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2072 commits

Author SHA1 Message Date
FearlessTobi
f80c7c4cd5 core, network: Add ability to proxy socket packets 2022-08-15 20:25:42 +02:00
bunnei
411e58de28
Merge pull request #8756 from Kelebek1/vol
Allow audio volume up to 200%
2022-08-12 15:40:15 -07:00
Mai
ce42465638
Merge pull request #8741 from Docteh/aboot
Qt: tweak ui files
2022-08-12 15:19:37 -04:00
Kelebek1
85c9e31791 Do some log memes to help perceived volume 2022-08-12 19:59:09 +01:00
Kelebek1
b25090d960 Allow audio volume up to 200% 2022-08-12 16:57:29 +01:00
liamwhite
e8a59a6931
Merge pull request #8647 from Docteh/default_dark
Linux: handle dark system themes nicely
2022-08-12 10:05:06 -04:00
Kyle Kienapfel
d4b1095173 review pass on CheckDarkMode function 2022-08-12 06:13:12 -07:00
liamwhite
253e1e6941
Merge pull request #8735 from djrobx/add_vsync
Make vsync setting work for Vulkan
2022-08-09 20:43:55 -04:00
bunnei
15df026d04
Merge pull request #8499 from Docteh/plurals
Translate english plurals
2022-08-09 16:09:14 -07:00
bunnei
ada667060a
Merge pull request #8715 from Docteh/suzhou
Qt5 work around for suzhou numerals
2022-08-09 10:05:47 -07:00
Kyle K
af9c3e9340 Qt: tweak ui files
make about dialog a bit taller for full message on more systems

for direct_connect.ui hedging bets here, there is a text field for port
number that possibly shouldn't be translated, marking as such, but also
adding a translation note for the event that it makes sense to translate
the placeholder text to something other than the default multiplayer
direct connect port.
2022-08-09 05:00:37 -07:00
DJRobX
d8b160c883 Make vsync setting work for Vulkan 2022-08-07 20:57:47 -07:00
lat9nq
e2123b27e8 yuzu: Fix fmt 9.0.0 issues 2022-08-07 17:02:06 -04:00
Steve
cd5bbf0f04
Controller bugfixes in profile select (#8716)
* Controller bugfixes in profile select, closes #8265

2 fixes for using a controller in profile select dialog.

Pressing 'B' cancels the launch of the game
Using controller to select a profile now correctly sets the index to use for the launch

* Added brackets to if statements as requested.
2022-08-05 10:02:04 -05:00
Kyle K
b51db12567 Linux: handle dark system themes nicely
yuzu's default theme doesn't specify everything, which is fine for
windows, but in linux anything unspecified is set to the users theme.

Symptoms of this are that a linux user with a dark theme won't think
to change the theme to a dark theme when first using yuzu

Idea here is to try and support arbitrary themes on linux.

preliminary work on a "default_dark" theme, used only as overlay
for any themes that are measured to be dark mode.

Other work done:

FreeDesktop standard icon names:
plus -> list-add
delete refresh, we use view-refresh

remove duplicated icons for qdarkstyle_midnight_blue
referencing icon aliases in the qrc files is the way to go

Note:
Dynamic style changing doesn't appear to work with AppImage
2022-08-05 05:22:27 -07:00
Kyle Kienapfel
63673dcf98 Qt5 work around for suzhou numerals
When windows is told to display Standard digits as suzhou, it is showing
incorrect information in yuzu, file sizes and the CPU speed limiter are
effected by this. See #8698 for some screenshots.

Setting number format to Chinese (Simplified, Hong Kong SAR) is one
way to see this issue in action.

Fixes #8698
2022-08-03 21:49:23 -07:00
bunnei
3bbc1cf64c
Merge pull request #8622 from liamwhite/progress
qt: reset progress bar after shader compilation
2022-07-31 14:46:38 -07:00
Kyle Kienapfel
7e0afc641c Translate english plurals
Turns out that for Qt to properly handle plurals in English a
translation needs to be provided, otherwise the user is left with
messages such as "Building: 2 shader(s)"

Plurals for other all other languages are handled on transifex.
I wrote the README.md to just refer to it as a translation
collaboration site just in case we ever switch.

These translations being out of date won't pose any technical problems
so I believe it is fine to handle them manually on a "best effort"
basis.

