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Author SHA1 Message Date
bunnei
d9ee5b874c
Merge pull request #2349 from lioncash/surface
yuzu/debugger/graphics/graphics_surface: General cleanup
2019-04-05 23:33:45 -04:00
bunnei
8a1bcc3d30
Merge pull request #2351 from lioncash/macro
video_core/macro_interpreter: Simplify GetRegister()
2019-04-05 23:32:26 -04:00
Lioncash
00e7190e29 video_core/macro_interpreter: Remove assertion within FetchParameter()
We can just use .at(), which essentially does the same thing, but with
less code.
2019-04-05 22:56:58 -04:00
Lioncash
1efdb4897e video_core/macro_interpreter: Simplify GetRegister()
Given we already ensure nothing can set the zeroth register in
SetRegister(), we don't need to check if the index is zero and special
case it. We can just access the register normally, since it's already
going to be zero.

We can also replace the assertion with .at() to perform the equivalent
behavior inline as part of the API.
2019-04-05 22:55:13 -04:00
Lioncash
c13fbe6a41 video_core/memory_manager: Make Read() a const qualified member function
Given this doesn't actually alter internal state, this can be made a
const member function.
2019-04-05 20:30:48 -04:00
Lioncash
76ef6e5c2b video_core/memory_manager: Make ReadBlock() a const qualifier member function
Now, since we have a const qualified variant of GetPointer(), we can put
it to use in ReadBlock() to retrieve the source pointer that is passed
into memcpy.

Now block reading may be done from a const context.
2019-04-05 20:28:44 -04:00
Lioncash
34510bcda8 video_core/memory_manager: Add a const qualified variant of GetPointer()
Allows retrieving read-only pointers from a const context externally.
2019-04-05 20:25:28 -04:00
Lioncash
085b388a7a video_core/memory_manager: Make FindFreeRegion() a const member function
This doesn't modify internal state, so it can be made a const member
function.
2019-04-05 20:22:55 -04:00
Lioncash
9dec087fca video_core/memory_manager: Make GpuToCpuAddress() a const member function
This doesn't modify any internal state, so it can be made a const member
function to allow its use in const contexts.
2019-04-05 20:18:29 -04:00
Lioncash
c0e320ad0d yuzu/debugger/graphics_surface: Display error messages for file I/O errors 2019-04-05 19:54:53 -04:00
Lioncash
845607481c yuzu/debugger/graphics_surface: Tidy up SaveSurface
- Use QStringLiteral where applicable.

- Use const where applicable

- Remove unnecessary precondition check (we already assert the pixbuf
  being non null)
2019-04-05 19:33:00 -04:00
Lioncash
bbeb859122 yuzu/debugger/graphics_surface: Clean up connection overload deduction
We can utilize qOverload with the signal connections to make the
function deducing a little less ugly.
2019-04-05 19:26:43 -04:00
Fernando Sahmkow
fc91e21206 Implement SyncPoint Register in the GPU. 2019-04-05 19:19:30 -04:00
Lioncash
9d296f8a35 yuzu/debugger/graphics_surface: Fill in missing surface format listings
Fills in the missing surface types that were marked as unknown. The
order corresponds with the TextureFormat enum within
video_core/texture.h.

