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suyu/src/video_core
bunnei 150f6db4d1
Merge pull request #7840 from lioncash/bitor
texture_cache: Amend unintended bitwise OR in SynchronizeAliases
2022-03-20 02:19:30 -07:00
..
buffer_cache Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
command_classes video_core: constify AVCodec for ffmpeg >= 5.0 2022-01-20 11:09:21 +00:00
engines Merge pull request #8023 from ameerj/kirby-pop-in 2022-03-16 12:14:08 +01:00
host_shaders Address review comments 2022-03-16 18:00:42 -04:00
macro common/xbyak_api: Make BuildRegSet() constexpr 2022-01-26 16:29:15 -05:00
renderer_opengl general: Reduce core.h includes 2022-03-18 02:13:02 -04:00
renderer_vulkan general: Reduce core.h includes 2022-03-18 02:13:02 -04:00
texture_cache texture_cache: Ensure has_blacklisted is always initialized 2022-02-02 14:37:27 -05:00
textures TextureCache: Fix Automatic Anisotropic. 2021-11-17 03:15:08 +01:00
vulkan_common vulkan_device: Blacklist RADV on RDNA2 from VK_EXT_vertex_input_dynamic_state 2022-02-25 23:09:03 -05:00
cdma_pusher.cpp gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
cdma_pusher.h gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
CMakeLists.txt video_core/cmake: link against libva explicitly ... 2021-12-02 22:35:30 -07:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h TextureCache: Modify Viewports/Scissors according to Rescale. 2021-11-16 22:11:27 +01:00
dma_pusher.cpp
dma_pusher.h
fence_manager.h general: Reduce core.h includes 2022-03-18 02:13:02 -04:00
framebuffer_config.h gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
gpu.cpp Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
gpu.h gpu: Tidy up forward declarations 2022-01-25 13:05:39 -05:00
gpu_thread.cpp gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
gpu_thread.h gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
memory_manager.cpp video_core/memory_manager: Fixes for sparse memory management 2021-12-31 17:04:02 -05:00
memory_manager.h Inline2Memory: Flush before writting buffer. 2022-01-29 17:42:28 +01:00
query_cache.h general: Reduce core.h includes 2022-03-18 02:13:02 -04:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h RasterizerInterface: Correct size of CPU addresses to cache. 2021-10-04 20:47:31 +02:00
rasterizer_interface.h Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
renderer_base.cpp
renderer_base.h general: Replace NonCopyable struct with equivalents 2022-02-02 13:17:12 -05:00
shader_cache.cpp video_core/shader_cache: Take std::span in RemoveShadersFromStorage() 2022-02-01 01:40:41 -05:00
shader_cache.h video_core/shader_cache: Remove unused algorithm include 2022-02-01 01:41:05 -05:00
shader_environment.cpp video_core: Remove unnecesary maybe_unused flag 2022-01-04 21:25:47 -06:00
shader_environment.h ShaderDecompiler: Add a debug option to dump the game's shaders. 2022-01-04 02:39:00 +01:00
shader_notify.cpp general: Replace high_resolution_clock with steady_clock 2021-12-02 14:20:43 -05:00
shader_notify.h general: Replace high_resolution_clock with steady_clock 2021-12-02 14:20:43 -05:00
surface.cpp video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
surface.h video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
transform_feedback.cpp
transform_feedback.h
video_core.cpp video_core: Cancel Scoped's exit call on GPU failure 2022-03-07 18:21:56 -05:00
video_core.h Fix screenshot dimensions when at 1x scale 2021-11-20 17:50:24 -05:00