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GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options (#3309)

* GUI/gamelist: add "None" as an option for second row and remove duplicated row options

* fix clang-format warnings
This commit is contained in:
Bartosz Kaszubowski 2020-01-19 21:56:49 +01:00 committed by bunnei
parent 51c8aea979
commit 9ac33c2620
3 changed files with 53 additions and 14 deletions

View file

@ -21,10 +21,8 @@ constexpr std::array default_icon_sizes{
}; };
constexpr std::array row_text_names{ constexpr std::array row_text_names{
QT_TR_NOOP("Filename"), QT_TR_NOOP("Filename"), QT_TR_NOOP("Filetype"), QT_TR_NOOP("Title ID"),
QT_TR_NOOP("Filetype"), QT_TR_NOOP("Title Name"), QT_TR_NOOP("None"),
QT_TR_NOOP("Title ID"),
QT_TR_NOOP("Title Name"),
}; };
} // Anonymous namespace } // Anonymous namespace
@ -46,6 +44,12 @@ ConfigureGameList::ConfigureGameList(QWidget* parent)
&ConfigureGameList::RequestGameListUpdate); &ConfigureGameList::RequestGameListUpdate);
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureGameList::RequestGameListUpdate); &ConfigureGameList::RequestGameListUpdate);
// Update text ComboBoxes after user interaction.
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
[=]() { ConfigureGameList::UpdateSecondRowComboBox(); });
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
[=]() { ConfigureGameList::UpdateFirstRowComboBox(); });
} }
ConfigureGameList::~ConfigureGameList() = default; ConfigureGameList::~ConfigureGameList() = default;
@ -68,10 +72,6 @@ void ConfigureGameList::SetConfiguration() {
ui->show_add_ons->setChecked(UISettings::values.show_add_ons); ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
ui->icon_size_combobox->setCurrentIndex( ui->icon_size_combobox->setCurrentIndex(
ui->icon_size_combobox->findData(UISettings::values.icon_size)); ui->icon_size_combobox->findData(UISettings::values.icon_size));
ui->row_1_text_combobox->setCurrentIndex(
ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id));
ui->row_2_text_combobox->setCurrentIndex(
ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id));
} }
void ConfigureGameList::changeEvent(QEvent* event) { void ConfigureGameList::changeEvent(QEvent* event) {
@ -104,10 +104,43 @@ void ConfigureGameList::InitializeIconSizeComboBox() {
} }
void ConfigureGameList::InitializeRowComboBoxes() { void ConfigureGameList::InitializeRowComboBoxes() {
UpdateFirstRowComboBox(true);
UpdateSecondRowComboBox(true);
}
void ConfigureGameList::UpdateFirstRowComboBox(bool init) {
const int currentIndex =
init ? UISettings::values.row_1_text_id
: ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData());
ui->row_1_text_combobox->clear();
for (std::size_t i = 0; i < row_text_names.size(); i++) {
const QString row_text_name = QString::fromUtf8(row_text_names[i]);
ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
}
ui->row_1_text_combobox->setCurrentIndex(ui->row_1_text_combobox->findData(currentIndex));
ui->row_1_text_combobox->removeItem(4); // None
ui->row_1_text_combobox->removeItem(
ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData()));
}
void ConfigureGameList::UpdateSecondRowComboBox(bool init) {
const int currentIndex =
init ? UISettings::values.row_2_text_id
: ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData());
ui->row_2_text_combobox->clear();
for (std::size_t i = 0; i < row_text_names.size(); ++i) { for (std::size_t i = 0; i < row_text_names.size(); ++i) {
const QString row_text_name = QString::fromUtf8(row_text_names[i]); const QString row_text_name = QString::fromUtf8(row_text_names[i]);
ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i)); ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i));
} }
ui->row_2_text_combobox->setCurrentIndex(ui->row_2_text_combobox->findData(currentIndex));
ui->row_2_text_combobox->removeItem(
ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData()));
} }

View file

@ -31,5 +31,8 @@ private:
void InitializeIconSizeComboBox(); void InitializeIconSizeComboBox();
void InitializeRowComboBoxes(); void InitializeRowComboBoxes();
void UpdateFirstRowComboBox(bool init = false);
void UpdateSecondRowComboBox(bool init = false);
std::unique_ptr<Ui::ConfigureGameList> ui; std::unique_ptr<Ui::ConfigureGameList> ui;
}; };

View file

@ -108,11 +108,14 @@ public:
}}; }};
const auto& row1 = row_data.at(UISettings::values.row_1_text_id); const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
const auto& row2 = row_data.at(UISettings::values.row_2_text_id); const int row2_id = UISettings::values.row_2_text_id;
if (row1.isEmpty() || row1 == row2) if (row2_id == 4) // None
return row2; return row1;
if (row2.isEmpty())
const auto& row2 = row_data.at(row2_id);
if (row1 == row2)
return row1; return row1;
return QString(row1 + QStringLiteral("\n ") + row2); return QString(row1 + QStringLiteral("\n ") + row2);