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suyu/src/video_core
lat9nq a007ac6b9c configure_graphics_advance: Generate UI at runtime
We can iterate through the AdvancedGraphics settings and generate the UI
during runtime. This doesn't help runtime efficiency, but it helps a ton
in reducing the amount of work a developer needs in order to add a new
setting.
2023-07-21 10:56:07 -04:00
..
buffer_cache Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
control general: fix spelling mistakes 2023-03-12 11:33:01 -04:00
engines Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
host1x general: Use ScratchBuffer where possible 2023-06-30 21:49:59 -04:00
host_shaders OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
macro video_core/macro: Make use of Common::HashValue 2023-03-25 23:52:26 -04:00
renderer_null Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
renderer_opengl settings,video_core: Consolidate ASTC decoding options 2023-07-21 10:56:07 -04:00
renderer_vulkan settings,video_core: Consolidate ASTC decoding options 2023-07-21 10:56:07 -04:00
texture_cache Merge pull request #10996 from Kelebek1/readblock_optimisation 2023-07-10 18:54:19 -07:00
textures configure_graphics_advance: Generate UI at runtime 2023-07-21 10:56:07 -04:00
vulkan_common cmake: allow using system VMA library 2023-07-12 04:51:45 +02:00
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
cdma_pusher.cpp
cdma_pusher.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
CMakeLists.txt cmake: allow using system VMA library 2023-07-12 04:51:45 +02:00
compatible_formats.cpp renderer_vulkan: Fix some missing view formats 2023-07-01 16:03:35 +03:00
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
dirty_flags.h
dma_pusher.cpp Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
dma_pusher.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
fence_manager.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
framebuffer_config.h nvnflinger: fix name 2023-03-01 10:39:49 -05:00
fsr.cpp video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
fsr.h video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
gpu.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu_thread.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu_thread.h gpu_thread: Use bounded queue 2023-03-03 18:20:56 -07:00
invalidation_accumulator.h BufferBase: Don't ignore GPU pages. 2023-01-05 14:00:10 -05:00
memory_manager.cpp Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
memory_manager.h Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
pte_kind.h video_core: Implement memory manager page kind 2022-10-17 15:33:29 +08:00
query_cache.h Query cache: stop updating pages as it's not affected by cpu writes 2023-05-07 23:46:12 +02:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_download_area.h Address feedback, add CR notice, etc 2023-05-07 23:46:12 +02:00
rasterizer_interface.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
renderer_base.cpp general: Silence -Wshadow{,-uncaptured-local} warnings 2023-07-18 19:31:35 -04:00
renderer_base.h android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
shader_cache.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
shader_cache.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
shader_environment.cpp Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
shader_environment.h Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
smaa_search_tex.h video_core: Integrate SMAA 2022-12-08 17:17:45 -05:00
surface.cpp video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
surface.h video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
transform_feedback.cpp Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
transform_feedback.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
video_core.cpp memory: rename global memory references to application memory 2023-03-23 20:28:47 -04:00
video_core.h