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24 commits

Author SHA1 Message Date
Billy Laws
d8fc3f403b audio: Interpolate system manager sample count using host sink sample info
This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup.
2023-03-26 22:48:57 +01:00
liamwhite
6d77de96da
Merge pull request #9796 from liamwhite/current
general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
arades79
683019878f remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
45e13b03f3 add static lifetime to constexpr values to force compile time evaluation where possible
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
Liam
ceda2d280e general: rename CurrentProcess to ApplicationProcess 2023-02-13 19:03:12 -05:00
Narr the Reg
7c0dcea96c audio: cubeb: Fix yuzu crashing when it test for latency 2023-02-09 19:38:03 -06:00
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
bunnei
8fd4e44014 audio_core: sink_stream: Hold the suspend lock when process is stalled.
- Prevents us from clashing with other callers trying to un/stall.
2022-11-29 20:32:06 -08:00
Liam
9737615948 general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
lat9nq
4b773b15a6 sdl2_sink: Inline variable init into if condition
Co-authored-by: Mai <mathew1800@gmail.com>
2022-10-16 21:36:40 -04:00
lat9nq
9fe077635e sdl2_sink: Distinguish between capture and non-capture device names
The function prototype appears to care whether we are loading capture
devices or not, and SDL_GetAudioDeviceName has a parameter to use it,
but for some reason it isn't.

This puts `capture` where it goes.
2022-10-16 03:15:54 -04:00
lat9nq
5c7eef3756 sdl2_sink: Check for null string when loading SDL audio devices
Attempting to place a null string into a vector of strings causes an
error that closes the application.

Don't.
2022-10-16 03:14:52 -04:00
Narr the Reg
d2170075e6 audio_core: Revert sink name to sdl2 2022-10-14 10:59:33 -05:00
Kelebek1
8c9e238a7b Choose the SDL audio backend when Cubeb reports too high of a latency 2022-10-09 13:47:59 +01:00
Kelebek1
56b8a9ba6e Do not try to pause core timing from the audio thread when using single-core 2022-09-22 01:23:57 +01:00
Lioncash
d5d6322640 sink_stream: Mark GetQueueSize as const 2022-09-16 10:00:52 -04:00
bunnei
e85bda5f31
Merge pull request #8878 from Kelebek1/remove_pause
Remove pause callbacks from coretiming
2022-09-15 13:50:13 -07:00
Lioncash
2c91fbf7f1 audio_core: Amend documentation tags
Resolves a wackload of -Wdocumentation warnings due to mismatching tags
and whatnot.
2022-09-15 09:47:23 -04:00
Kelebek1
e93e898df5 Remove pause callbacks from coretiming 2022-09-13 13:20:35 +01:00
Kelebek1
1deecc6f70 Remove a pragma once from a cpp file 2022-09-12 19:27:11 +01:00
Kelebek1
2129d040a5 Don't stall with nvdec 2022-09-04 05:41:06 +01:00
Kelebek1
ea9ff71725 Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 2022-09-02 04:43:04 +01:00
Kelebek1
85c9e31791 Do some log memes to help perceived volume 2022-08-12 19:59:09 +01:00
Kelebek1
458da8a948 Project Andio 2022-07-22 01:11:32 +01:00