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suyu/src/core
2020-08-01 00:44:14 +10:00
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arm configure_cpu: Show/Hide debugging options 2020-07-11 16:38:38 +01:00
crypto KeyManager: Prevent writing of invalid keys 2020-07-10 00:39:00 -04:00
file_sys xts_archive: Check if the file is nullptr prior to parsing 2020-07-29 06:50:30 -04:00
frontend configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
gdbstub General: Cleanup legacy code. 2020-06-27 11:36:05 -04:00
hle am: Unstub SetScreenShotPermission 2020-08-01 00:44:14 +10:00
loader
memory core_timing: Make use of uintptr_t to represent user_data 2020-07-27 21:21:01 -04:00
network network: add missing include for BSDs 2020-07-22 22:10:15 +00:00
tools core_timing: Make use of uintptr_t to represent user_data 2020-07-27 21:21:01 -04:00
CMakeLists.txt core/network: Add network abstraction 2020-07-19 04:12:40 -03:00
constants.cpp
constants.h constants: Add missing <array> include 2020-07-16 21:43:20 -04:00
core.cpp device_memory: Remove unused system member 2020-07-27 23:37:49 -04:00
core.h Core/Common: Address Feedback. 2020-06-27 18:20:06 -04:00
core_timing.cpp core_timing: Make use of uintptr_t to represent user_data 2020-07-27 21:21:01 -04:00
core_timing.h core_timing: Make use of uintptr_t to represent user_data 2020-07-27 21:21:01 -04:00
core_timing_util.cpp
core_timing_util.h
cpu_manager.cpp General: Tune the priority of main emulation threads so they have higher priority than less important helper threads. 2020-06-27 11:36:09 -04:00
cpu_manager.h cpu_manager: Mark function getters as static 2020-07-16 13:30:56 -04:00
device_memory.cpp device_memory: Remove unused system member 2020-07-27 23:37:49 -04:00
device_memory.h device_memory: Remove unused system member 2020-07-27 23:37:49 -04:00
hardware_interrupt_manager.cpp core_timing: Make use of uintptr_t to represent user_data 2020-07-27 21:21:01 -04:00
hardware_interrupt_manager.h
hardware_properties.h
memory.cpp memory: Set page-table pointers before setting attribute = Memory 2020-07-05 12:54:19 +01:00
memory.h
perf_stats.cpp configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
perf_stats.h
reporter.cpp
reporter.h
settings.cpp configure_graphics: Remove Force 30 FPS mode 2020-07-28 08:07:26 -04:00
settings.h configure_graphics: Remove Force 30 FPS mode 2020-07-28 08:07:26 -04:00
telemetry_session.cpp Rebase for per game settings 2020-07-17 14:26:14 +10:00
telemetry_session.h