703 lines
23 KiB
C++
703 lines
23 KiB
C++
// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <list>
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#include <memory>
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#include <set>
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#include <tuple>
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#include <type_traits>
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#include <unordered_map>
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#include <boost/icl/interval_map.hpp>
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#include <boost/range/iterator_range.hpp>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/memory.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/surface.h"
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namespace Core {
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class System;
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}
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namespace Tegra::Texture {
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struct FullTextureInfo;
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}
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namespace VideoCore {
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class RasterizerInterface;
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}
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namespace VideoCommon {
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class HasheableSurfaceParams {
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public:
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std::size_t Hash() const;
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bool operator==(const HasheableSurfaceParams& rhs) const;
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bool operator!=(const HasheableSurfaceParams& rhs) const {
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return !operator==(rhs);
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}
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protected:
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// Avoid creation outside of a managed environment.
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HasheableSurfaceParams() = default;
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bool is_tiled;
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bool srgb_conversion;
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u32 block_width;
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u32 block_height;
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u32 block_depth;
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u32 tile_width_spacing;
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u32 width;
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u32 height;
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u32 depth;
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u32 pitch;
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u32 unaligned_height;
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u32 num_levels;
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VideoCore::Surface::PixelFormat pixel_format;
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VideoCore::Surface::ComponentType component_type;
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VideoCore::Surface::SurfaceType type;
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VideoCore::Surface::SurfaceTarget target;
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};
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class SurfaceParams final : public HasheableSurfaceParams {
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public:
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/// Creates SurfaceCachedParams from a texture configuration.
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static SurfaceParams CreateForTexture(Core::System& system,
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const Tegra::Texture::FullTextureInfo& config);
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/// Creates SurfaceCachedParams for a depth buffer configuration.
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static SurfaceParams CreateForDepthBuffer(
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Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
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u32 block_width, u32 block_height, u32 block_depth,
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Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type);
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/// Creates SurfaceCachedParams from a framebuffer configuration.
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static SurfaceParams CreateForFramebuffer(Core::System& system, std::size_t index);
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/// Creates SurfaceCachedParams from a Fermi2D surface configuration.
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static SurfaceParams CreateForFermiCopySurface(
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const Tegra::Engines::Fermi2D::Regs::Surface& config);
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bool IsTiled() const {
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return is_tiled;
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}
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bool GetSrgbConversion() const {
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return srgb_conversion;
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}
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u32 GetBlockWidth() const {
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return block_width;
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}
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u32 GetTileWidthSpacing() const {
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return tile_width_spacing;
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}
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u32 GetWidth() const {
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return width;
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}
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u32 GetHeight() const {
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return height;
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}
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u32 GetDepth() const {
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return depth;
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}
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u32 GetPitch() const {
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return pitch;
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}
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u32 GetNumLevels() const {
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return num_levels;
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}
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VideoCore::Surface::PixelFormat GetPixelFormat() const {
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return pixel_format;
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}
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VideoCore::Surface::ComponentType GetComponentType() const {
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return component_type;
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}
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VideoCore::Surface::SurfaceTarget GetTarget() const {
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return target;
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}
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VideoCore::Surface::SurfaceType GetType() const {
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return type;
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}
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std::size_t GetGuestSizeInBytes() const {
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return guest_size_in_bytes;
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}
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std::size_t GetHostSizeInBytes() const {
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return host_size_in_bytes;
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}
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u32 GetNumLayers() const {
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return num_layers;
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}
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/// Returns the width of a given mipmap level.
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u32 GetMipWidth(u32 level) const;
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/// Returns the height of a given mipmap level.
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u32 GetMipHeight(u32 level) const;
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/// Returns the depth of a given mipmap level.
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u32 GetMipDepth(u32 level) const;
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/// Returns true if these parameters are from a layered surface.
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bool IsLayered() const;
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/// Returns the block height of a given mipmap level.
