466 lines
14 KiB
C++
466 lines
14 KiB
C++
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#include <memory>
|
|
#include "common/input.h"
|
|
#include "common/param_package.h"
|
|
#include "input_common/drivers/camera.h"
|
|
#include "input_common/drivers/keyboard.h"
|
|
#include "input_common/drivers/mouse.h"
|
|
#include "input_common/drivers/tas_input.h"
|
|
#include "input_common/drivers/touch_screen.h"
|
|
#include "input_common/drivers/udp_client.h"
|
|
#include "input_common/drivers/virtual_amiibo.h"
|
|
#include "input_common/drivers/virtual_gamepad.h"
|
|
#include "input_common/helpers/stick_from_buttons.h"
|
|
#include "input_common/helpers/touch_from_buttons.h"
|
|
#include "input_common/input_engine.h"
|
|
#include "input_common/input_mapping.h"
|
|
#include "input_common/input_poller.h"
|
|
#include "input_common/main.h"
|
|
|
|
#ifdef HAVE_LIBUSB
|
|
#include "input_common/drivers/gc_adapter.h"
|
|
#endif
|
|
#ifdef HAVE_SDL2
|
|
#include "input_common/drivers/joycon.h"
|
|
#include "input_common/drivers/sdl_driver.h"
|
|
#endif
|
|
|
|
namespace InputCommon {
|
|
|
|
/// Dummy engine to get periodic updates
|
|
class UpdateEngine final : public InputEngine {
|
|
public:
|
|
explicit UpdateEngine(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
|
PreSetController(identifier);
|
|
}
|
|
|
|
void PumpEvents() {
|
|
SetButton(identifier, 0, last_state);
|
|
last_state = !last_state;
|
|
}
|
|
|
|
private:
|
|
static constexpr PadIdentifier identifier = {
|
|
.guid = Common::UUID{},
|
|
.port = 0,
|
|
.pad = 0,
|
|
};
|
|
|
|
bool last_state{};
|
|
};
|
|
|
|
struct InputSubsystem::Impl {
|
|
template <typename Engine>
|
|
void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) {
|
|
MappingCallback mapping_callback{[this](const MappingData& data) { RegisterInput(data); }};
|
|
|
|
engine = std::make_shared<Engine>(name);
|
|
engine->SetMappingCallback(mapping_callback);
|
|
|
|
std::shared_ptr<InputFactory> input_factory = std::make_shared<InputFactory>(engine);
|
|
std::shared_ptr<OutputFactory> output_factory = std::make_shared<OutputFactory>(engine);
|
|
Common::Input::RegisterInputFactory(engine->GetEngineName(), std::move(input_factory));
|
|
Common::Input::RegisterOutputFactory(engine->GetEngineName(), std::move(output_factory));
|
|
}
|
|
|
|
void Initialize() {
|
|
mapping_factory = std::make_shared<MappingFactory>();
|
|
|
|
RegisterEngine("updater", update_engine);
|
|
RegisterEngine("keyboard", keyboard);
|
|
RegisterEngine("mouse", mouse);
|
|
RegisterEngine("touch", touch_screen);
|
|
#ifdef HAVE_LIBUSB
|
|
RegisterEngine("gcpad", gcadapter);
|
|
#endif
|
|
RegisterEngine("cemuhookudp", udp_client);
|
|
RegisterEngine("tas", tas_input);
|
|
RegisterEngine("camera", camera);
|
|
RegisterEngine("virtual_amiibo", virtual_amiibo);
|
|
RegisterEngine("virtual_gamepad", virtual_gamepad);
|
|
#ifdef HAVE_SDL2
|
|
RegisterEngine("sdl", sdl);
|
|
RegisterEngine("joycon", joycon);
|
|
#endif
|
|
|
|
Common::Input::RegisterInputFactory("touch_from_button",
|
|
std::make_shared<TouchFromButton>());
|
|
Common::Input::RegisterInputFactory("analog_from_button",
|
|
std::make_shared<StickFromButton>());
|
|
}
|
|
|
|
template <typename Engine>
|
|
void UnregisterEngine(std::shared_ptr<Engine>& engine) {
|
|
Common::Input::UnregisterInputFactory(engine->GetEngineName());
|
|
Common::Input::UnregisterOutputFactory(engine->GetEngineName());
