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buffer_cache
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Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
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2020-06-15 22:29:32 -03:00 |
engines
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Merge pull request #4049 from ReinUsesLisp/separate-samplers
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2020-06-13 13:48:27 -04:00 |
macro
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macro_jit_x64: Use ecx for shift register
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2020-06-20 22:24:05 +01:00 |
renderer_opengl
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gl_arb_decompiler: Avoid several string copies
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2020-06-19 23:09:16 -04:00 |
renderer_vulkan
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Merge pull request #4099 from MerryMage/macOS-build
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2020-06-19 23:31:04 -04:00 |
shader
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memory_util: boost hashes are size_t
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2020-06-18 15:47:43 +01:00 |
texture_cache
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texture_cache: Port original code management for 2D vs 3D textures
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2020-06-08 05:02:22 -03:00 |
textures
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Clang Format and Documentation.
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2020-04-28 14:02:51 -04:00 |
CMakeLists.txt
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Merge pull request #4041 from ReinUsesLisp/arb-decomp
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2020-06-16 14:56:23 -04:00 |
dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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DmaPusher: Remove dead code in step
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2020-05-16 12:42:27 +10:00 |
dma_pusher.h
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DmaPusher: Remove dead code in step
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2020-05-16 12:42:27 +10:00 |
fence_manager.h
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fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a
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2020-05-01 23:38:23 +00:00 |
gpu.cpp
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Update src/video_core/gpu.cpp
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2020-05-05 15:39:44 -04:00 |
gpu.h
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texture: Implement R8G8UI
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2020-04-30 13:19:36 -04:00 |
gpu_asynch.cpp
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gpu_asynch.h
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gpu_synch.cpp
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gpu_synch.h
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gpu_thread.cpp
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gpu_thread.h
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guest_driver.cpp
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guest_driver.h
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memory_manager.cpp
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memory_manager.h
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morton.cpp
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texture: Implement R8G8UI
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2020-04-30 13:19:36 -04:00 |
morton.h
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query_cache.h
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Rename PAGE_SHIFT to PAGE_BITS
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2020-06-18 15:47:43 +01:00 |
rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_interface.h
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{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
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2020-04-28 02:18:12 -03:00 |
renderer_base.cpp
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renderer_base.h
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sampler_cache.cpp
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sampler_cache.h
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shader_cache.h
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Rename PAGE_SHIFT to PAGE_BITS
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2020-06-18 15:47:43 +01:00 |
surface.cpp
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texture: Implement R8G8UI
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2020-04-30 13:19:36 -04:00 |
surface.h
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texture: Implement R8G8UI
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2020-04-30 13:19:36 -04:00 |
video_core.cpp
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video_core.h
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