The files are generated into the source directory so that the
relative filenames are correct. The generated file is added to
.gitignore
2022-07-30 01:40:33 -07:00
bunnei
880006c5ca
Merge pull request #8656 from german77/audio-step
yuzu: Add incremental steps to volume hotkeys
2022-07-28 15:41:37 -07:00
snek
b7642cff36
implement pause on system suspend (#8585) 2022-07-27 19:46:03 -04:00
liamwhite
64fd9f41a7
Merge pull request #8636 from german77/irs_cluster_release
service: irs: Implement clustering processor
2022-07-27 15:54:28 -04:00
liamwhite
a761d020c6
Merge pull request #8633 from Morph1984/optional-keys
applet/swkbd: Implement optional symbol keys
2022-07-27 15:53:32 -04:00
snek
9479940a1f
Merge pull request #8592 from devsnek/sig-handlers
exit gracefully on sigint/sigterm
2022-07-27 15:51:26 -04:00
Narr the Reg
2fdefd7064 yuzu: Add incremental steps to volume hotkeys 2022-07-27 11:34:46 -05:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi
a41baaa181 network: Address review comments 2022-07-25 21:59:31 +02:00
FearlessTobi
61ce57b524 network, yuzu: Make copyright headers SPDX-compliant 2022-07-25 21:59:31 +02:00
FearlessTobi
6a2dcc8b3d network, yuzu: Improve variable naming and style consistency 2022-07-25 21:59:31 +02:00
FearlessTobi
7d82e57b91 network: Move global state into a seperate class
Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2022-07-25 21:59:31 +02:00
german77
899c8bb330 common: multiplayer: Use GameInfo type 2022-07-25 21:59:31 +02:00
FearlessTobi
4b404191cf Address second part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
6c8e456185 Address first part of review comments 2022-07-25 21:59:30 +02:00
FearlessTobi
ec407bd3f1 Fix compilation on linux gcc 2022-07-25 21:59:30 +02:00
FearlessTobi
1b36542be2 yuzu: Hide multiplayer button and room status 2022-07-25 21:59:30 +02:00
FearlessTobi
705f7db84d yuzu: Add ui files for multiplayer rooms 2022-07-25 21:59:28 +02:00
bunnei
1bcde9dd98
Merge pull request #8564 from lat9nq/dinner-fork
yuzu: Streamline broken Vulkan handling
2022-07-25 12:12:41 -07:00
Narr the Reg
ceb70b2139 Address comments 2022-07-25 11:17:48 -05:00
german77
3ac4f3a252 service: irs: Implement clustering processor 2022-07-24 15:01:43 -05:00
Liam
862142213f qt: reset progress bar after shader compilation 2022-07-24 13:35:44 -04:00
Morph
d7d09355e7 qt_software_keyboard: Fix infinite loop when moving between buttons
There was a bug where, when using the numeric keyboard, moving between buttons resulted in an infinite loop, resulting in a stuck state.
This was due to prev_button being the only one enabled in that row or column, causing the condition in the while loop to always be true.
To fix this, detect whether we have returned to that initial row/column and break out of the loop.
2022-07-24 07:27:41 -04:00
Morph
bee823db3a applet/swkbd: Implement optional symbol keys
These are only used in the numeric keyboard, and correspond to the keys to the left and right of the "0" key on the numeric keyboard.
2022-07-24 07:21:02 -04:00
Narr the Reg
403bdc4daf yuzu: Add webcam support and rebase to latest master 2022-07-23 19:40:25 -05:00
german77
cc83e0a600 yuzu: Hook qt camera to camera driver 2022-07-23 19:40:21 -05:00
Kelebek1
458da8a948 Project Andio 2022-07-22 01:11:32 +01:00
Matías Locatti
6f9bfb10d3
Update configure_input.ui 2022-07-19 16:20:16 -03:00
Gus Caplan
742f67908c
implement resume message 2022-07-17 22:35:07 -07:00
bunnei
02282477e7 yuzu: settings: Remove framerate cap and merge unlocked framerate setting.
- These were all somewhat redundant.
2022-07-16 23:11:39 -07:00
merry
99fbdaf75b common/setting: Make ranged a property of the type
- Avoids new GCC 12 warnings when Type is of form std::optional<T>
- Makes more sense this way, because ranged is not a property which would change over time
2022-07-15 18:45:55 +01:00
liamwhite
2fed6dd7e1
Merge pull request #8536 from Morph1984/fix-webapplet-input
qt_web_browser: Fix button inputs with QtWebEngine
2022-07-14 20:41:41 -04:00
lat9nq
7d9369d15e startup_checks: Use WaitForSingleObject and more cleanup 2022-07-12 14:23:50 -04:00
lat9nq
2d2a69ab5b startup_checks: Use GetEnvironmentVariableA
Solves MSVC compile error. Also drops need string use for comparison.
2022-07-10 20:24:37 -04:00
lat9nq
d57cd8bcdd startup_checks: Clean up
Adds some comments, removes unused includes, and removes last bits of
logging since this is before the logging backend starts up.
2022-07-10 17:18:31 -04:00
lat9nq
fd4e48f96e startup_checks: Implement unix side code
Wow fork() is nice, isn't it?
2022-07-10 17:01:37 -04:00
lat9nq
33abdfff9b yuzu: Simplify broken Vulkan handling 2022-07-10 16:52:00 -04:00
lat9nq
4f15d9ed6f yuzu: Check Vulkan on startup with a child 2022-07-10 14:08:20 -04:00
lat9nq
568a0ac397 yuzu: Rename check_vulkan to startup_checks 2022-07-10 12:34:34 -04:00
Morph
ec4cba9de8
Merge pull request #8522 from lat9nq/consolidate-settings
settings: Consolidate RangedSetting's with regular ones
2022-07-07 01:22:01 -04:00
Morph
cbef6b1fca qt_web_browser: Fix button inputs with QtWebEngine
Button inputs were broken as button was assumed to be the bit position of NpadButton prior to the input rewrite. Since this was changed to use NpadButton directly, we should count the number of trailing zeros to determine the bit position.
2022-07-05 20:34:10 -04:00
Morph
eb4ce48b65
Merge pull request #8477 from Docteh/less_global
tweak API usage in qt_web_browser.cpp
2022-07-05 05:57:26 -04:00
lat9nq
ca36722a54 settings: Consolidate RangedSetting's with regular ones
The latest git version of GCC has issues with my diamond inheritance
shenanigans. Since that's now two compilers that don't like it I thought
it'd be best to just axe all of it and just have the two templates like
before.