|
|
engine.reset();
|
|
}
|
|
|
|
void Shutdown() {
|
|
UnregisterEngine(update_engine);
|
|
UnregisterEngine(keyboard);
|
|
UnregisterEngine(mouse);
|
|
UnregisterEngine(touch_screen);
|
|
#ifdef HAVE_LIBUSB
|
|
UnregisterEngine(gcadapter);
|
|
#endif
|
|
UnregisterEngine(udp_client);
|
|
UnregisterEngine(tas_input);
|
|
UnregisterEngine(camera);
|
|
UnregisterEngine(virtual_amiibo);
|
|
UnregisterEngine(virtual_gamepad);
|
|
#ifdef HAVE_SDL2
|
|
UnregisterEngine(sdl);
|
|
UnregisterEngine(joycon);
|
|
#endif
|
|
|
|
Common::Input::UnregisterInputFactory("touch_from_button");
|
|
Common::Input::UnregisterInputFactory("analog_from_button");
|
|
}
|
|
|
|
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
|
|
std::vector<Common::ParamPackage> devices = {
|
|
Common::ParamPackage{{"display", "Any"}, {"engine", "any"}},
|
|
};
|
|
|
|
auto keyboard_devices = keyboard->GetInputDevices();
|
|
devices.insert(devices.end(), keyboard_devices.begin(), keyboard_devices.end());
|
|
auto mouse_devices = mouse->GetInputDevices();
|
|
devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end());
|
|
#ifdef HAVE_LIBUSB
|
|
auto gcadapter_devices = gcadapter->GetInputDevices();
|
|
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
|
|
#endif
|
|
auto udp_devices = udp_client->GetInputDevices();
|
|
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
|
|
#ifdef HAVE_SDL2
|
|
auto joycon_devices = joycon->GetInputDevices();
|
|
devices.insert(devices.end(), joycon_devices.begin(), joycon_devices.end());
|
|
auto sdl_devices = sdl->GetInputDevices();
|
|
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
|
|
#endif
|
|
|
|
return devices;
|
|
}
|
|
|
|
[[nodiscard]] std::shared_ptr<InputEngine> GetInputEngine(
|
|
const Common::ParamPackage& params) const {
|
|
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
|
return nullptr;
|
|
}
|
|
const std::string engine = params.Get("engine", "");
|
|
if (engine == keyboard->GetEngineName()) {
|
|
return keyboard;
|
|
}
|
|
if (engine == mouse->GetEngineName()) {
|
|
return mouse;
|
|
}
|
|
#ifdef HAVE_LIBUSB
|
|
if (engine == gcadapter->GetEngineName()) {
|
|
return gcadapter;
|
|
}
|
|
#endif
|
|
if (engine == udp_client->GetEngineName()) {
|
|
return udp_client;
|
|
}
|
|
#ifdef HAVE_SDL2
|
|
if (engine == sdl->GetEngineName()) {
|
|
return sdl;
|
|
}
|
|
if (engine == joycon->GetEngineName()) {
|
|
return joycon;
|
|
}
|
|
#endif
|
|
return nullptr;
|
|
}
|
|
|
|
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
|
|
const Common::ParamPackage& params) const {
|
|
const auto input_engine = GetInputEngine(params);
|
|
|
|
if (input_engine == nullptr) {
|
|
return {};
|
|
}
|
|
|
|
return input_engine->GetAnalogMappingForDevice(params);
|
|
}
|
|
|
|
[[nodiscard]] ButtonMapping GetButtonMappingForDevice(
|
|
const Common::ParamPackage& params) const {
|
|
const auto input_engine = GetInputEngine(params);
|
|
|
|
if (input_engine == nullptr) {
|
|
return {};
|
|
}
|
|
|
|
return input_engine->GetButtonMappingForDevice(params);
|
|
}
|
|
|
|
[[nodiscard]] MotionMapping GetMotionMappingForDevice(
|
|
const Common::ParamPackage& params) const {
|
|
const auto input_engine = GetInputEngine(params);
|
|
|
|
if (input_engine == nullptr) {
|
|
return {};
|
|
}
|
|
|
|
return input_engine->GetMotionMappingForDevice(params);
|
|
}
|
|
|
|
Common::Input::ButtonNames GetButtonName(const Common::ParamPackage& params) const {
|
