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Fixes second controller not detected in DKTF and possibly other games

This commit is contained in:
Maran Br 2024-03-21 11:20:49 +00:00 committed by Crimson Hawk
parent d12b127c45
commit 3dd0802be6

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@ -760,11 +760,14 @@ void EmulatedController::StartMotionCalibration() {
}
}
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid) {
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) {
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
if (index >= controller.button_values.size()) {
return;
}
std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
@ -917,14 +920,9 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
lock.unlock();
if (!is_connected) {
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
if (player.connected) {
Connect();
}
if (npad_id_type == NpadIdType::Handheld && npad_type == NpadStyleIndex::Handheld) {
Connect();
}
}
TriggerOnChange(ControllerTriggerType::Button, true);
}