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gl_rasterizer: Silence unused variable warning

Makes use of src, so it's not considered unused.
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Lioncash 2019-05-04 02:00:16 -04:00
parent 1f72bb733f
commit 08b270676b
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@ -922,8 +922,8 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
viewport.y = viewport_rect.bottom;
viewport.width = viewport_rect.GetWidth();
viewport.height = viewport_rect.GetHeight();
viewport.depth_range_far = regs.viewports[i].depth_range_far;
viewport.depth_range_near = regs.viewports[i].depth_range_near;
viewport.depth_range_far = src.depth_range_far;
viewport.depth_range_near = src.depth_range_near;
}
state.depth_clamp.far_plane = regs.view_volume_clip_control.depth_clamp_far != 0;
state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0;