diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index f051e17b46..c50ca317d5 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -33,6 +33,8 @@ add_executable(yuzu
configuration/configure_debug.ui
configuration/configure_dialog.cpp
configuration/configure_dialog.h
+ configuration/configure_filesystem.cpp
+ configuration/configure_filesystem.h
configuration/configure_gamelist.cpp
configuration/configure_gamelist.h
configuration/configure_gamelist.ui
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index 267717bc97..49fadd0ef7 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -63,6 +63,11 @@
Profiles
+
+
+ Filesystem
+
+
Input
@@ -125,6 +130,12 @@
configuration/configure_profile_manager.h
1
+
+ ConfigureFilesystem
+ QWidget
+ configuration/configure_filesystem.h
+ 1
+
ConfigureAudio
QWidget
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 775e3f2eac..7c875ae870 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -37,6 +37,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->gameListTab->ApplyConfiguration();
ui->systemTab->ApplyConfiguration();
ui->profileManagerTab->ApplyConfiguration();
+ ui->filesystemTab->applyConfiguration();
ui->inputTab->ApplyConfiguration();
ui->hotkeysTab->ApplyConfiguration(registry);
ui->graphicsTab->ApplyConfiguration();
@@ -73,7 +74,7 @@ Q_DECLARE_METATYPE(QList);
void ConfigureDialog::PopulateSelectionList() {
const std::array>, 4> items{
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
- {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->audioTab}},
+ {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->filesystemTab, ui->audioTab}},
{tr("Graphics"), {ui->graphicsTab}},
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
};
@@ -106,6 +107,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
{ui->debugTab, tr("Debug")},
{ui->webTab, tr("Web")},
{ui->gameListTab, tr("Game List")},
+ {ui->filesystemTab, tr("Filesystem")},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
new file mode 100644
index 0000000000..fabe86e0a3
--- /dev/null
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -0,0 +1,173 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include
+#include
+#include "common/common_paths.h"
+#include "common/file_util.h"
+#include "core/settings.h"
+#include "ui_configure_filesystem.h"
+#include "yuzu/configuration/configure_filesystem.h"
+#include "yuzu/ui_settings.h"
+
+namespace {
+
+template
+void SetComboBoxFromData(QComboBox* combo_box, T data) {
+ const auto index = combo_box->findData(QVariant::fromValue(static_cast(data)));
+ if (index >= combo_box->count() || index < 0)
+ return;
+
+ combo_box->setCurrentIndex(index);
+}
+
+} // Anonymous namespace
+
+ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique()) {
+ ui->setupUi(this);
+ this->setConfiguration();
+
+ connect(ui->nand_directory_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::NAND, ui->nand_directory_edit); });
+ connect(ui->sdmc_directory_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::SD, ui->sdmc_directory_edit); });
+ connect(ui->gamecard_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::Gamecard, ui->gamecard_path_edit); });
+ connect(ui->dump_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); });
+ connect(ui->load_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); });
+ connect(ui->cache_directory_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::Cache, ui->cache_directory_edit); });
+
+ connect(ui->reset_game_list_cache, &QPushButton::pressed, this,
+ &ConfigureFilesystem::ResetMetadata);
+
+ connect(ui->gamecard_inserted, &QCheckBox::stateChanged, this,
+ &ConfigureFilesystem::UpdateEnabledControls);
+ connect(ui->gamecard_current_game, &QCheckBox::stateChanged, this,
+ &ConfigureFilesystem::UpdateEnabledControls);
+}
+
+ConfigureFilesystem::~ConfigureFilesystem() = default;
+
+void ConfigureFilesystem::setConfiguration() {
+ ui->nand_directory_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+ ui->sdmc_directory_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path));
+ ui->dump_path_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
+ ui->load_path_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
+ ui->cache_directory_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+
+ ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
+ ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
+ ui->dump_exefs->setChecked(Settings::values.dump_exefs);
+ ui->dump_nso->setChecked(Settings::values.dump_nso);
+
+ ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
+
+ SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size);
+ SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size);
+ SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size);
+ SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size);
+
+ UpdateEnabledControls();
+}
+
+void ConfigureFilesystem::applyConfiguration() {
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
+ ui->nand_directory_edit->text().toStdString());
+ FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
+ ui->sdmc_directory_edit->text().toStdString());
+ FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString());
+ FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString());
+ FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
+ ui->cache_directory_edit->text().toStdString());
+ Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString();
+
+ Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
+ Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked();
+ Settings::values.dump_exefs = ui->dump_exefs->isChecked();
+ Settings::values.dump_nso = ui->dump_nso->isChecked();
+
+ UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
+
+ Settings::values.nand_total_size = static_cast(
+ ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong());
+ Settings::values.nand_system_size = static_cast(
+ ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong());
+ Settings::values.nand_user_size = static_cast(
+ ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong());
+ Settings::values.sdmc_size = static_cast(
+ ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong());
+}
+
+void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
+ QString caption;
+
+ switch (target) {
+ case DirectoryTarget::NAND:
+ caption = tr("Select Emulated NAND Directory...");
+ break;
+ case DirectoryTarget::SD:
+ caption = tr("Select Emulated SD Directory...");
+ break;
+ case DirectoryTarget::Gamecard:
+ caption = tr("Select Gamecard Path...");
+ break;
+ case DirectoryTarget::Dump:
+ caption = tr("Select Dump Directory...");
+ break;
+ case DirectoryTarget::Load:
+ caption = tr("Select Mod Load Directory...");
+ break;
+ case DirectoryTarget::Cache:
+ caption = tr("Select Cache Directory...");
+ break;
+ }
+
+ QString str;
+ if (target == DirectoryTarget::Gamecard) {
+ str = QFileDialog::getOpenFileName(this, caption, QFileInfo(edit->text()).dir().path(),
+ "NX Gamecard;*.xci");
+ } else {
+ str = QFileDialog::getExistingDirectory(this, caption, edit->text());
+ }
+
+ if (str.isEmpty())
+ return;
+
+ edit->setText(str);
+}
+
+void ConfigureFilesystem::ResetMetadata() {
+ if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
+ DIR_SEP + "game_list")) {
+ QMessageBox::information(this, tr("Reset Metadata Cache"),
+ tr("The operation completed successfully."));
+ UISettings::values.is_game_list_reload_pending.exchange(true);
+ } else {
+ QMessageBox::warning(
+ this, tr("Reset Metadata Cache"),
+ tr("The metadata cache couldn't be deleted. It might be in use or non-existent."));
+ }
+}
+
+void ConfigureFilesystem::UpdateEnabledControls() {
+ ui->gamecard_current_game->setEnabled(ui->gamecard_inserted->isChecked());
+ ui->gamecard_path_edit->setEnabled(ui->gamecard_inserted->isChecked() &&
+ !ui->gamecard_current_game->isChecked());
+ ui->gamecard_path_button->setEnabled(ui->gamecard_inserted->isChecked() &&
+ !ui->gamecard_current_game->isChecked());
+}
+
+void ConfigureFilesystem::retranslateUi() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_filesystem.h b/src/yuzu/configuration/configure_filesystem.h
new file mode 100644
index 0000000000..a793037604
--- /dev/null
+++ b/src/yuzu/configuration/configure_filesystem.h
@@ -0,0 +1,43 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include
+#include
+
+class QLineEdit;
+
+namespace Ui {
+class ConfigureFilesystem;
+}
+
+class ConfigureFilesystem : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureFilesystem(QWidget* parent = nullptr);
+ ~ConfigureFilesystem() override;
+
+ void applyConfiguration();
+ void retranslateUi();
+
+private:
+ void setConfiguration();
+
+ enum class DirectoryTarget {
+ NAND,
+ SD,
+ Gamecard,
+ Dump,
+ Load,
+ Cache,
+ };
+
+ void SetDirectory(DirectoryTarget target, QLineEdit* edit);
+ void ResetMetadata();
+ void UpdateEnabledControls();
+
+ std::unique_ptr ui;
+};
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
new file mode 100644
index 0000000000..58cd07f527
--- /dev/null
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -0,0 +1,395 @@
+
+
+ ConfigureFilesystem
+
+
+
+ 0
+ 0
+ 453
+ 561
+
+
+
+ Form
+
+
+ -
+
+
-
+
+
+ Storage Directories
+
+
+
-
+
+
+ NAND
+
+
+
+ -
+
+
+ ...
+
+
+
+ -
+
+
+ -
+
+
+ -
+
+
+ SD Card
+
+
+
+ -
+
+
+ ...
+
+
+
+ -
+
+
+ Qt::Horizontal
+
+
+ QSizePolicy::Maximum
+
+
+
+ 60
+ 20
+
+
+
+
+
+
+
+ -
+
+
+ Gamecard
+
+
+
-
+
+
+ Path
+
+
+
+ -
+
+
+ -
+
+
+ Inserted
+
+
+
+ -
+
+
+ Current Game
+
+
+
+ -
+
+
+ ...
+
+
+
+
+
+
+ -
+
+
+ Storage Sizes
+
+
+
-
+
+
+ SD Card
+
+
+
+ -
+
+
+ System NAND
+
+
+
+ -
+
+
-
+
+ 2.5 GB
+
+
+
+
+ -
+
+
+ 32 GB
+
+
-
+
+ 1 GB
+
+
+ -
+
+ 2 GB
+
+
+ -
+
+ 4 GB
+
+
+ -
+
+ 8 GB
+
+
+ -
+
+ 16 GB
+
+
+ -
+
+ 32 GB
+
+
+ -
+
+ 64 GB
+
+
+ -
+
+ 128 GB
+
+
+ -
+
+ 256 GB
+
+
+ -
+
+ 1 TB
+
+
+
+
+ -
+
+
-
+
+ 26 GB
+
+
+
+
+ -
+
+
+ User NAND
+
+
+
+ -
+
+
+ NAND
+
+
+
+ -
+
+
-
+
+ 29.1 GB
+
+
+
+
+
+
+
+ -
+
+
+ Patch Manager
+
+
+
-
+
+
+ -
+
+
+ -
+
+
+ ...
+
+
+
+ -
+
+
+ ...
+
+
+
+ -
+
+
-
+
+
+ Dump Decompressed NSOs
+
+
+
+ -
+
+
+ Dump ExeFS
+
+
+
+
+
+ -
+
+
+ Mod Load Root
+
+
+
+ -
+
+
+ Dump Root
+
+
+
+ -
+
+
+ Qt::Horizontal
+
+
+ QSizePolicy::Fixed
+
+
+
+ 40
+ 20
+
+
+
+
+
+
+
+ -
+
+
+ Caching
+
+
+
-
+
+
+ Cache Directory
+
+
+
+ -
+
+
+ Qt::Horizontal
+
+
+ QSizePolicy::Fixed
+
+
+
+ 40
+ 20
+
+
+
+
+ -
+
+
+ -
+
+
+ ...
+
+
+
+ -
+
+
-
+
+
+ Cache Game List Metadata
+
+
+
+ -
+
+
+ Reset Metadata Cache
+
+
+
+
+
+
+
+
+
+
+ -
+
+
+ Qt::Vertical
+
+
+
+ 20
+ 40
+
+
+
+
+
+
+
+
+