.. |
const_buffer_engine_interface.h
|
shader/texture: Join separate image and sampler pairs offline
|
2020-06-05 00:24:51 -03:00 |
const_buffer_info.h
|
video_core/engines: Move ConstBufferInfo out of Maxwell3D
|
2019-06-07 19:47:15 -03:00 |
engine_interface.h
|
Clang Format and Documentation.
|
2020-04-28 14:02:51 -04:00 |
engine_upload.cpp
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
engine_upload.h
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
fermi_2d.cpp
|
fermi_2d: Make use of designated initializers
|
2020-09-18 13:55:21 -04:00 |
fermi_2d.h
|
fermi_2d: Make use of designated initializers
|
2020-09-18 13:55:21 -04:00 |
kepler_compute.cpp
|
video_core: Initialize renderer with a GPU
|
2020-08-22 01:51:45 -03:00 |
kepler_compute.h
|
video_core: Initialize renderer with a GPU
|
2020-08-22 01:51:45 -03:00 |
kepler_memory.cpp
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
kepler_memory.h
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
maxwell_3d.cpp
|
maxwell_3d: Use insert instead of loop push_back
|
2020-11-11 19:52:19 -03:00 |
maxwell_3d.h
|
maxwell_3d: Move member variables to end of class
|
2020-12-06 20:56:00 -05:00 |
maxwell_dma.cpp
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
maxwell_dma.h
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
shader_bytecode.h
|
shader_bytecode: Make use of [[nodiscard]] where applicable
|
2020-11-20 02:20:37 -05:00 |
shader_header.h
|
video_core: Enforce -Wclass-memaccess
|
2020-10-09 16:46:11 -03:00 |
shader_type.h
|
gl_shader_cache: Remove dynamic BaseBinding specialization
|
2019-11-22 21:28:49 -03:00 |