..
buffer_cache
Garbage Collection: Make it more agressive on high priority mode.
2021-08-29 18:57:17 +02:00
command_classes
codec: Add missing <string_view> include
2021-09-11 17:19:14 -04:00
engines
Fix blend equation enum error
2021-09-07 10:12:09 +08:00
host_shaders
astc_decoder: Reduce workgroup size
2021-08-01 01:22:27 -04:00
macro
xbyak: Update include path
2021-08-15 19:26:38 +01:00
renderer_opengl
structured_control_flow: Conditionally invoke demote reorder pass
2021-08-30 11:46:24 -04:00
renderer_vulkan
Merge pull request #6944 from FernandoS27/dear-drunk-me
2021-09-13 17:20:07 -04:00
texture_cache
slot_vector: Add missing <algorithm> include
2021-09-11 17:19:15 -04:00
textures
Merge pull request #6879 from ameerj/decoder-assert
2021-08-30 15:24:04 -07:00
vulkan_common
vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
2021-09-13 23:08:59 -04:00
cdma_pusher.cpp
Slightly refactor NVDEC and codecs for readability and safety
2021-07-01 06:22:05 +01:00
cdma_pusher.h
CMakeLists.txt
cmake: Add VDPAU and NVDEC support to FFmpeg
2021-08-16 14:40:52 -04:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
shader: Accelerate pipeline transitions and use dirty flags for shaders
2021-07-22 21:51:29 -04:00
dirty_flags.h
shader: Accelerate pipeline transitions and use dirty flags for shaders
2021-07-22 21:51:29 -04:00
dma_pusher.cpp
BufferCache: Additional download fixes.
2021-07-09 22:20:36 +02:00
dma_pusher.h
fence_manager.h
Fence Manager: remove reference fencing.
2021-07-09 22:20:36 +02:00
framebuffer_config.h
gpu.cpp
accelerateDMA: Accelerate Buffer Copies.
2021-07-11 01:33:17 +02:00
gpu.h
video_core: gpu: WaitFence: Do not block threads during shutdown.
2021-05-29 01:06:04 -07:00
gpu_thread.cpp
GPUTHread: Remove async reads from Normal Accuracy.
2021-06-11 17:27:17 +02:00
gpu_thread.h
memory_manager.cpp
video_core/memory_manager: Add missing <algorithm> include
2021-09-11 17:19:15 -04:00
memory_manager.h
Texture Cache: Address feedback.
2021-07-04 22:32:35 +02:00
query_cache.h
rasterizer_accelerated.cpp
rasterizer: Update pages in batches
2021-06-11 17:27:17 +02:00
rasterizer_accelerated.h
video_core: rasterizer_cache: Use u16 for cached page count.
2021-05-27 14:47:24 -07:00
rasterizer_interface.h
shader: Remove old shader management
2021-07-22 21:51:22 -04:00
renderer_base.cpp
renderers: Add explicit invert_y bool to screenshot callback
2021-07-28 21:46:08 -04:00
renderer_base.h
renderers: Add explicit invert_y bool to screenshot callback
2021-07-28 21:46:08 -04:00
shader_cache.cpp
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
shader_cache.h
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
shader_environment.cpp
shader_environment: Add missing <algorithm> include
2021-09-11 17:19:16 -04:00
shader_environment.h
shader_environment: Receive cache version from outside
2021-07-22 21:51:40 -04:00
shader_notify.cpp
vk_pipeline_cache,shader_notify: Add shader notifications
2021-07-22 21:51:35 -04:00
shader_notify.h
vk_pipeline_cache,shader_notify: Add shader notifications
2021-07-22 21:51:35 -04:00
surface.cpp
Reaper: Address Feedback.
2021-06-16 21:35:03 +02:00
surface.h
Reaper: Address Feedback.
2021-06-16 21:35:03 +02:00
transform_feedback.cpp
transform_feedback: Read buffer stride from index instead of layout
2021-07-22 21:51:34 -04:00
transform_feedback.h
shader: Split profile and runtime info headers
2021-07-22 21:51:38 -04:00
video_core.cpp
configure_graphics: Add GPU nvdec decoding as an option
2021-08-16 14:40:53 -04:00
video_core.h