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Morph 123024cea2 game_list_worker: Do not clear entries when > 1 gamedir is present
Previously the map of entries was being cleared while looping through each game directory, this resulted into all game directories except the last game dir to lose content metadata information. Fix this by clearing the entries only once.
2020-08-04 21:13:35 -04:00
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audio_core core_timing: Make use of uintptr_t to represent user_data 2020-07-27 21:21:01 -04:00
common ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer (#4465) 2020-08-03 07:28:54 -04:00
core Merge pull request #4476 from lioncash/tz 2020-08-04 18:56:28 -04:00
input_common GCAdapter: only join worker thread if running & joinable 2020-07-26 14:54:02 -07:00
tests tests/core_timing: Remove pragma optimize(off) 2020-08-03 11:12:55 -04:00
video_core Merge pull request #4430 from bunnei/new-gpu-vmm 2020-08-04 18:44:26 -04:00
web_service Replace externals with Conan (#3735) 2020-05-08 17:09:29 -04:00
yuzu game_list_worker: Do not clear entries when > 1 gamedir is present 2020-08-04 21:13:35 -04:00
yuzu_cmd Rebase for per game settings 2020-07-17 14:26:14 +10:00
yuzu_tester configuration: Add settings to enable/disable specific CPU optimizations 2020-07-11 14:34:09 +01:00
.clang-format
CMakeLists.txt ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer (#4465) 2020-08-03 07:28:54 -04:00