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ReinUsesLisp 825d629565 gl_shader_decompiler: Fix regression in render target declarations
A previous commit introduced a way to declare as few render targets as
possible. Turns out this introduced a regression in some games.
2020-03-12 05:01:20 -03:00
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audio_core audio_core: interpolate: Improvements to fix audio crackling. 2020-02-22 22:26:16 -05:00
common video_core: Rename "const buffer locker" to "registry" 2020-03-09 18:40:06 -03:00
core Merge pull request #3301 from ReinUsesLisp/state-tracker 2020-03-09 18:34:37 -03:00
input_common input/udp - Add minor error handling to prevent bad input from crashing 2020-03-03 23:46:05 -07:00
tests core/memory: Migrate over memory mapping functions to the new Memory class 2019-11-26 21:53:34 -05:00
video_core gl_shader_decompiler: Fix regression in render target declarations 2020-03-12 05:01:20 -03:00
web_service httplib compatibility 2020-02-18 18:04:33 -08:00
yuzu yuzu/loading_screen: Remove unused shader progress mode 2020-03-09 18:40:53 -03:00
yuzu_cmd Merge pull request #3452 from Morph1984/anisotropic-filtering 2020-03-07 22:28:35 -05:00
yuzu_tester Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. 2020-02-27 21:34:00 -05:00
.clang-format
CMakeLists.txt CMake: Create thin archives on Linux 2020-01-19 12:52:09 +01:00