|
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
|
return Common::Input::ButtonNames::Undefined;
|
|
}
|
|
const auto input_engine = GetInputEngine(params);
|
|
|
|
if (input_engine == nullptr) {
|
|
return Common::Input::ButtonNames::Invalid;
|
|
}
|
|
|
|
return input_engine->GetUIName(params);
|
|
}
|
|
|
|
bool IsStickInverted(const Common::ParamPackage& params) {
|
|
const auto input_engine = GetInputEngine(params);
|
|
|
|
if (input_engine == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
return input_engine->IsStickInverted(params);
|
|
}
|
|
|
|
bool IsController(const Common::ParamPackage& params) {
|
|
const std::string engine = params.Get("engine", "");
|
|
if (engine == mouse->GetEngineName()) {
|
|
return true;
|
|
}
|
|
#ifdef HAVE_LIBUSB
|
|
if (engine == gcadapter->GetEngineName()) {
|
|
return true;
|
|
}
|
|
#endif
|
|
if (engine == udp_client->GetEngineName()) {
|
|
return true;
|
|
}
|
|
if (engine == tas_input->GetEngineName()) {
|
|
return true;
|
|
}
|
|
if (engine == virtual_gamepad->GetEngineName()) {
|
|
return true;
|
|
}
|
|
#ifdef HAVE_SDL2
|
|
if (engine == sdl->GetEngineName()) {
|
|
return true;
|
|
}
|
|
if (engine == joycon->GetEngineName()) {
|
|
return true;
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
void BeginConfiguration() {
|
|
keyboard->BeginConfiguration();
|
|
mouse->BeginConfiguration();
|
|
#ifdef HAVE_LIBUSB
|
|
gcadapter->BeginConfiguration();
|
|
#endif
|
|
udp_client->BeginConfiguration();
|
|
#ifdef HAVE_SDL2
|
|
sdl->BeginConfiguration();
|
|
joycon->BeginConfiguration();
|
|
#endif
|
|
}
|
|
|
|
void EndConfiguration() {
|
|
keyboard->EndConfiguration();
|
|
mouse->EndConfiguration();
|
|
#ifdef HAVE_LIBUSB
|
|
gcadapter->EndConfiguration();
|
|
#endif
|
|
udp_client->EndConfiguration();
|
|
#ifdef HAVE_SDL2
|
|
sdl->EndConfiguration();
|
|
joycon->EndConfiguration();
|
|
#endif
|
|
}
|
|
|
|
void PumpEvents() const {
|
|
update_engine->PumpEvents();
|
|
#ifdef HAVE_SDL2
|
|
sdl->PumpEvents();
|
|
#endif
|
|
}
|
|
|
|
void RegisterInput(const MappingData& data) {
|
|
mapping_factory->RegisterInput(data);
|
|
}
|
|
|
|
std::shared_ptr<MappingFactory> mapping_factory;
|
|
|
|
std::shared_ptr<UpdateEngine> update_engine;
|
|
std::shared_ptr<Keyboard> keyboard;
|
|
std::shared_ptr<Mouse> mouse;
|
|
std::shared_ptr<TouchScreen> touch_screen;
|
|
std::shared_ptr<TasInput::Tas> tas_input;
|
|
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
|
|
std::shared_ptr<Camera> camera;
|
|
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
|
|
std::shared_ptr<VirtualGamepad> virtual_gamepad;
|
|
|
|
#ifdef HAVE_LIBUSB
|
|
std::shared_ptr<GCAdapter> gcadapter;
|
|
#endif
|
|
|
|
#ifdef HAVE_SDL2
|
|
std::shared_ptr<SDLDriver> sdl;
|
|
std::shared_ptr<Joycons> joycon;
|
|
#endif
|
|
};
|
|
|
|
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
|
|
|
|
InputSubsystem::~InputSubsystem() = default;
|
|
|
|
void InputSubsystem::Initialize() {
|
|
impl->Initialize();
|
|
}
|
|
|
|
void InputSubsystem::Shutdown() {
|
|
impl->Shutdown();
|
|
}
|
|
|
|
Keyboard* InputSubsystem::GetKeyboard() {
|
|
return impl->keyboard.get();
|
|
}
|
|
|
|
const Keyboard* InputSubsystem::GetKeyboard() const {
|
|
return impl->keyboard.get();
|
|
}
|
|
|
|
Mouse* InputSubsystem::GetMouse() {
|
|
return impl->mouse.get();
|
|
}
|
|
|
|
const Mouse* InputSubsystem::GetMouse() const {
|
|
return impl->mouse.get();
|
|
}
|