We also don't need to all of these strings as translatable (only the
first string, as it's an English word).
2019-04-05 19:09:56 -04:00
Lioncash
30ce9b2b5c video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor
Since c5d41fd812 callback parameters were
changed to use an s64 to represent late cycles instead of an int, so
this was causing a truncation warning to occur here. Changing it to s64
is sufficient to silence the warning.
2019-04-05 18:37:37 -04:00
Lioncash
22f02076c6 video_core/engines: Make memory manager members private
These aren't used externally by anything, so they can be made private
data members.
2019-04-05 18:26:43 -04:00
Lioncash
26223f8124 video_core/engines: Remove unnecessary inclusions where applicable
Replaces header inclusions with forward declarations where applicable
and also removes unused headers within the cpp file. This reduces a few
more dependencies on core/memory.h
2019-04-05 18:26:32 -04:00
Lioncash
5dfcf7cf26 hle/result: Remove unnecessary bitfield entry for ResultCode
This is a hold over from the 3DS error codes in Citra.
2019-04-05 16:34:34 -04:00
Lioncash
37b23efece file_sys/program_metadata: Remove obsolete TODOs
BitField has been trivially copyable since
e99a148628, so we can eliminate these
TODO comments and use ReadObject() directly instead of memcpying the
data.
2019-04-05 15:57:47 -04:00
Lioncash
93b84e9308 common/multi_level_queue: Silence truncation warning in iterator operator++ 2019-04-05 15:35:46 -04:00
Lioncash
33db37e669 common/bit_util: Make CountLeading/CountTrailing functions have the same return types
Makes the return type consistently uniform (like the intrinsics we're
wrapping). This also conveniently silences a truncation warning within
the kernel multi_level_queue.
2019-04-05 15:29:40 -04:00
Lioncash
a1868286b0 file_sys/nca_metadata: Remove unnecessary comparison operators for TitleType
enum class elements from the same enum can already be compared against
one another without the need for explicitly defined comparison
operators.
2019-04-05 15:20:07 -04:00
Lioncash
28e36de56f file_sys/fsmitm_romfsbuild: Utilize a string_view in romfs_calc_path_hash()
The given string instance doesn't need to be copied entirely, we can
just use a view instead.
2019-04-05 15:12:20 -04:00
Lioncash
c05c8a7a06 service/fsp_srv: Don't pass SaveDataDescriptor instances by value.
Passing around a 64 byte data struct by value is kind of wasteful,
instead pass a reference to the struct.
2019-04-05 11:04:01 -04:00
Lioncash
d0ed3ff4b7 service/fsp_srv: Remove unnecessary unknown member in OpenSaveDataFileSystem
The unknown member here is actually padding due to being passed as a
struct. We can do the same, and remove the need to pop a padding word.
2019-04-05 11:04:01 -04:00
Lioncash
d9ee58a3b5 service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
I realized that I updated the documentation on SwitchBrew a while ago,
but never actually updated the structs within yuzu.
2019-04-05 11:03:53 -04:00
bunnei
d6b7195192
Merge pull request #2338 from lioncash/fs
filesystem: Use a std::string_view in OpenFile()
2019-04-05 10:52:54 -04:00
bunnei
66be5150d6
Merge pull request #2282 from bunnei/gpu-asynch-v2
gpu_thread: Improve synchronization by using CoreTiming.
2019-04-04 22:38:04 -04:00
bunnei
7c1af3aa10
Merge pull request #2292 from lioncash/nacp
file_sys/control_metadata: Amend naming of members
2019-04-04 22:37:42 -04:00
bunnei
e6a9459b04
Merge pull request #2335 from lioncash/service-unused
hle/service: Resolve unused variable warnings
2019-04-04 22:36:57 -04:00
bunnei
f7d6e08688
Merge pull request #2336 from ReinUsesLisp/txq
gl_shader_decompiler: Fix TXQ types
2019-04-04 22:36:19 -04:00
bunnei
9959c95966
Merge pull request #2331 from lioncash/cache
yuzu/main: Minor adjustments to OnTransferableShaderCacheOpenFile()
2019-04-04 22:35:53 -04:00
bunnei
8502cda17a
Merge pull request #2333 from lioncash/video-include
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 22:35:24 -04:00
Lioncash
15e0c4c4ec filesystem: Use a std::string_view in OpenFile()
Rather than make a full copy of the path, we can just use a string view
and truncate the viewed portion of the string instead of creating a totally
new truncated string.
2019-04-04 20:59:00 -04:00
Lioncash
52746ed8dc gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
Temporal generally indicates a relation to time, but this is just
creating a temporary, so this isn't really an accurate name for what the
function is actually doing.
2019-04-04 19:35:04 -04:00
ReinUsesLisp
88a3c05b7b gl_shader_decompiler: Fix TXQ types
TXQ returns integer types. Shaders usually do:

