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FearlessTobi 9f82a9a244 crypto: Make KeyManager a singleton class
Previously, we were reading the keys everytime a KeyManager object was created, causing yuzu to reread the keys file multiple hundreds of times when loading the game list.
With this change, it is only loaded once.
On my system, this decreased game list loading times by a factor of 20.
2020-05-20 21:28:16 +02:00
..
kernel Merge pull request #3881 from lioncash/mem-warning 2020-05-05 15:41:18 -04:00
service crypto: Make KeyManager a singleton class 2020-05-20 21:28:16 +02:00
ipc.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
ipc_helpers.h kernel: Implement a more accurate IPC dispatch. 2019-11-28 12:01:53 -05:00
lock.cpp
lock.h
result.h result: Add default error code for the ResultCode(-1) case 2019-11-12 07:55:38 -05:00