788497fd9d
This option allows picking the compatibility profile since a lot of bugs are fixed in it. We devs will use this option to easierly debug current problems in our Core implementation.:wq
170 lines
4.8 KiB
XML
170 lines
4.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConfigureGraphics</class>
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<widget class="QWidget" name="ConfigureGraphics">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>300</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<widget class="QGroupBox" name="groupBox">
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<property name="title">
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<string>Graphics</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<widget class="QCheckBox" name="toggle_frame_limit">
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<property name="text">
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<string>Limit Speed Percent</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QSpinBox" name="frame_limit">
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<property name="suffix">
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<string>%</string>
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</property>
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<property name="minimum">
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<number>1</number>
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</property>
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<property name="maximum">
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<number>9999</number>
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</property>
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<property name="value">
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<number>100</number>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QCheckBox" name="use_compatibility_profile">
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<property name="text">
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<string>Use OpenGL compatibility profile</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_disk_shader_cache">
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<property name="text">
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<string>Use disk shader cache</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_accurate_gpu_emulation">
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<property name="text">
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<string>Use accurate GPU emulation (slow)</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="use_asynchronous_gpu_emulation">
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<property name="text">
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<string>Use asynchronous GPU emulation</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="force_30fps_mode">
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<property name="text">
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<string>Force 30 FPS mode</string>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Internal Resolution</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QComboBox" name="resolution_factor_combobox">
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<item>
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<property name="text">
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<string>Auto (Window Size)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Native (1280x720)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>2x Native (2560x1440)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>3x Native (3840x2160)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>4x Native (5120x2880)</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_6">
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<item>
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<widget class="QLabel" name="bg_label">
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<property name="text">
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<string>Background Color:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="bg_button">
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<property name="maximumSize">
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<size>
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<width>40</width>
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<height>16777215</height>
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</size>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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