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Morph cb092af3f0 vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
..
audio_core Use GetGlobalTimeNs as opposed to clock ticks 2023-04-08 21:54:19 +01:00
common general: fixes for gcc 13 2023-04-02 19:02:04 -04:00
core Merge pull request #10056 from vonchenplus/audout_u 2023-04-24 12:36:52 +02:00
dedicated_room Run clang-format to fix all. 2023-04-19 17:52:09 +00:00
input_common input_common: minor fix to mouse movement 2023-04-14 21:27:35 +03:00
network general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
shader_recompiler shader_recompiler: Use vector arithmetic rather than component-wise in ImageGatherSubpixelOffset 2023-04-08 16:13:08 +02:00
tests Fixes 'Continous' typo 2023-03-29 19:26:12 -07:00
video_core vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers 2023-04-28 17:59:36 -04:00
web_service general: fixes for gcc 13 2023-04-02 19:02:04 -04:00
yuzu kernel: switch extended memory setting to 8GB arrangement 2023-04-08 17:47:26 -04:00
yuzu_cmd kernel: switch extended memory setting to 8GB arrangement 2023-04-08 17:47:26 -04:00
.clang-format
CMakeLists.txt general: fixes for gcc 13 2023-04-02 19:02:04 -04:00