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gl_rasterizer.cpp
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RasterizerGL: Ignore invalid/unset vertex attributes.
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2018-08-11 20:36:40 -05:00 |
gl_rasterizer.h
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video_core: Make global EmuWindow instance part of the base renderer class
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2018-08-01 21:40:30 -04:00 |
gl_rasterizer_cache.cpp
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gl_rasterizer: Implement render target format RG8_SNORM.
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2018-08-11 19:06:42 -04:00 |
gl_rasterizer_cache.h
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gl_rasterizer: Implement render target format RG8_SNORM.
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2018-08-11 19:06:42 -04:00 |
gl_resource_manager.h
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gl_shader_decompiler.cpp
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Merge pull request #1010 from bunnei/unk-vert-attrib-shader
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2018-08-11 19:56:28 -04:00 |
gl_shader_decompiler.h
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video_core: Use nested namespaces where applicable
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2018-07-20 18:23:54 -04:00 |
gl_shader_gen.cpp
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gl_shader_gen: Implement dual vertex shader mode.
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2018-07-12 22:25:36 -04:00 |
gl_shader_gen.h
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gl_shader_gen: Implement dual vertex shader mode.
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2018-07-12 22:25:36 -04:00 |
gl_shader_manager.cpp
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gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
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2018-08-04 02:57:11 -04:00 |
gl_shader_manager.h
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gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
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2018-08-03 12:08:17 -04:00 |
gl_shader_util.cpp
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gl_shader_util.h
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gl_state.cpp
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gl_state: Make references const where applicable in Apply()
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2018-07-20 01:12:29 -04:00 |
gl_state.h
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maxwell_3d: Use correct const buffer size and check bounds.
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2018-08-08 02:10:25 -04:00 |
gl_stream_buffer.cpp
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gl_stream_buffer.h
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maxwell_to_gl.h
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maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
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2018-08-10 12:47:00 -04:00 |
renderer_opengl.cpp
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renderer_opengl: Use trace log in a few places.
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2018-08-08 01:53:23 -04:00 |
renderer_opengl.h
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video_core: Eliminate the g_renderer global variable
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2018-08-04 02:36:57 -04:00 |