..
algorithm
Make the coding conventions more consistant
2020-12-30 19:03:26 -05:00
audio_out.cpp
general: Make most settings a BasicSetting
2021-06-28 17:32:17 -04:00
audio_out.h
audren: Make use of nodiscard, rework downmixing, release all buffers
2020-11-17 14:14:29 +11:00
audio_renderer.cpp
general: Replace RESULT_SUCCESS with ResultSuccess
2021-06-02 00:39:27 -04:00
audio_renderer.h
hle: service: Acquire and release a lock on requests.
2020-12-28 21:33:34 -08:00
behavior_info.cpp
behavior_info: Fix typo Renerer -> Renderer
2020-09-25 17:14:02 -04:00
behavior_info.h
audren: Make use of nodiscard, rework downmixing, release all buffers
2020-11-17 14:14:29 +11:00
buffer.h
audio_core: Make shadowing and unused parameters errors
2020-12-03 00:54:31 -05:00
CMakeLists.txt
Add SDL2 audio backend
2021-06-06 11:28:38 +02:00
codec.cpp
Revert "core: Fix clang build"
2020-10-20 19:07:39 -07:00
codec.h
codec: Make lookup table static constexpr
2020-09-25 14:24:25 -04:00
command_generator.cpp
revert to std::sin and std::cos
2021-02-12 18:48:10 -08:00
command_generator.h
audren: Implement I3dl2Reverb
2021-02-12 18:48:10 -08:00
common.h
audren: Implement I3dl2Reverb
2021-02-12 18:48:10 -08:00
cubeb_sink.cpp
common: Move settings to common from core.
2021-04-14 16:24:03 -07:00
cubeb_sink.h
Revert "core: Fix clang build"
2020-10-20 19:07:39 -07:00
delay_line.cpp
address issues
2021-02-12 18:48:10 -08:00
delay_line.h
revert to std::sin and std::cos
2021-02-12 18:48:10 -08:00
effect_context.cpp
revert to std::sin and std::cos
2021-02-12 18:48:10 -08:00
effect_context.h
audren: Implement I3dl2Reverb
2021-02-12 18:48:10 -08:00
info_updater.cpp
general: Replace RESULT_SUCCESS with ResultSuccess
2021-06-02 00:39:27 -04:00
info_updater.h
audio_core: Make shadowing and unused parameters errors
2020-12-03 00:54:31 -05:00
memory_pool.cpp
audio_core: Make shadowing and unused parameters errors
2020-12-03 00:54:31 -05:00
memory_pool.h
audio_core: Make shadowing and unused parameters errors
2020-12-03 00:54:31 -05:00
mix_context.cpp
Revert "core: Fix clang build"
2020-10-20 19:07:39 -07:00
mix_context.h
audren: Make use of nodiscard, rework downmixing, release all buffers
2020-11-17 14:14:29 +11:00
null_sink.h
audio_core: Make g_sink_details internally linked
2018-12-13 16:44:32 -05:00
sdl2_sink.cpp
Various suggestions by v1993 and lioncash
2021-06-07 12:51:59 +02:00
sdl2_sink.h
Add SDL2 audio backend
2021-06-06 11:28:38 +02:00
sink.h
audio_core: Sinks need unique names as well.
2018-08-04 14:34:12 -04:00
sink_context.cpp
audio_core: Make shadowing and unused parameters errors
2020-12-03 00:54:31 -05:00
sink_context.h
Add missing includes ( #6521 )
2021-06-24 03:24:17 -04:00
sink_details.cpp
Add SDL2 audio backend
2021-06-06 11:28:38 +02:00
sink_details.h
audio_core: Make g_sink_details internally linked
2018-12-13 16:44:32 -05:00
sink_stream.h
audio_core: Flush stream when not playing anything
2018-09-12 18:09:14 +01:00
splitter_context.cpp
audio_core: Make shadowing and unused parameters errors
2020-12-03 00:54:31 -05:00
splitter_context.h
audio_core: Make shadowing and unused parameters errors
2020-12-03 00:54:31 -05:00
stream.cpp
Implement audout GetAudioOutPlayedSampleCount
2021-06-22 04:39:17 +01:00
stream.h
Implement audout GetAudioOutPlayedSampleCount
2021-06-22 04:39:17 +01:00
time_stretch.cpp
audio_core: remove unnecessary spaces on comments
2019-01-14 00:22:05 -02:00
time_stretch.h
Revert "core: Fix clang build"
2020-10-20 19:07:39 -07:00
voice_context.cpp
audio_core: Make shadowing and unused parameters errors
2020-12-03 00:54:31 -05:00
voice_context.h
core: Silence Wclass-memaccess warnings
2021-01-15 16:31:19 -03:00