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David Marcec 8042731da9 Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
2018-10-23 15:03:59 +11:00
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audio_core EffectOutStatus padding is now in hex 2018-10-09 11:20:54 +11:00
common service: Add skeleton for psm service 2018-10-20 18:01:07 -04:00
core Added break types to svcBreak 2018-10-23 15:03:59 +11:00
input_common Port #4141 from citra: Joystick hotplug support (#1275) 2018-09-10 21:29:59 -04:00
tests kernel/thread: Use a regular pointer for the owner/current process 2018-10-10 02:04:55 -04:00
video_core Merge pull request #1537 from lioncash/shader 2018-10-22 22:49:49 -04:00
web_service web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only 2018-10-20 16:59:10 -04:00
yuzu Merge pull request #1543 from lioncash/target 2018-10-22 22:50:10 -04:00
yuzu_cmd config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation. 2018-10-16 17:02:29 -04:00
.clang-format
CMakeLists.txt Port web_service from Citra 2018-10-02 15:30:48 +02:00