahmkow
|
0ff228405f
|
TextureCache: force same image format when resolving an image.
|
2021-11-19 05:46:57 +01:00 |
|
Fernando Sahmkow
|
b130f648d7
|
TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter.
|
2021-11-19 03:17:54 +01:00 |
|
Fernando Sahmkow
|
2ec7fcecb7
|
Vulkan: implement D24S8 <-> RGBA8 convertions.
|
2021-11-19 03:17:02 +01:00 |
|
ameerj
|
f7e155d8b9
|
gl_texture_cache: Round format conversion PBO to next power of 2
|
2021-11-17 23:49:44 -05:00 |
|
ameerj
|
20ed7ba441
|
texture_cache: Use pixel format conversion when supported by the runtime
|
2021-11-16 22:32:46 -05:00 |
|
ameerj
|
50c3d53076
|
gl_texture_cache: Make FormatConversionPass more generic
This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
|
2021-11-16 22:32:11 -05:00 |
|
ameerj
|
35ca6274f4
|
gl_texture_cache: Rename BGRCopyPass to FormatConversionPass
|
2021-11-16 22:31:58 -05:00 |
|
Fernando Sahmkow
|
1c8a3d8d29
|
TextureCache: Fix Automatic Anisotropic.
|
2021-11-17 03:15:08 +01:00 |
|
FernandoS27
|
1128cc35b9
|
TextureCache: OGL query device memory if possible.
|
2021-11-17 01:45:50 +01:00 |
|
Fernando Sahmkow
|
978f598ff6
|
TextureCache: Fix OGL cleaning
|
2021-11-17 00:59:46 +01:00 |
|
Fernando Sahmkow
|
282e04bffb
|
TextureCache: Add automatic anisotropic filtering and refactor code.
|
2021-11-16 23:14:51 +01:00 |
|
Fernando Sahmkow
|
5230378709
|
TextureCache: Make a better Anisotropic setter.
|
2021-11-16 22:11:33 +01:00 |
|
Fernando Sahmkow
|
6c97ab571a
|
Texture Cache: revert Image changes.
|
2021-11-16 22:11:33 +01:00 |
|
FernandoS27
|
d46a71e786
|
HostShader: fix Gaussian filter.
|
2021-11-16 22:11:33 +01:00 |
|
FernandoS27
|
de1c8c5c2c
|
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs.
|
2021-11-16 22:11:33 +01:00 |
|
ameerj
|
917b2466ad
|
texture_cache: Refactor Render Target scaling function
|
2021-11-16 22:11:33 +01:00 |
|
ameerj
|
9fc1fa1b0d
|
gl_resource_manager: Ensure non EXT_framebuffer objects are created
|
2021-11-16 22:11:33 +01:00 |
|
FernandoS27
|
099b0b3167
|
Texture Cache: Fix memory usage on ScaleDown.
|
2021-11-16 22:11:33 +01:00 |
|
FernandoS27
|
9189aacfe2
|
OpenGL: Fix viewport/Scissor scaling on downscaling.
|
2021-11-16 22:11:33 +01:00 |
|
FernandoS27
|
c97c46747d
|
Vulkan: fix regression.
|
2021-11-16 22:11:33 +01:00 |
|
ameerj
|
87abab71ff
|
host_shaders: Misc copyright/style changes
|
2021-11-16 22:11:33 +01:00 |
|
ameerj
|
99124b7261
|
FSR: Fix GCC build errors
|
2021-11-16 22:11:33 +01:00 |
|
Marshall Mohror
|
bb03675485
|
Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings
|
2021-11-16 22:11:33 +01:00 |
|
ameerj
|
47369faaab
|
vk_blit_screen: Fix AA destruction order
|
2021-11-16 22:11:32 +01:00 |
|
Marshall Mohror
|
dcc5b4f6b0
|
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
|
2021-11-16 22:11:32 +01:00 |
|
ameerj
|
a39e867c73
|
renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
Fixes Bayonetta 2 on AMD
|
2021-11-16 22:11:32 +01:00 |
|
ameerj
|
282a4501d9
|
vk_texture_cache: Refactor 3D scaling helpers
|
2021-11-16 22:11:32 +01:00 |
|
ameerj
|
93c9eb196f
|
gl_rasterizer: Fix ScissorTest and Clear when scaling
|
2021-11-16 22:11:32 +01:00 |
|
ameerj
|
172d4f1e3b
|
gl_texture_cache: Simplify scaling procedures
|
2021-11-16 22:11:32 +01:00 |
|
Fernando Sahmkow
|
5c6fa88935
|
OpenGlTextureCache: Fix state invalidation on rescaling.
|
2021-11-16 22:11:32 +01:00 |
|
Fernando Sahmkow
|
c5dbd93adb
|
VulkanBufferCache: Avoid adding barriers between multiple copies.
|
2021-11-16 22:11:32 +01:00 |
|
Fernando Sahmkow
|
99547d2656
|
HostShader: Fix gaussian and add attribution.
|
2021-11-16 22:11:32 +01:00 |
|
Fernando Sahmkow
|
21a8ba0437
|
Vulkan: Fix FXAA in AMD.
|
2021-11-16 22:11:32 +01:00 |
|
Fernando Sahmkow
|
6cdfaee7b4
|
Texture Cache: Fix blitting.
|
2021-11-16 22:11:32 +01:00 |
|
FernandoS27
|
e6f1ed08fb
|
Vulkan: Implement FXAA
|
2021-11-16 22:11:32 +01:00 |
|
Marshall Mohror
|
056894f07a
|
OpenGL: fix FXAA with scaling
|
2021-11-16 22:11:32 +01:00 |
|
Marshall Mohror
|
48cf376462
|
OpenGL: Implement FXAA
|
2021-11-16 22:11:32 +01:00 |
|
FernandoS27
|
2eff80b47f
|
QtGUI: Add buttton to toggle the filter.
|
2021-11-16 22:11:32 +01:00 |
|
FernandoS27
|
9e065b9c7d
|
VideoCore: Add gaussian filtering.
|
2021-11-16 22:11:32 +01:00 |
|
FernandoS27
|
bf01b7993d
|
TextureCache: Improve Reaper.
|
2021-11-16 22:11:32 +01:00 |
|
FernandoS27
|
bb3e95133d
|
Vulkan: fix waiting on semaphore.
|
2021-11-16 22:11:32 +01:00 |
|
Marshall Mohror
|
916b882ea8
|
Update scaleforce to use FP16
|
2021-11-16 22:11:32 +01:00 |
|
FernandoS27
|
d37d10e7a7
|
TextureCache: fix rescaling in aliases and overlap joins.
|
2021-11-16 22:11:31 +01:00 |
|
Marshall Mohror
|
7506ac4118
|
Presentation: Fix turning FSR on and off in settings
|
2021-11-16 22:11:31 +01:00 |
|