|
|
|
TouchScreen* InputSubsystem::GetTouchScreen() {
|
|
return impl->touch_screen.get();
|
|
}
|
|
|
|
const TouchScreen* InputSubsystem::GetTouchScreen() const {
|
|
return impl->touch_screen.get();
|
|
}
|
|
|
|
TasInput::Tas* InputSubsystem::GetTas() {
|
|
return impl->tas_input.get();
|
|
}
|
|
|
|
const TasInput::Tas* InputSubsystem::GetTas() const {
|
|
return impl->tas_input.get();
|
|
}
|
|
|
|
Camera* InputSubsystem::GetCamera() {
|
|
return impl->camera.get();
|
|
}
|
|
|
|
const Camera* InputSubsystem::GetCamera() const {
|
|
return impl->camera.get();
|
|
}
|
|
|
|
VirtualAmiibo* InputSubsystem::GetVirtualAmiibo() {
|
|
return impl->virtual_amiibo.get();
|
|
}
|
|
|
|
const VirtualAmiibo* InputSubsystem::GetVirtualAmiibo() const {
|
|
return impl->virtual_amiibo.get();
|
|
}
|
|
|
|
VirtualGamepad* InputSubsystem::GetVirtualGamepad() {
|
|
return impl->virtual_gamepad.get();
|
|
}
|
|
|
|
const VirtualGamepad* InputSubsystem::GetVirtualGamepad() const {
|
|
return impl->virtual_gamepad.get();
|
|
}
|
|
|
|
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
|
|
return impl->GetInputDevices();
|
|
}
|
|
|
|
AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const {
|
|
return impl->GetAnalogMappingForDevice(device);
|
|
}
|
|
|
|
ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const {
|
|
return impl->GetButtonMappingForDevice(device);
|
|
}
|
|
|
|
MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const {
|
|
return impl->GetMotionMappingForDevice(device);
|
|
}
|
|
|
|
Common::Input::ButtonNames InputSubsystem::GetButtonName(const Common::ParamPackage& params) const {
|
|
return impl->GetButtonName(params);
|
|
}
|
|
|
|
bool InputSubsystem::IsController(const Common::ParamPackage& params) const {
|
|
return impl->IsController(params);
|
|
}
|
|
|
|
bool InputSubsystem::IsStickInverted(const Common::ParamPackage& params) const {
|
|
if (params.Has("axis_x") && params.Has("axis_y")) {
|
|
return impl->IsStickInverted(params);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void InputSubsystem::ReloadInputDevices() {
|
|
impl->udp_client.get()->ReloadSockets();
|
|
}
|
|
|
|
void InputSubsystem::BeginMapping(Polling::InputType type) {
|
|
impl->BeginConfiguration();
|
|
impl->mapping_factory->BeginMapping(type);
|
|
}
|
|
|
|
Common::ParamPackage InputSubsystem::GetNextInput() const {
|
|
return impl->mapping_factory->GetNextInput();
|
|
}
|
|
|
|
void InputSubsystem::StopMapping() const {
|
|
impl->EndConfiguration();
|
|
impl->mapping_factory->StopMapping();
|
|
}
|
|
|
|
void InputSubsystem::PumpEvents() const {
|
|
impl->PumpEvents();
|
|
}
|
|
|
|
std::string GenerateKeyboardParam(int key_code) {
|
|
Common::ParamPackage param;
|
|
param.Set("engine", "keyboard");
|
|
param.Set("code", key_code);
|
|
param.Set("toggle", false);
|
|
return param.Serialize();
|
|
}
|
|
|
|
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
|
|
int key_modifier, float modifier_scale) {
|
|
Common::ParamPackage circle_pad_param{
|
|
{"engine", "analog_from_button"},
|
|
{"up", GenerateKeyboardParam(key_up)},
|
|
{"down", GenerateKeyboardParam(key_down)},
|
|
{"left", GenerateKeyboardParam(key_left)},
|
|
{"right", GenerateKeyboardParam(key_right)},
|
|
{"modifier", GenerateKeyboardParam(key_modifier)},
|
|
{"modifier_scale", std::to_string(modifier_scale)},
|
|
};
|
|
return circle_pad_param.Serialize();
|
|
}
|
|
} // namespace InputCommon
|