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GPU debugger: Const correctness and build fix.

This commit is contained in:
Tony Wasserka 2014-06-11 21:22:26 +02:00 committed by bunnei
parent b919158050
commit c34ba38001

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@ -20,9 +20,9 @@ public:
// A vector of commands represented by their raw byte sequence // A vector of commands represented by their raw byte sequence
struct PicaCommand : public std::vector<u32> struct PicaCommand : public std::vector<u32>
{ {
Pica::CommandHeader& GetHeader() const Pica::CommandHeader& GetHeader() const
{ {
u32& val = at(1); const u32& val = at(1);
return *(Pica::CommandHeader*)&val; return *(Pica::CommandHeader*)&val;
} }
}; };
@ -64,7 +64,7 @@ public:
} }
protected: protected:
GraphicsDebugger* GetDebugger() const GraphicsDebugger* GetDebugger() const
{ {
return observed; return observed;
} }