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shader_recompiler: Decrease indirect cbuf limit to match hardware

This commit is contained in:
Liam 2022-04-04 16:44:01 -04:00
parent 7d5a38ea6c
commit 1ab771c3ad

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@ -105,7 +105,7 @@ struct ImageDescriptor {
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
struct Info {
static constexpr size_t MAX_INDIRECT_CBUFS{15};
static constexpr size_t MAX_INDIRECT_CBUFS{14};
static constexpr size_t MAX_CBUFS{18};
static constexpr size_t MAX_SSBOS{32};