R0 = TXQ(); // => int
R0 = static_cast<float>(R0);

If we don't treat it as an integer, it will cast a binary float value as
float - resulting in a corrupted number.
2019-04-04 20:07:11 -03:00
Lioncash
7f506be2ee hle/service: Resolve unused variable warnings
In several places, we have request parsers where there's nothing to
really parse, simply because the HLE function in question operates on
buffers. In these cases we can just remove these instances altogether.

In the other cases, we can retrieve the relevant members from the parser
and at least log them out, giving them some use.
2019-04-04 13:18:09 -04:00
Lioncash
5b0a9f8ba8 core: Add missing override specifiers where applicable
Applies the override specifier where applicable. In the case of
destructors that are  defaulted in their definition, they can
simply be removed.

This also removes the unnecessary inclusions being done in audin_u and
audrec_u, given their close proximity.
2019-04-04 12:19:44 -04:00
Lioncash
3fd5998d84 video_core/renderer_opengl: Remove unnecessary includes
Quite a few unused includes have built up over time, particularly on
core/memory.h. Removing these includes means the source files including
those files will no longer need to be rebuilt if they're changed, making
compilation slightly faster in this scenario.
2019-04-04 12:00:46 -04:00
Lioncash
e8f3d85ea5 yuzu/main: Remove unnecessary includes
While we're at it, don't use <QtGui> and <QtWidgets> and instead include
exactly which headers we actually need.
2019-04-04 11:29:19 -04:00
Lioncash
e5bb07a973 yuzu/main: Use QStringLiteral where applicable within OnTransferableShaderCacheOpenFile()
Allows these strings to have no allocation cost when used at runtime.
2019-04-04 00:12:55 -04:00
Lioncash
5ba5f82082 yuzu/main: Tidy up the error dialog string in OnTransferableShaderCacheOpenFile()
Rather than scream that the file doesn't exist, we can clearly state
what specifically doesn't exist, to avoid ambiguity, and make it easier
to understand for non-primary English speakers/readers.
2019-04-04 00:12:04 -04:00
Lioncash
3f8c9b25d8 yuzu/main: Remove unnecessary string concatenation in OnTransferableShaderCacheOpenFile()
We can just make the trailing portion of the string part of the
formatting, getting rid of the need to make another temporary string.
2019-04-03 23:58:58 -04:00
Lioncash
872d480c60 yuzu/main: Make open_target a QString
Simplifies the amount of string conversions necessary. We also don't
need to log out what occurs here.
2019-04-03 23:55:57 -04:00
Lioncash
ba4e1adda1 yuzu/main: Use static variant of QFile's exists()
There's no need to construct a QFile instance just to check for its
existence.
2019-04-03 23:53:31 -04:00
Lioncash
0e2f617abc common/lz4_compression: Remove #pragma once directive from the cpp file
Introduced within 798d76f4c7, this only
really has an effect within header files.

Silences a -Wpragma-once-outside-header warning with clang.
2019-04-03 22:07:04 -04:00
bunnei
acde8d3f68
Merge pull request #2328 from lioncash/transfer
service/am: Correct behavior of CreateTransferMemoryStorage()
2019-04-03 21:54:32 -04:00
bunnei
a56c4ac91b
Merge pull request #2095 from FreddyFunk/open-transferable-shader-cache
frontend: Open transferable shader cache for a selected game in the gamelist
2019-04-03 21:51:50 -04:00
bunnei
d6374b2522
Merge pull request #2093 from FreddyFunk/disk-cache-better-compression
Better LZ4 compression utilization for the disk based shader cache and the yuzu build system
2019-04-03 21:50:29 -04:00
bunnei
d7438d067f
Merge pull request #2299 from lioncash/maxwell
gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs()
2019-04-03 21:47:48 -04:00
bunnei
a655b59cef
Merge pull request #2324 from lioncash/enum-unused
kernel/object: Remove unused handle type entry
2019-04-03 21:47:09 -04:00
Lioncash
a973271b8c file_sys/control_metadata: Amend naming of members
Quite a bit of these were out of sync with Switchbrew (and in some cases
entirely wrong). While we're at it, also expand the section of named
members. A segment within the control metadata is used to specify
maximum values for the user, device, and cache storage max sizes and
journal sizes.

