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Morph 9b501af8e3 controllers/npad: Add heuristics to reduce rumble state changes
Sending too many state changes in a short period of time can cause massive performance issues.
As a result, we have to use several heuristics to reduce the number of state changes to minimize/eliminate this performance impact while maintaining the quality of these vibrations as much as possible.
2020-11-15 23:33:20 -05:00
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applets hid: Reorder all HID commands 2020-11-15 23:33:20 -05:00
emu_window.cpp core/CMakeLists: Make some warnings errors 2020-10-13 13:16:49 -04:00
emu_window.h emu_window: Mark Scoped constructor and Acquire() as nodiscard 2020-08-14 04:43:44 -04:00
framebuffer_layout.cpp settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00
framebuffer_layout.h Address second batch of reviews 2020-08-30 00:43:25 +02:00
input.h controllers/npad: Add heuristics to reduce rumble state changes 2020-11-15 23:33:20 -05:00