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Services/UDS: Store the entire NetworkInfo structure that was used to create the network.

It will be needed when generating the beacon frames.
This commit is contained in:
Subv 2017-03-13 22:21:01 -05:00
parent 9771615f16
commit 4243c1198f

View file

@ -38,11 +38,8 @@ static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_event
// Since we're not actually interacting with physical radio waves, this is just a dummy value. // Since we're not actually interacting with physical radio waves, this is just a dummy value.
static u8 network_channel = DefaultNetworkChannel; static u8 network_channel = DefaultNetworkChannel;
// The identifier of the network kind, this is used to filter away networks that we're not interested in. // Information about the network that we're currently connected to.
static u32 wlan_comm_id = 0; static NetworkInfo network_info;
// Application data that is sent when broadcasting the beacon frames.
static std::vector<u8> application_data;
/** /**
* NWM_UDS::Shutdown service function * NWM_UDS::Shutdown service function
@ -244,12 +241,10 @@ static void BeginHostingNetwork(Interface* self) {
LOG_DEBUG(Service_NWM, "called"); LOG_DEBUG(Service_NWM, "called");
NetworkInfo network_info;
Memory::ReadBlock(network_info_address, &network_info, sizeof(NetworkInfo)); Memory::ReadBlock(network_info_address, &network_info, sizeof(NetworkInfo));
connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost); connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
connection_status.max_nodes = network_info.max_nodes; connection_status.max_nodes = network_info.max_nodes;
wlan_comm_id = network_info.wlan_comm_id;
// There's currently only one node in the network (the host). // There's currently only one node in the network (the host).
connection_status.total_nodes = 1; connection_status.total_nodes = 1;
@ -263,9 +258,6 @@ static void BeginHostingNetwork(Interface* self) {
if (network_info.channel != 0) if (network_info.channel != 0)
network_channel = network_info.channel; network_channel = network_info.channel;
// Clear the pre-existing application data.
application_data.clear();
connection_status_event->Signal(); connection_status_event->Signal();
// TODO(Subv): Start broadcasting the network, send a beacon frame every 102.4ms. // TODO(Subv): Start broadcasting the network, send a beacon frame every 102.4ms.
@ -333,8 +325,8 @@ static void SetApplicationData(Interface* self) {
return; return;
} }
application_data.resize(size); network_info.application_data_size = size;
Memory::ReadBlock(address, application_data.data(), size); Memory::ReadBlock(address, network_info.application_data.data(), size);
rb.Push(RESULT_SUCCESS); rb.Push(RESULT_SUCCESS);
} }
@ -379,7 +371,7 @@ NWM_UDS::NWM_UDS() {
} }
NWM_UDS::~NWM_UDS() { NWM_UDS::~NWM_UDS() {
application_data.clear(); network_info = {};
bind_node_events.clear(); bind_node_events.clear();
connection_status_event = nullptr; connection_status_event = nullptr;
recv_buffer_memory = nullptr; recv_buffer_memory = nullptr;