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u32 GetMipBlockHeight(u32 level) const;
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/// Returns the block depth of a given mipmap level.
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u32 GetMipBlockDepth(u32 level) const;
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/// Returns the offset in bytes in guest memory of a given mipmap level.
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std::size_t GetGuestMipmapLevelOffset(u32 level) const;
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/// Returns the offset in bytes in host memory (linear) of a given mipmap level.
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std::size_t GetHostMipmapLevelOffset(u32 level) const;
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/// Returns the size in bytes in host memory (linear) of a given mipmap level.
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std::size_t GetHostMipmapSize(u32 level) const;
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/// Returns the size of a layer in bytes in guest memory.
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std::size_t GetGuestLayerSize() const;
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/// Returns the size of a layer in bytes in host memory for a given mipmap level.
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std::size_t GetHostLayerSize(u32 level) const;
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/// Returns the default block width.
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u32 GetDefaultBlockWidth() const;
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/// Returns the default block height.
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u32 GetDefaultBlockHeight() const;
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/// Returns the bits per pixel.
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u32 GetBitsPerPixel() const;
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/// Returns the bytes per pixel.
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u32 GetBytesPerPixel() const;
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/// Returns true if another surface can be familiar with this. This is a loosely defined term
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/// that reflects the possibility of these two surface parameters potentially being part of a
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/// bigger superset.
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bool IsFamiliar(const SurfaceParams& view_params) const;
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/// Returns true if the pixel format is a depth and/or stencil format.
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bool IsPixelFormatZeta() const;
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/// Creates a map that redirects an address difference to a layer and mipmap level.
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std::map<u64, std::pair<u32, u32>> CreateViewOffsetMap() const;
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/// Returns true if the passed surface view parameters is equal or a valid subset of this.
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bool IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const;
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private:
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/// Calculates values that can be deduced from HasheableSurfaceParams.
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void CalculateCachedValues();
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/// Returns the size of a given mipmap level inside a layer.
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std::size_t GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool uncompressed) const;
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/// Returns the size of all mipmap levels and aligns as needed.
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std::size_t GetInnerMemorySize(bool as_host_size, bool layer_only, bool uncompressed) const;
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/// Returns the size of a layer
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std::size_t GetLayerSize(bool as_host_size, bool uncompressed) const;
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/// Returns true if the passed view width and height match the size of this params in a given
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/// mipmap level.
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bool IsDimensionValid(const SurfaceParams& view_params, u32 level) const;
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/// Returns true if the passed view depth match the size of this params in a given mipmap level.
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bool IsDepthValid(const SurfaceParams& view_params, u32 level) const;
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/// Returns true if the passed view layers and mipmap levels are in bounds.
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bool IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const;
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std::size_t guest_size_in_bytes;
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std::size_t host_size_in_bytes;
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u32 num_layers;
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};
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struct ViewKey {
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std::size_t Hash() const;
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bool operator==(const ViewKey& rhs) const;
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u32 base_layer{};
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u32 num_layers{};
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u32 base_level{};
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u32 num_levels{};
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};
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} // namespace VideoCommon
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namespace std {
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template <>
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struct hash<VideoCommon::SurfaceParams> {
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std::size_t operator()(const VideoCommon::SurfaceParams& k) const noexcept {
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return k.Hash();
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}
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};
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template <>
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struct hash<VideoCommon::ViewKey> {
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std::size_t operator()(const VideoCommon::ViewKey& k) const noexcept {
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return k.Hash();
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}
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};
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} // namespace std
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namespace VideoCommon {
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template <typename TView, typename TExecutionContext>
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class SurfaceBase {
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static_assert(std::is_trivially_copyable_v<TExecutionContext>);
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public:
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virtual void LoadBuffer() = 0;
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virtual TExecutionContext FlushBuffer(TExecutionContext exctx) = 0;
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virtual TExecutionContext UploadTexture(TExecutionContext exctx) = 0;
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TView* TryGetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
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if (view_addr < gpu_addr || !params.IsFamiliar(view_params)) {
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// It can't be a view if it's in a prior address.