This rolls the features of BasicRangedSetting into BasicSetting, and
likewise RangedSetting into Setting. It also renames them from
BasicSetting and Setting to Setting and SwitchableSetting respectively.
Now longer name corresponds to more complex thing.
2022-06-30 12:39:48 -04:00
german77
a7d9be1384 core: Replace all instances of ResultCode with Result 2022-06-26 20:21:37 -05:00
Kyle Kienapfel
31c6ba7ecd tweak API usage in qt_web_browser.cpp
In testing future versions of Qt I forgot to compile with `YUZU_USE_QT_WEB_ENGINE`, so with that flag enabled there are two issues that cropped up.

1. yuzu currently uses setRequestInterceptor, added in Qt 5.6, deprecated in 5.13 with this explaination at https://doc.qt.io/qt-5/qwebengineprofile-obsolete.html
Interceptors installed with this method will call QWebEngineUrlRequestInterceptor::interceptRequest on the I/O thread. Therefore the user has to provide thread-safe interaction with the other user classes. For a duration of this call ui thread is blocked. Use setUrlRequestInterceptor instead.

2. QWebEngineSettings::globalSettings() pointer no longer exists in later versions of Qt

From what I can tell, QtNXWebEngineView doesn't need to set these globally,
when we make changes to settings(), QtWebEngineView::page() creates the page
object if it doesn't exist yet. I don't see the page object being destroyed
or otherwise replaced, except via destroying the QtNXWebEngineView object.

The globalSettings() make sense if Pages or Views objects are being
created outside of yuzu's control.

To test this I've compared what BrowseNX and Odyssey's Action guide do in mainline 1049 and this PR.

For now we're going to go up the chain to QWebEngineProfile::defaultProfile()->settings()
2022-06-21 17:48:17 -07:00
Liam
a6371fb69d core: fix initialization in single core, sync GPU mode 2022-06-16 23:43:35 -04:00
Mai
103997ee56
Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Morph
0eeee431dc main: Eliminate variable shadowing 2022-06-14 14:09:51 -04:00
Morph
742f021fdf wait_tree: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph
95bcf6ac38 configure_ringcon: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph
e371961219 configure_touch_from_button: Eliminate variable shadowing 2022-06-14 08:30:09 -04:00
Morph
5503338f21 configure_per_game: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
fe7184c2a8 configure_input_player: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
1c83014526 configure_dialog: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
2d903e3ce6 bootmanager: Eliminate variable shadowing 2022-06-14 08:30:08 -04:00
Morph
e29e8eec2f game_list: Eliminate variable shadowing 2022-06-14 08:30:07 -04:00
Liam
084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
Morph
b3d6f7bdd8 yuzu: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph
a0407a8e64
Merge pull request #8446 from liamwhite/cmd-gdb
core/debugger: support operation in yuzu-cmd
2022-06-13 14:38:37 -04:00
Mai M
b94739cfa7
Merge pull request #8353 from Docteh/msvc_report_runtime
log the MSVC runtime version when running on MSVC build
2022-06-11 13:21:23 -04:00
Mai M
89e00c442d
Merge pull request #8427 from Docteh/deprecate_qdesktop
deprecate usage of QDesktopWidget for going fullscreen
2022-06-11 13:20:36 -04:00
Mai M
d796341d33
Merge pull request #8449 from Docteh/translate_placeholder
retranslate the game list placeholder
2022-06-11 13:19:18 -04:00
bunnei
ae83d5c6d3
Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Kyle Kienapfel
3370546a7a log the MSVC runtime version when running on MSVC build
This might be useful information, not 100% sure.

