// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include "common/file_util.h" #include "input_common/main.h" #include "yuzu/configuration/config.h" #include "yuzu/ui_settings.h" Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini"; FileUtil::CreateFullPath(qt_config_loc); qt_config = std::make_unique(QString::fromStdString(qt_config_loc), QSettings::IniFormat); Reload(); } Config::~Config() { Save(); } const std::array Config::default_buttons = { Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J, Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V, }; const std::array, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ { Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, Qt::Key_E, }, { Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, Qt::Key_R, }, }}; void Config::ReadValues() { qt_config->beginGroup("Controls"); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); Settings::values.buttons[i] = qt_config ->value(Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) .toString() .toStdString(); if (Settings::values.buttons[i].empty()) Settings::values.buttons[i] = default_param; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); Settings::values.analogs[i] = qt_config ->value(Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) .toString() .toStdString(); if (Settings::values.analogs[i].empty()) Settings::values.analogs[i] = default_param; } Settings::values.motion_device = qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01") .toString() .toStdString(); Settings::values.touch_device = qt_config->value("touch_device", "engine:emu_window").toString().toStdString(); qt_config->endGroup(); qt_config->beginGroup("Core"); Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool(); Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool(); qt_config->endGroup(); qt_config->beginGroup("Renderer"); Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat(); Settings::values.use_frame_limit = qt_config->value("use_frame_limit", true).toBool(); Settings::values.frame_limit = qt_config->value("frame_limit", 100).toInt(); Settings::values.use_accurate_gpu_emulation = qt_config->value("use_accurate_gpu_emulation", false).toBool(); Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat(); Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat(); Settings::values.bg_blue = qt_config->value("bg_blue", 0.0).toFloat(); qt_config->endGroup(); qt_config->beginGroup("Audio"); Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString(); Settings::values.enable_audio_stretching = qt_config->value("enable_audio_stretching", true).toBool(); Settings::values.audio_device_id = qt_config->value("output_device", "auto").toString().toStdString(); Settings::values.volume = qt_config->value("volume", 1).toFloat(); qt_config->endGroup(); qt_config->beginGroup("Data Storage"); Settings::values.use_virtual_sd = qt_config->value("use_virtual_sd", true).toBool(); FileUtil::GetUserPath( FileUtil::UserPath::NANDDir, qt_config ->value("nand_directory", QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))) .toString() .toStdString()); FileUtil::GetUserPath( FileUtil::UserPath::SDMCDir, qt_config ->value("sdmc_directory", QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))) .toString() .toStdString()); qt_config->endGroup(); qt_config->beginGroup("System"); Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool(); Settings::values.enable_nfc = qt_config->value("enable_nfc", true).toBool(); Settings::values.username = qt_config->value("username", "yuzu").toString().toStdString(); Settings::values.language_index = qt_config->value("language_index", 1).toInt(); qt_config->endGroup(); qt_config->beginGroup("Miscellaneous"); Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString(); Settings::values.use_dev_keys = qt_config->value("use_dev_keys", false).toBool(); qt_config->endGroup(); qt_config->beginGroup("Debugging"); Settings::values.use_gdbstub = qt_config->value("use_gdbstub", false).toBool(); Settings::values.gdbstub_port = qt_config->value("gdbstub_port", 24689).toInt(); Settings::values.program_args = qt_config->value("program_args", "").toString().toStdString(); qt_config->endGroup(); qt_config->beginGroup("WebService"); Settings::values.enable_telemetry = qt_config->value("enable_telemetry", true).toBool(); Settings::values.web_api_url = qt_config->value("web_api_url", "https://api.yuzu-emu.org").toString().toStdString(); Settings::values.yuzu_username = qt_config->value("yuzu_username").toString().toStdString(); Settings::values.yuzu_token = qt_config->value("yuzu_token").toString().toStdString(); qt_config->endGroup(); qt_config->beginGroup("UI"); UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString(); UISettings::values.enable_discord_presence = qt_config->value("enable_discord_presence", true).toBool(); qt_config->beginGroup("UIGameList"); UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool(); UISettings::values.icon_size = qt_config->value("icon_size", 64).toUInt(); UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 3).toUInt(); UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 2).toUInt(); qt_config->endGroup(); qt_config->beginGroup("UILayout"); UISettings::values.geometry = qt_config->value("geometry").toByteArray(); UISettings::values.state = qt_config->value("state").toByteArray(); UISettings::values.renderwindow_geometry = qt_config->value("geometryRenderWindow").toByteArray(); UISettings::values.gamelist_header_state = qt_config->value("gameListHeaderState").toByteArray(); UISettings::values.microprofile_geometry = qt_config->value("microProfileDialogGeometry").toByteArray(); UISettings::values.microprofile_visible = qt_config->value("microProfileDialogVisible", false).toBool(); qt_config->endGroup(); qt_config->beginGroup("Paths"); UISettings::values.roms_path = qt_config->value("romsPath").toString(); UISettings::values.symbols_path = qt_config->value("symbolsPath").toString(); UISettings::values.gamedir = qt_config->value("gameListRootDir", ".").toString(); UISettings::values.gamedir_deepscan = qt_config->value("gameListDeepScan", false).toBool(); UISettings::values.recent_files = qt_config->value("recentFiles").toStringList(); qt_config->endGroup(); qt_config->beginGroup("Shortcuts"); QStringList groups = qt_config->childGroups(); for (auto group : groups) { qt_config->beginGroup(group); QStringList hotkeys = qt_config->childGroups(); for (auto hotkey : hotkeys) { qt_config->beginGroup(hotkey); UISettings::values.shortcuts.emplace_back(UISettings::Shortcut( group + "/" + hotkey, UISettings::ContextualShortcut(qt_config->value("KeySeq").toString(), qt_config->value("Context").toInt()))); qt_config->endGroup(); } qt_config->endGroup(); } qt_config->endGroup(); UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool(); UISettings::values.fullscreen = qt_config->value("fullscreen", false).toBool(); UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool(); UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool(); UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool(); UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool(); UISettings::values.first_start = qt_config->value("firstStart", true).toBool(); UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt(); UISettings::values.show_console = qt_config->value("showConsole", false).toBool(); qt_config->endGroup(); } void Config::SaveValues() { qt_config->beginGroup("Controls"); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { qt_config->setValue(QString::fromStdString(Settings::NativeButton::mapping[i]), QString::fromStdString(Settings::values.buttons[i])); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]), QString::fromStdString(Settings::values.analogs[i])); } qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device)); qt_config->setValue("touch_device", QString::fromStdString(Settings::values.touch_device)); qt_config->endGroup(); qt_config->beginGroup("Core"); qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit); qt_config->setValue("use_multi_core", Settings::values.use_multi_core); qt_config->endGroup(); qt_config->beginGroup("Renderer"); qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor); qt_config->setValue("use_frame_limit", Settings::values.use_frame_limit); qt_config->setValue("frame_limit", Settings::values.frame_limit); qt_config->setValue("use_accurate_gpu_emulation", Settings::values.use_accurate_gpu_emulation); // Cast to double because Qt's written float values are not human-readable qt_config->setValue("bg_red", (double)Settings::values.bg_red); qt_config->setValue("bg_green", (double)Settings::values.bg_green); qt_config->setValue("bg_blue", (double)Settings::values.bg_blue); qt_config->endGroup(); qt_config->beginGroup("Audio"); qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id)); qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching); qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id)); qt_config->setValue("volume", Settings::values.volume); qt_config->endGroup(); qt_config->beginGroup("Data Storage"); qt_config->setValue("use_virtual_sd", Settings::values.use_virtual_sd); qt_config->setValue("nand_directory", QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); qt_config->setValue("sdmc_directory", QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); qt_config->endGroup(); qt_config->beginGroup("System"); qt_config->setValue("use_docked_mode", Settings::values.use_docked_mode); qt_config->setValue("enable_nfc", Settings::values.enable_nfc); qt_config->setValue("username", QString::fromStdString(Settings::values.username)); qt_config->setValue("language_index", Settings::values.language_index); qt_config->endGroup(); qt_config->beginGroup("Miscellaneous"); qt_config->setValue("log_filter", QString::fromStdString(Settings::values.log_filter)); qt_config->setValue("use_dev_keys", Settings::values.use_dev_keys); qt_config->endGroup(); qt_config->beginGroup("Debugging"); qt_config->setValue("use_gdbstub", Settings::values.use_gdbstub); qt_config->setValue("gdbstub_port", Settings::values.gdbstub_port); qt_config->setValue("program_args", QString::fromStdString(Settings::values.program_args)); qt_config->endGroup(); qt_config->beginGroup("WebService"); qt_config->setValue("enable_telemetry", Settings::values.enable_telemetry); qt_config->setValue("web_api_url", QString::fromStdString(Settings::values.web_api_url)); qt_config->setValue("yuzu_username", QString::fromStdString(Settings::values.yuzu_username)); qt_config->setValue("yuzu_token", QString::fromStdString(Settings::values.yuzu_token)); qt_config->endGroup(); qt_config->beginGroup("UI"); qt_config->setValue("theme", UISettings::values.theme); qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence); qt_config->beginGroup("UIGameList"); qt_config->setValue("show_unknown", UISettings::values.show_unknown); qt_config->setValue("icon_size", UISettings::values.icon_size); qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id); qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id); qt_config->endGroup(); qt_config->beginGroup("UILayout"); qt_config->setValue("geometry", UISettings::values.geometry); qt_config->setValue("state", UISettings::values.state); qt_config->setValue("geometryRenderWindow", UISettings::values.renderwindow_geometry); qt_config->setValue("gameListHeaderState", UISettings::values.gamelist_header_state); qt_config->setValue("microProfileDialogGeometry", UISettings::values.microprofile_geometry); qt_config->setValue("microProfileDialogVisible", UISettings::values.microprofile_visible); qt_config->endGroup(); qt_config->beginGroup("Paths"); qt_config->setValue("romsPath", UISettings::values.roms_path); qt_config->setValue("symbolsPath", UISettings::values.symbols_path); qt_config->setValue("gameListRootDir", UISettings::values.gamedir); qt_config->setValue("gameListDeepScan", UISettings::values.gamedir_deepscan); qt_config->setValue("recentFiles", UISettings::values.recent_files); qt_config->endGroup(); qt_config->beginGroup("Shortcuts"); for (auto shortcut : UISettings::values.shortcuts) { qt_config->setValue(shortcut.first + "/KeySeq", shortcut.second.first); qt_config->setValue(shortcut.first + "/Context", shortcut.second.second); } qt_config->endGroup(); qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode); qt_config->setValue("fullscreen", UISettings::values.fullscreen); qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar); qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar); qt_config->setValue("showStatusBar", UISettings::values.show_status_bar); qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing); qt_config->setValue("firstStart", UISettings::values.first_start); qt_config->setValue("calloutFlags", UISettings::values.callout_flags); qt_config->setValue("showConsole", UISettings::values.show_console); qt_config->endGroup(); } void Config::Reload() { ReadValues(); Settings::Apply(); } void Config::Save() { SaveValues(); }