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return {};
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}
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const auto relative_offset{static_cast<u64>(view_addr - gpu_addr)};
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const auto it{view_offset_map.find(relative_offset)};
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if (it == view_offset_map.end()) {
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// Couldn't find an aligned view.
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return {};
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}
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const auto [layer, level] = it->second;
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if (!params.IsViewValid(view_params, layer, level)) {
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return {};
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}
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return GetView(layer, view_params.GetNumLayers(), level, view_params.GetNumLevels());
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}
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GPUVAddr GetGpuAddr() const {
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ASSERT(is_registered);
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return gpu_addr;
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}
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VAddr GetCpuAddr() const {
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ASSERT(is_registered);
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return cpu_addr;
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}
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u8* GetHostPtr() const {
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ASSERT(is_registered);
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return host_ptr;
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}
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CacheAddr GetCacheAddr() const {
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ASSERT(is_registered);
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return cache_addr;
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}
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std::size_t GetSizeInBytes() const {
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return params.GetGuestSizeInBytes();
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}
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void MarkAsModified(bool is_modified_) {
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is_modified = is_modified_;
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}
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const SurfaceParams& GetSurfaceParams() const {
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return params;
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}
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TView* GetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
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TView* view{TryGetView(view_addr, view_params)};
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ASSERT(view != nullptr);
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return view;
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}
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void Register(GPUVAddr gpu_addr_, VAddr cpu_addr_, u8* host_ptr_) {
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ASSERT(!is_registered);
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is_registered = true;
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gpu_addr = gpu_addr_;
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cpu_addr = cpu_addr_;
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host_ptr = host_ptr_;
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cache_addr = ToCacheAddr(host_ptr_);
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DecorateSurfaceName();
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}
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void Unregister() {
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ASSERT(is_registered);
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is_registered = false;
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}
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bool IsRegistered() const {
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return is_registered;
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}
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protected:
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explicit SurfaceBase(const SurfaceParams& params)
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: params{params}, view_offset_map{params.CreateViewOffsetMap()} {}
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~SurfaceBase() = default;
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virtual void DecorateSurfaceName() = 0;
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virtual std::unique_ptr<TView> CreateView(const ViewKey& view_key) = 0;
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bool IsModified() const {
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return is_modified;
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}
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const SurfaceParams params;
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private:
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TView* GetView(u32 base_layer, u32 num_layers, u32 base_level, u32 num_levels) {
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const ViewKey key{base_layer, num_layers, base_level, num_levels};
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const auto [entry, is_cache_miss] = views.try_emplace(key);
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auto& view{entry->second};
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if (is_cache_miss) {
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view = CreateView(key);
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}
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return view.get();
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}
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const std::map<u64, std::pair<u32, u32>> view_offset_map;
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GPUVAddr gpu_addr{};
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VAddr cpu_addr{};
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u8* host_ptr{};
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CacheAddr cache_addr{};
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bool is_modified{};
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bool is_registered{};
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std::unordered_map<ViewKey, std::unique_ptr<TView>> views;
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};
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template <typename TSurface, typename TView, typename TExecutionContext>
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class TextureCache {
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static_assert(std::is_trivially_copyable_v<TExecutionContext>);
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using ResultType = std::tuple<TView*, TExecutionContext>;
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using IntervalMap = boost::icl::interval_map<CacheAddr, std::set<std::shared_ptr<TSurface>>>;
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using IntervalType = typename IntervalMap::interval_type;
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public:
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void InvalidateRegion(CacheAddr addr, std::size_t size) {
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for (const auto& surface : GetSurfacesInRegion(addr, size)) {
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if (!surface->IsRegistered()) {
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// Skip duplicates
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continue;
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}
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Unregister(surface);
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}
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}
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ResultType GetTextureSurface(TExecutionContext exctx,
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const Tegra::Texture::FullTextureInfo& config) {
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const auto gpu_addr{config.tic.Address()};
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if (!gpu_addr) {
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return {{}, exctx};
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}
