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Update yuzu_cmd's default_ini.h

Rename FSR, add missing resolution multipliers, and SMAA
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Matías Locatti 2023-02-06 06:01:51 -03:00 committed by GitHub
parent 0373000143
commit 69eaad18a5
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@ -286,11 +286,14 @@ vulkan_device =
# 0: 0.5x (360p/540p) [EXPERIMENTAL] # 0: 0.5x (360p/540p) [EXPERIMENTAL]
# 1: 0.75x (540p/810p) [EXPERIMENTAL] # 1: 0.75x (540p/810p) [EXPERIMENTAL]
# 2 (default): 1x (720p/1080p) # 2 (default): 1x (720p/1080p)
# 3: 2x (1440p/2160p) # 3: 1.5x (1080p/1620p) [EXPERIMENTAL]
# 4: 3x (2160p/3240p) # 4: 2x (1440p/2160p)
# 5: 4x (2880p/4320p) # 5: 3x (2160p/3240p)
# 6: 5x (3600p/5400p) # 6: 4x (2880p/4320p)
# 7: 6x (4320p/6480p) # 7: 5x (3600p/5400p)
# 8: 6x (4320p/6480p)
# 9: 7x (5040p/7560p)
# 10: 8x (5760/8640p)
resolution_setup = resolution_setup =
# Pixel filter to use when up- or down-sampling rendered frames. # Pixel filter to use when up- or down-sampling rendered frames.
@ -299,11 +302,11 @@ resolution_setup =
# 2: Bicubic # 2: Bicubic
# 3: Gaussian # 3: Gaussian
# 4: ScaleForce # 4: ScaleForce
# 5: AMD FidelityFX™ Super Resolution [Vulkan Only] # 5: AMD FidelityFX™ Super Resolution
scaling_filter = scaling_filter =
# Anti-Aliasing (AA) # Anti-Aliasing (AA)
# 0 (default): None, 1: FXAA # 0 (default): None, 1: FXAA, 2: SMAA
anti_aliasing = anti_aliasing =
# Whether to use fullscreen or borderless window mode # Whether to use fullscreen or borderless window mode