From cf30c4be221cc70292718ddf643fee503be17088 Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 18 Jul 2018 22:03:40 -0400 Subject: [PATCH] gl_state: Temporarily disable culling and depth test. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 7e620584f7..f759995574 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -795,7 +795,9 @@ void RasterizerOpenGL::SyncClipCoef() { void RasterizerOpenGL::SyncCullMode() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; - state.cull.enabled = regs.cull.enabled != 0; + // TODO(bunnei): Enable the below once more things work - until then, this may hide regressions + // state.cull.enabled = regs.cull.enabled != 0; + state.cull.enabled = false; if (state.cull.enabled) { state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);