198 lines
6.4 KiB
C++
198 lines
6.4 KiB
C++
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <map>
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#include <optional>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/demangle.h"
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#include "common/logging/log.h"
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#include "core/arm/arm_interface.h"
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#include "core/arm/symbols.h"
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#include "core/core.h"
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#include "core/debugger/debugger.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/svc.h"
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#include "core/loader/loader.h"
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#include "core/memory.h"
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#include "core/arm/dynarmic/arm_dynarmic_32.h"
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#include "core/arm/dynarmic/arm_dynarmic_64.h"
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namespace Core {
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constexpr u64 SEGMENT_BASE = 0x7100000000ull;
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std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContext(
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Core::System& system, const ARM_Interface::ThreadContext32& ctx) {
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return ARM_Dynarmic_32::GetBacktraceFromContext(system, ctx);
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}
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std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContext(
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Core::System& system, const ARM_Interface::ThreadContext64& ctx) {
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return ARM_Dynarmic_64::GetBacktraceFromContext(system, ctx);
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}
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void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<BacktraceEntry>& out) {
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std::map<VAddr, std::string> modules;
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auto& loader{system.GetAppLoader()};
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if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) {
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return;
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}
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std::map<std::string, Symbols::Symbols> symbols;
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for (const auto& module : modules) {
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symbols.insert_or_assign(module.second,
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Symbols::GetSymbols(module.first, system.Memory(),
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system.CurrentProcess()->Is64BitProcess()));
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}
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for (auto& entry : out) {
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VAddr base = 0;
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for (auto iter = modules.rbegin(); iter != modules.rend(); ++iter) {
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const auto& module{*iter};
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if (entry.original_address >= module.first) {
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entry.module = module.second;
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base = module.first;
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break;
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}
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}
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entry.offset = entry.original_address - base;
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entry.address = SEGMENT_BASE + entry.offset;
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if (entry.module.empty()) {
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entry.module = "unknown";
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}
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const auto symbol_set = symbols.find(entry.module);
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if (symbol_set != symbols.end()) {
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const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
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if (symbol) {
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entry.name = Common::DemangleSymbol(*symbol);
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}
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}
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}
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}
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void ARM_Interface::LogBacktrace() const {
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const VAddr sp = GetSP();
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const VAddr pc = GetPC();
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LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", sp, pc);
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LOG_ERROR(Core_ARM, "{:20}{:20}{:20}{:20}{}", "Module Name", "Address", "Original Address",
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"Offset", "Symbol");
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LOG_ERROR(Core_ARM, "");
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const auto backtrace = GetBacktrace();
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for (const auto& entry : backtrace) {
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LOG_ERROR(Core_ARM, "{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
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entry.original_address, entry.offset, entry.name);
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}
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}
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void ARM_Interface::Run() {
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using Kernel::StepState;
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using Kernel::SuspendType;
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while (true) {
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Kernel::KThread* current_thread{Kernel::GetCurrentThreadPointer(system.Kernel())};
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Dynarmic::HaltReason hr{};
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// Notify the debugger and go to sleep if a step was performed
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// and this thread has been scheduled again.
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if (current_thread->GetStepState() == StepState::StepPerformed) {
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system.GetDebugger().NotifyThreadStopped(current_thread);
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current_thread->RequestSuspend(SuspendType::Debug);
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break;
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}
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// Otherwise, run the thread.
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system.EnterDynarmicProfile();
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if (current_thread->GetStepState() == StepState::StepPending) {
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hr = StepJit();
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if (Has(hr, step_thread)) {
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current_thread->SetStepState(StepState::StepPerformed);
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}
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} else {
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hr = RunJit();
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}
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system.ExitDynarmicProfile();
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// If the thread is scheduled for termination, exit the thread.
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if (current_thread->HasDpc()) {
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if (current_thread->IsTerminationRequested()) {
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current_thread->Exit();
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UNREACHABLE();
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}
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}
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// Notify the debugger and go to sleep if a breakpoint was hit,
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// or if the thread is unable to continue for any reason.
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if (Has(hr, breakpoint) || Has(hr, no_execute)) {
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if (!Has(hr, no_execute)) {
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RewindBreakpointInstruction();
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}
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if (system.DebuggerEnabled()) {
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system.GetDebugger().NotifyThreadStopped(current_thread);
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} else {
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LogBacktrace();
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}
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current_thread->RequestSuspend(SuspendType::Debug);
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break;
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}
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// Notify the debugger and go to sleep if a watchpoint was hit.
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if (Has(hr, watchpoint)) {
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if (system.DebuggerEnabled()) {
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system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint());
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}
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current_thread->RequestSuspend(SuspendType::Debug);
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break;
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}
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// Handle syscalls and scheduling (this may change the current thread/core)
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if (Has(hr, svc_call)) {
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Kernel::Svc::Call(system, GetSvcNumber());
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break;
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}
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if (Has(hr, break_loop) || !uses_wall_clock) {
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break;
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}
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}
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}
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void ARM_Interface::LoadWatchpointArray(const WatchpointArray& wp) {
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watchpoints = ℘
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}
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const Kernel::DebugWatchpoint* ARM_Interface::MatchingWatchpoint(
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VAddr addr, u64 size, Kernel::DebugWatchpointType access_type) const {
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if (!watchpoints) {
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return nullptr;
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}
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const VAddr start_address{addr};
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const VAddr end_address{addr + size};
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for (size_t i = 0; i < Core::Hardware::NUM_WATCHPOINTS; i++) {
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const auto& watch{(*watchpoints)[i]};
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if (end_address <= watch.start_address) {
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continue;
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}
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if (start_address >= watch.end_address) {
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continue;
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}
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if ((access_type & watch.type) == Kernel::DebugWatchpointType::None) {
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continue;
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}
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return &watch;
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}
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return nullptr;
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}
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} // namespace Core
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