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suyu/src/video_core/renderer_opengl
Subv 2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes.
This should make the es2gears example not crash anymore.
2018-08-11 20:36:40 -05:00
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gl_rasterizer.cpp RasterizerGL: Ignore invalid/unset vertex attributes. 2018-08-11 20:36:40 -05:00
gl_rasterizer.h video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
gl_rasterizer_cache.cpp gl_rasterizer: Implement render target format RG8_SNORM. 2018-08-11 19:06:42 -04:00
gl_rasterizer_cache.h gl_rasterizer: Implement render target format RG8_SNORM. 2018-08-11 19:06:42 -04:00
gl_resource_manager.h
gl_shader_decompiler.cpp Merge pull request #1010 from bunnei/unk-vert-attrib-shader 2018-08-11 19:56:28 -04:00
gl_shader_decompiler.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
gl_shader_gen.cpp gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_gen.h gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_manager.cpp gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding() 2018-08-04 02:57:11 -04:00
gl_shader_manager.h gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function 2018-08-03 12:08:17 -04:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
gl_state.h maxwell_3d: Use correct const buffer size and check bounds. 2018-08-08 02:10:25 -04:00
gl_stream_buffer.cpp
gl_stream_buffer.h
maxwell_to_gl.h maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. 2018-08-10 12:47:00 -04:00
renderer_opengl.cpp renderer_opengl: Use trace log in a few places. 2018-08-08 01:53:23 -04:00
renderer_opengl.h video_core: Eliminate the g_renderer global variable 2018-08-04 02:36:57 -04:00