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const auto params{SurfaceParams::CreateForTexture(system, config)};
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return GetSurfaceView(exctx, gpu_addr, params, true);
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}
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ResultType GetDepthBufferSurface(TExecutionContext exctx, bool preserve_contents) {
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const auto& regs{system.GPU().Maxwell3D().regs};
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const auto gpu_addr{regs.zeta.Address()};
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if (!gpu_addr || !regs.zeta_enable) {
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return {{}, exctx};
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}
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const auto depth_params{SurfaceParams::CreateForDepthBuffer(
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system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
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regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
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regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
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return GetSurfaceView(exctx, gpu_addr, depth_params, preserve_contents);
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}
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ResultType GetColorBufferSurface(TExecutionContext exctx, std::size_t index,
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bool preserve_contents) {
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ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets);
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const auto& regs{system.GPU().Maxwell3D().regs};
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if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 ||
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regs.rt[index].format == Tegra::RenderTargetFormat::NONE) {
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return {{}, exctx};
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}
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auto& memory_manager{system.GPU().MemoryManager()};
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const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
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const auto gpu_addr{config.Address() +
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config.base_layer * config.layer_stride * sizeof(u32)};
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if (!gpu_addr) {
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return {{}, exctx};
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}
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return GetSurfaceView(exctx, gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
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preserve_contents);
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}
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ResultType GetFermiSurface(TExecutionContext exctx,
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const Tegra::Engines::Fermi2D::Regs::Surface& config) {
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return GetSurfaceView(exctx, config.Address(),
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SurfaceParams::CreateForFermiCopySurface(config), true);
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}
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std::shared_ptr<TSurface> TryFindFramebufferSurface(const u8* host_ptr) const {
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const auto it{registered_surfaces.find(ToCacheAddr(host_ptr))};
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return it != registered_surfaces.end() ? *it->second.begin() : nullptr;
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}
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protected:
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TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
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: system{system}, rasterizer{rasterizer} {}
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~TextureCache() = default;
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virtual ResultType TryFastGetSurfaceView(
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TExecutionContext exctx, GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
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const SurfaceParams& params, bool preserve_contents,
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const std::vector<std::shared_ptr<TSurface>>& overlaps) = 0;
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virtual std::shared_ptr<TSurface> CreateSurface(const SurfaceParams& params) = 0;
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void Register(std::shared_ptr<TSurface> surface, GPUVAddr gpu_addr, VAddr cpu_addr,
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u8* host_ptr) {
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surface->Register(gpu_addr, cpu_addr, host_ptr);
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registered_surfaces.add({GetSurfaceInterval(surface), {surface}});
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rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), 1);
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}
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void Unregister(std::shared_ptr<TSurface> surface) {
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registered_surfaces.subtract({GetSurfaceInterval(surface), {surface}});
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rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), -1);
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surface->Unregister();
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}
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std::shared_ptr<TSurface> GetUncachedSurface(const SurfaceParams& params) {
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if (const auto surface = TryGetReservedSurface(params); surface)
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return surface;
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// No reserved surface available, create a new one and reserve it
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auto new_surface{CreateSurface(params)};
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ReserveSurface(params, new_surface);
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return new_surface;
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}
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Core::System& system;
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private:
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ResultType GetSurfaceView(TExecutionContext exctx, GPUVAddr gpu_addr,
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const SurfaceParams& params, bool preserve_contents) {
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auto& memory_manager{system.GPU().MemoryManager()};
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const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
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DEBUG_ASSERT(cpu_addr);
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const auto host_ptr{memory_manager.GetPointer(gpu_addr)};
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const auto cache_addr{ToCacheAddr(host_ptr)};
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const auto overlaps{GetSurfacesInRegion(cache_addr, params.GetGuestSizeInBytes())};
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if (overlaps.empty()) {
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return LoadSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr, params, preserve_contents);
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}
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if (overlaps.size() == 1) {
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if (TView* view = overlaps[0]->TryGetView(gpu_addr, params); view) {
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return {view, exctx};
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}
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}
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|
TView* fast_view;
|
|
std::tie(fast_view, exctx) = TryFastGetSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr,
|
|
params, preserve_contents, overlaps);
|
|
|
|
if (!fast_view) {
|
|
std::sort(overlaps.begin(), overlaps.end(), [](const auto& lhs, const auto& rhs) {
|
|
return lhs->GetModificationTick() < rhs->GetModificationTick();
|
|
});
|
|
}
|
|
|
|
for (const auto& surface : overlaps) {
|
|
if (!fast_view) {
|
|
// Flush even when we don't care about the contents, to preserve memory not written
|
|
// by the new surface.