These appear to be generally used by the am service (e.g. in
CreateCacheStorage, etc).
2019-04-03 21:18:12 -04:00
Lioncash
c39c8e6982 kernel/svc: Properly sanitize mutex address in WaitProcessWideKeyAtomic
We need to be checking whether or not the given address is within the
kernel address space or if the given address isn't word-aligned and bail
in these scenarios instead of trashing any kernel state.
2019-04-03 20:25:41 -04:00
ReinUsesLisp
78bd66d037 gl_state: Rework to enable individual applies 2019-04-03 20:26:27 -03:00
Lioncash
ea8f633dc0 service/am: Correct behavior of CreateTransferMemoryStorage()
For whatever reason, shared memory was being used here instead of
transfer memory, which (quite clearly) will not work based off the name
of the function.

This corrects this wonky usage of shared memory.
2019-04-03 17:49:21 -04:00
Lioncash
140cd5e209 kernel/transfer_memory: Add accessors to data and sizes
Also amend erroneous use of size_t. We should be using u64 here.
2019-04-03 17:49:16 -04:00
ReinUsesLisp
06c1f75f21 gl_shader_decompiler: Return early when an operation is invalid 2019-04-03 16:02:09 -03:00
bunnei
a6d5ff05dc
Merge pull request #2294 from lioncash/fatal
service/am: Implement EnterFatalSection/LeaveFatalSection
2019-04-03 12:12:07 -04:00
bunnei
908f24eb88
Merge pull request #2323 from lioncash/include
yuzu/debugger/profiler: Remove unnecessary includes
2019-04-03 12:08:16 -04:00
bunnei
7931a68d4e
Merge pull request #2302 from ReinUsesLisp/vk-swapchain
vk_swapchain: Implement a swapchain manager
2019-04-03 11:50:05 -04:00
bunnei
580e3564c9
Merge pull request #2305 from lioncash/shared
kernel/shared_memory: Sanitize supplied size when unmapping
2019-04-03 11:48:11 -04:00
bunnei
74a4a50470
Merge pull request #2314 from lioncash/const
kernel/thread: Minor interface cleanup
2019-04-03 11:46:17 -04:00
Lioncash
65ae1ac4e5 yuzu/applets/software_keyboard: Use QDialogButtonBox standard buttons instead of custom buttons
Like the previous change, this allows Qt to handle proper translations
of the UI buttons, rather than us needing to handle it.
2019-04-03 11:17:10 -04:00
Lioncash
a504bad3fb yuzu/applets/profile_select: Use QDialogButtonBox standard buttons instead of custom buttons
Makes for shorter code, while also not requiring the buttons to be
directly translated, they'll be handled by Qt itself.
2019-04-03 11:15:54 -04:00
Lioncash
a074363a5d kernel/server_session: Provide a GetName() override
Given server sessions can be given a name, we should allow retrieving
it instead of using the default implementation of GetName(), which would
just return "[UNKNOWN KERNEL OBJECT]".
2019-04-03 10:39:06 -04:00
Lioncash
7ccb0b16cd kernel/object: Remove unused handle type entry
The AddressArbiter type isn't actually used, given the arbiter itself
isn't a direct kernel object (or object that implements the wait object
facilities).

