..
gl_buffer_cache.cpp
rasterizer_cache: Protect inherited caches from submission level
2019-07-01 04:32:01 -04:00
gl_buffer_cache.h
gl_buffer_cache: Remove unused ReserveMemory method
2019-05-30 13:21:01 -03:00
gl_device.cpp
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
2019-07-07 20:42:55 -03:00
gl_device.h
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
2019-07-07 20:42:55 -03:00
gl_framebuffer_cache.cpp
texture_cache: Fermi2D reform and implement View Mirage
2019-06-20 21:38:33 -03:00
gl_framebuffer_cache.h
gl_framebuffer_cache: Use a hashed struct to cache framebuffers
2019-06-20 21:36:12 -03:00
gl_global_cache.cpp
rasterizer_cache: Protect inherited caches from submission level
2019-07-01 04:32:01 -04:00
gl_global_cache.h
Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
2019-04-21 11:42:07 -04:00
gl_rasterizer.cpp
texture_cache: Query MemoryManager from the system
2019-06-25 17:26:00 -04:00
gl_rasterizer.h
texture_cache: Query MemoryManager from the system
2019-06-25 17:26:00 -04:00
gl_resource_manager.cpp
gl_texture_cache: Correct asserts
2019-06-25 19:26:59 -04:00
gl_resource_manager.h
gl_resource_manager: Correct MakeStreamCopy
2019-06-25 17:32:04 -04:00
gl_sampler_cache.cpp
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-02 16:58:08 -03:00
gl_sampler_cache.h
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-02 16:58:08 -03:00
gl_shader_cache.cpp
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
2019-07-07 20:42:55 -03:00
gl_shader_cache.h
Merge pull request #2601 from FernandoS27/texture_cache
2019-07-05 13:39:13 -04:00
gl_shader_decompiler.cpp
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
2019-07-07 20:42:55 -03:00
gl_shader_decompiler.h
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
2019-07-07 20:42:55 -03:00
gl_shader_disk_cache.cpp
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
2019-07-07 20:42:55 -03:00
gl_shader_disk_cache.h
gl_shader_disk_cache: Address feedback
2019-06-24 01:59:32 -03:00
gl_shader_gen.cpp
Merge pull request #2514 from ReinUsesLisp/opengl-compat
2019-06-07 17:23:25 -04:00
gl_shader_gen.h
gl_shader_decompiler: Use variable AOFFI on supported hardware
2019-04-14 05:13:19 -03:00
gl_shader_manager.cpp
gl_rasterizer: Move alpha testing to the OpenGL pipeline
2019-05-30 13:21:01 -03:00
gl_shader_manager.h
gl_rasterizer: Move alpha testing to the OpenGL pipeline
2019-05-30 13:21:01 -03:00
gl_shader_util.cpp
video_core: fixed arithmetic overflow warnings & improved code style
2018-09-09 17:51:43 +02:00
gl_shader_util.h
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_state.cpp
gl_rasterizer: Move alpha testing to the OpenGL pipeline
2019-05-30 13:21:01 -03:00
gl_state.h
gl_rasterizer: Move alpha testing to the OpenGL pipeline
2019-05-30 13:21:01 -03:00
gl_stream_buffer.cpp
video_core: Make ARB_buffer_storage a required extension
2019-06-20 21:36:12 -03:00
gl_stream_buffer.h
video_core: Make ARB_buffer_storage a required extension
2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp
texture_cache: Address Feedback
2019-07-05 09:46:53 -04:00
gl_texture_cache.h
texture_cache: Address Feedback
2019-07-05 09:46:53 -04:00
maxwell_to_gl.h
maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
2019-05-30 13:21:01 -03:00
renderer_opengl.cpp
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
2019-06-20 21:36:12 -03:00
renderer_opengl.h
gl_shader_cache: Use shared contexts to build shaders in parallel
2019-05-20 22:45:55 -03:00
utils.cpp
Texture Cache: Implement Blitting and Fermi Copies
2019-06-20 21:36:12 -03:00
utils.h
renderer_opengl/utils: Remove unused includes and unused forward declaration
2019-06-24 02:03:37 -03:00