|
|
exctx = surface->FlushBuffer(exctx);
|
|
}
|
|
Unregister(surface);
|
|
}
|
|
|
|
if (fast_view) {
|
|
return {fast_view, exctx};
|
|
}
|
|
|
|
return LoadSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr, params, preserve_contents);
|
|
}
|
|
|
|
ResultType LoadSurfaceView(TExecutionContext exctx, GPUVAddr gpu_addr, VAddr cpu_addr,
|
|
u8* host_ptr, const SurfaceParams& params, bool preserve_contents) {
|
|
const auto new_surface{GetUncachedSurface(params)};
|
|
Register(new_surface, gpu_addr, cpu_addr, host_ptr);
|
|
if (preserve_contents) {
|
|
exctx = LoadSurface(exctx, new_surface);
|
|
}
|
|
return {new_surface->GetView(gpu_addr, params), exctx};
|
|
}
|
|
|
|
TExecutionContext LoadSurface(TExecutionContext exctx,
|
|
const std::shared_ptr<TSurface>& surface) {
|
|
surface->LoadBuffer();
|
|
exctx = surface->UploadTexture(exctx);
|
|
surface->MarkAsModified(false);
|
|
return exctx;
|
|
}
|
|
|
|
std::vector<std::shared_ptr<TSurface>> GetSurfacesInRegion(CacheAddr cache_addr,
|
|
std::size_t size) const {
|
|
if (size == 0) {
|
|
return {};
|
|
}
|
|
const IntervalType interval{cache_addr, cache_addr + size};
|
|
|
|
std::vector<std::shared_ptr<TSurface>> surfaces;
|
|
for (auto& pair : boost::make_iterator_range(registered_surfaces.equal_range(interval))) {
|
|
surfaces.push_back(*pair.second.begin());
|
|
}
|
|
return surfaces;
|
|
}
|
|
|
|
void ReserveSurface(const SurfaceParams& params, std::shared_ptr<TSurface> surface) {
|
|
surface_reserve[params].push_back(std::move(surface));
|
|
}
|
|
|
|
std::shared_ptr<TSurface> TryGetReservedSurface(const SurfaceParams& params) {
|
|
auto search{surface_reserve.find(params)};
|
|
if (search == surface_reserve.end()) {
|
|
return {};
|
|
}
|
|
for (auto& surface : search->second) {
|
|
if (!surface->IsRegistered()) {
|
|
return surface;
|
|
}
|
|
}
|
|
return {};
|
|
}
|
|
|
|
IntervalType GetSurfaceInterval(std::shared_ptr<TSurface> surface) const {
|
|
return IntervalType::right_open(surface->GetCacheAddr(),
|
|
surface->GetCacheAddr() + surface->GetSizeInBytes());
|
|
}
|
|
|
|
VideoCore::RasterizerInterface& rasterizer;
|
|
|
|
IntervalMap registered_surfaces;
|
|
|
|
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
|
|
/// previously been used. This is to prevent surfaces from being constantly created and
|
|
/// destroyed when used with different surface parameters.