Given this, we can remove the enum entry entirely.
2019-04-03 10:24:32 -04:00
Lioncash
6b629f4816 yuzu/debugger/profiler: Remove unnecessary includes
Moves includes into the cpp file where necessary. This way,
microprofile-related stuff isn't dumped into other UI-related code when
the dialog header gets included.
2019-04-03 10:07:12 -04:00
bunnei
e796351a0d
Merge pull request #2270 from lioncash/plist
kernel/svc: Implement svcGetProcessList and svcGetThreadList
2019-04-02 21:40:39 -04:00
bunnei
57279e1981
Merge pull request #2313 from lioncash/reslimit
kernel/resource_limit: Remove the name member from resource limits
2019-04-02 16:03:54 -04:00
Lioncash
28719ee3b4 kernel/svc: Implement svcGetThreadList
Similarly like svcGetProcessList, this retrieves the list of threads
from the current process. In the kernel itself, a process instance
maintains a list of threads, which are used within this function.

Threads are registered to a process' thread list at thread
initialization, and unregistered from the list upon thread destruction
(if said thread has a non-null owning process).

We assert on the debug event case, as we currently don't implement
kernel debug objects.
2019-04-02 00:48:40 -04:00
Lioncash
cb2bce8006 kernel/svc: Implement svcGetProcessList
This service function simply copies out a specified number of kernel
process IDs, while simultaneously reporting the total number of
processes.
2019-04-02 00:47:14 -04:00
ReinUsesLisp
592a24ae53 process: Fix up compilation 2019-04-02 01:44:32 -03:00
bunnei
29df6bbbd3
Merge pull request #2281 from lioncash/memory
kernel/codeset: Make CodeSet's memory data member a regular std::vector
2019-04-01 22:20:05 -04:00
bunnei
4555b63750 gpu_thread: Improve synchronization by using CoreTiming. 2019-04-01 21:32:39 -04:00
Lioncash
4366241739 kernel/thread: Make AllWaitObjectsReady() a const qualified member function
Now that ShouldWait() is a const qualified member function, this one can
be made const qualified as well, since it can handle passing a const
qualified this pointer to ShouldWait().
2019-04-01 18:23:50 -04:00
Lioncash
20cc0b8d3c kernel/wait_object: Make ShouldWait() take thread members by pointer-to-const
Given this is intended as a querying function, it doesn't make sense to
allow the implementer to modify the state of the given thread.
2019-04-01 18:19:45 -04:00
Lioncash
2d70c30fb2 kernel/thread: Avoid sign conversion within GetCommandBufferAddress()
Previously this was performing a u64 + int sign conversion. When dealing
with addresses, we should generally be keeping the arithmetic in the
same signedness type.

This also gets rid of the static lifetime of the constant, as there's no
need to make a trivial type like this potentially live for the entire
duration of the program.
2019-04-01 17:59:45 -04:00
Lioncash
26d0381161 kernel/thread: Make parameter of GetWaitObjectIndex() const qualified
The pointed to member is never actually modified, so it can be made
const.
2019-04-01 17:48:33 -04:00
Lioncash
d09e98f566 kernel/resource_limit: Remove the name member from resource limits
This doesn't really provide any benefit to the resource limit interface.
There's no way for callers to any of the service functions for resource
limits to provide a custom name, so all created instances of resource
limits other than the system resource limit would have a name of
"Unknown".