[   0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty
[   0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
2022-06-10 20:37:47 -07:00
Kyle Kienapfel
2ff606628c UI: retranslate the game list placeholder
This is the "Double-click to add a new folder to the game list" message
that shows up when users first launch yuzu and is most likely never seen
again. Previously this message was not re-translated.
2022-06-10 20:15:52 -07:00
Mai M
20576ebb43
Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10 23:11:29 -04:00
Mai M
6f81160160
Merge pull request #8333 from Docteh/translate_hotkeys
UI: Translate hotkey labels in configuration
2022-06-10 23:10:28 -04:00
Mai M
266e086706
Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
Liam
1f0fee33ed core/debugger: fix a number of shutdown deadlocks 2022-06-10 09:17:12 -04:00
Kyle Kienapfel
941b663352 deprecate usage of QDesktopWidget for going fullscreen
Idea works as follows, while going fullscreen we compare the current window geometry with
available screens and ask for an intersection rectangle, we go fullscreen where most of
the window is located

GuessCurrentScreen could also potentially be used to see which screen
the window is on for dynamic DPI handling
2022-06-05 20:18:27 -07:00
bunnei
708e5b027f
Merge pull request #8367 from Docteh/say_win11
Logging: Report Post Windows 10 2004 versions, like Windows 11
2022-06-05 18:44:48 -07:00
lat9nq
4544407af6 configure_graphics: Remove unused include 2022-06-04 04:18:21 -04:00
Morph
858f8ac6d9
Merge pull request #8402 from liamwhite/better-step
core/debugger: Improved stepping mechanism and misc fixes
2022-06-01 20:46:10 -04:00
Kyle Kienapfel
054732210e ui: Status bars dock button becomes dock/undock button
For people not used to the Yuzu UI it's not always clear if the emulated
console is docked or not.  The other items update their text when clicked,
this PR brings the DOCK button in line with this.

DOCK -> DOCKED or HANDHELD
2022-06-01 17:22:53 -07:00
bunnei
af418eb666
Merge pull request #8400 from Docteh/fullscreen_glitch
fix UI opening fullscreen after certain crashes
2022-06-01 10:26:24 -07:00
Liam
989d4a7a41 core/debugger: Improved stepping mechanism and misc fixes 2022-06-01 02:15:15 -04:00
Kyle Kienapfel
36df3ce97e fix UI opening fullscreen after certain crashes
Sometimes when yuzu crashes, it restarts with the games list in fullscreen,
which would be fine, except there isn't an easy way to exit this.
It also doesn't occur often enough for qt-config.ini files to be in good supply.

UILayout\geometry value in qt-config.ini is the culprit,
 at least for the one provided.

Proposed fix is to simply check isFullScreen when yuzu is starting up,
and take it out of full screen immediately
2022-05-31 21:24:31 -07:00
Liam
fb4b3c127f core/debugger: Implement new GDB stub debugger 2022-06-01 00:01:25 -04:00
lat9nq
422525e3fb main: Insert warning text on broken Vulkan
Co-authored-by: Schplee <24275329+Schplee@users.noreply.github.com>
2022-05-30 10:58:19 -04:00
lat9nq
2dafb27055 main: Save config on broken Vulkan detect
Prevents possible issues if someone were to open yuzu repeatedly over
and over again.
2022-05-30 10:58:19 -04:00
lat9nq
500b01076e yuzu-qt: Make has_broken_vulkan only for crashes
Being able to catch and handle a Vulkan exception is not what this is
for.
2022-05-30 10:58:18 -04:00
lat9nq
f22867efc5 yuzu-qt: Attempt to workaround broken Vulkan installations
This does a few things in order to make the default setting Vulkan
workable.

- When yuzu boots, it just opens the Vulkan library.
  - If it works, all good and we continue with Vulkan as the default.
  - If something breaks, a new file in the config directory will be left
    behind (this is deleted normally).
- If Vulkan is not working, has_broken_vulkan is set to true.
  - The first time this happens, a warning is displayed to notify the
    user.
  - This forces use of OpenGL, and Vulkan cannot be selected.
  - The Shader Backend selector is made accessible for use in custom
    configurations.
  - To disable has_broken_vulkan, the user needs to press a button in
    Graphics Configuration to manually run the Vulkan device
    enumeration.
2022-05-30 10:57:59 -04:00
Kyle K
499c89790b motion touch ui: move remaining connection out of .ui file
Two reasons for this:
1. Out of 7 connections, 6 are in ConfigureMotionTouch::ConnectEvents,
   this is the outlier.
2. Qt6 doesn't moc the connection properly
2022-05-29 18:37:38 -07:00