|
|
std::unordered_map<SurfaceParams, std::list<std::shared_ptr<TSurface>>> surface_reserve;
|
|
};
|
|
|
|
struct DummyExecutionContext {};
|
|
|
|
template <typename TSurface, typename TView>
|
|
class TextureCacheContextless : protected TextureCache<TSurface, TView, DummyExecutionContext> {
|
|
using Base = TextureCache<TSurface, TView, DummyExecutionContext>;
|
|
|
|
public:
|
|
void InvalidateRegion(CacheAddr addr, std::size_t size) {
|
|
Base::InvalidateRegion(addr, size);
|
|
}
|
|
|
|
TView* GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
|
|
return RemoveContext(Base::GetTextureSurface({}, config));
|
|
}
|
|
|
|
TView* GetDepthBufferSurface(bool preserve_contents) {
|
|
return RemoveContext(Base::GetDepthBufferSurface({}, preserve_contents));
|
|
}
|
|
|
|
TView* GetColorBufferSurface(std::size_t index, bool preserve_contents) {
|
|
return RemoveContext(Base::GetColorBufferSurface({}, index, preserve_contents));
|
|
}
|
|
|
|
TView* GetFermiSurface(const Tegra::Engines::Fermi2D::Regs::Surface& config) {
|
|
return RemoveContext(Base::GetFermiSurface({}, config));
|
|
}
|
|
|
|
std::shared_ptr<TSurface> TryFindFramebufferSurface(const u8* host_ptr) const {
|
|
return Base::TryFindFramebufferSurface(host_ptr);
|
|
}
|
|
|
|
protected:
|
|
explicit TextureCacheContextless(Core::System& system,
|
|
VideoCore::RasterizerInterface& rasterizer)
|
|
: TextureCache<TSurface, TView, DummyExecutionContext>{system, rasterizer} {}
|
|
|
|
virtual TView* TryFastGetSurfaceView(
|
|
GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr, const SurfaceParams& params,
|
|
bool preserve_contents, const std::vector<std::shared_ptr<TSurface>>& overlaps) = 0;
|
|
|
|
private:
|
|
std::tuple<TView*, DummyExecutionContext> TryFastGetSurfaceView(
|
|
DummyExecutionContext, GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
|
|
const SurfaceParams& params, bool preserve_contents,
|
|
const std::vector<std::shared_ptr<TSurface>>& overlaps) {
|
|
return {TryFastGetSurfaceView(gpu_addr, cpu_addr, host_ptr, params, preserve_contents,
|
|
overlaps),
|
|
{}};
|
|
}
|
|
|
|
TView* RemoveContext(std::tuple<TView*, DummyExecutionContext> return_value) {
|
|
const auto [view, exctx] = return_value;
|
|
return view;
|
|
}
|
|
};
|
|
|
|
template <typename TView>
|
|
class SurfaceBaseContextless : public SurfaceBase<TView, DummyExecutionContext> {
|
|
public:
|
|
DummyExecutionContext FlushBuffer(DummyExecutionContext) {
|
|
FlushBufferImpl();
|
|
return {};
|
|
}
|
|
|
|
DummyExecutionContext UploadTexture(DummyExecutionContext) {
|
|
UploadTextureImpl();
|
|
return {};
|
|
}
|
|
|
|
protected:
|
|
explicit SurfaceBaseContextless(const SurfaceParams& params)
|
|
: SurfaceBase<TView, DummyExecutionContext>{params} {}
|
|
|
|
virtual void FlushBufferImpl() = 0;
|
|
|
|
virtual void UploadTextureImpl() = 0;
|
|
};
|
|
|
|
} // namespace VideoCommon
|