The system resource limit itself is already trivially identifiable from
its limit values, so there's no real need to take up space in the object to
identify one object meaningfully out of N total objects.
2019-04-01 16:49:28 -04:00
bunnei
62860dc0b0
Merge pull request #2301 from FearlessTobi/remove-amiibo-setting
core/yuzu: Remove enable_nfc setting
2019-04-01 15:02:08 -04:00
Lioncash
781ab8407b general: Use deducation guides for std::lock_guard and std::unique_lock
Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
2019-04-01 12:53:47 -04:00
ReinUsesLisp
38658b38b4 gl_shader_decompiler: Hide local definitions inside an anonymous namespace 2019-03-31 00:26:34 -03:00
Mat M
da02946f4f
shader_ir/decode: Silent implicit sign conversion warning
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-03-31 00:12:54 -03:00
bunnei
d9b7bc4474
Merge pull request #2304 from lioncash/memsize
kernel/process: Report total physical memory used to svcGetInfo slightly better
2019-03-30 20:11:17 -04:00
bunnei
a89266bc5e
Merge pull request #2303 from lioncash/thread
common/thread: Remove unused functions
2019-03-30 20:10:32 -04:00
bunnei
1960164055
Merge pull request #2297 from lioncash/reorder
video_core: Amend constructor initializer list order where applicable
2019-03-30 20:00:26 -04:00
bunnei
e199d1e14f
Merge pull request #2298 from lioncash/variable
video_core/{gl_rasterizer, gpu_thread}: Remove unused class variables where applicable
2019-03-30 19:59:45 -04:00
bunnei
ba3d95e550
Merge pull request #2308 from lioncash/deduction
kernel/scheduler: Minor tidying up
2019-03-30 19:59:10 -04:00
Lioncash
824b8e4086 kernel/scheduler: Remove unused parameter to AddThread()
This was made unused in b404fcdf14, but
the parameter itself wasn't removed.
2019-03-30 05:29:33 -04:00
Lioncash
cb805f45ae kernel/scheduler: Use deduction guides on mutex locks
Since C++17, we no longer need to explicitly specify the type of the
mutex within the lock_guard. The type system can now deduce these with
deduction guides.
2019-03-30 05:28:43 -04:00
Lioncash
4b33a346ed service/fatal: Mark local variables as const where applicable 2019-03-30 03:06:23 -04:00
Lioncash
11505d3d9f service/fatal: Remove unnecessary semicolon
Resolves a -Wextra-semi warning.
2019-03-30 03:04:16 -04:00
Lioncash
cc737e5832 service/fatal: Name FatalInfo structure members
Based off RE, most of these structure members are register values, which
makes, sense given this service is used to convey fatal errors.

One member indicates the program entry point address, one is a set of
bit flags used to determine which registers to print, and one member
indicates the architecture type.

The only member that still isn't determined is the final member within
the data structure.
2019-03-30 03:01:20 -04:00
ReinUsesLisp
e8abe4b77c gl_shader_decompiler: Add AOFFI backing implementation 2019-03-30 02:55:18 -03:00
ReinUsesLisp
cb68ce7c2f shader_ir/decode: Implement AOFFI for TEX and TLD4 2019-03-30 02:53:29 -03:00
ReinUsesLisp
cf4ecc1945 shader_ir: Implement immediate register tracking 2019-03-30 02:53:16 -03:00
Lioncash
108be41316 kernel/shared_memory: Remove unused core/memory.h include
Nothing from this header is used, so we can remove this include, getting
rid of a dependency on it.
2019-03-29 18:16:22 -04:00
Lioncash
c6147a439d kernel/shared_memory: Sanitize supplied size when unmapping
The kernel makes sure that the given size to unmap is always the same
size as the entire region managed by the shared memory instance,
otherwise it returns an error code signifying an invalid size.

This is similarly done for transfer memory (which we already check for).
2019-03-29 18:16:19 -04:00
Lioncash
394095438a common/thread: Remove unused functions
Many of these functions are carried over from Dolphin (where they aren't
used anymore). Given these have no use (and we really shouldn't be
screwing around with OS-specific thread scheduler handling from the
emulator, these can be removed.

The function for setting the thread name is left, however, since it can
have debugging utility usages.
2019-03-29 13:26:21 -04:00
unknown
b4857e326f common/zstd_compression: simplify decompression interface 2019-03-29 18:22:08 +01:00