Morph
99ceb03a1c
general: Convert source file copyright comments over to SPDX
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
ameerj
574a2c4b77
shader_recompiler: Reduce unused includes
2022-03-20 02:25:08 -04:00
ameerj
7105204a7e
emit_spirv: Reduce emit_spirv.h include overhead
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emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
2021-12-05 18:11:19 -05:00
ameerj
d52bacf6f0
spirv/convert: Catch more signed operations oversights
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The sign bit on integers of size < 32 was not properly preserved in casts
2021-07-22 21:51:35 -04:00
ReinUsesLisp
8554a644df
spirv/convert: Catch more broken signed operations on Nvidia OpenGL
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BitCast U32 to S32 before converting to float on drivers with broken
signed operations.
2021-07-22 21:51:35 -04:00
ReinUsesLisp
bed090807a
Move SPIR-V emission functions to their own header
2021-07-22 21:51:30 -04:00
ReinUsesLisp
7b03b97118
spirv: Implement int8 and int16 conversion fallbacks
2021-07-22 21:51:29 -04:00
ReinUsesLisp
f91859efd2
shader: Implement I2F
2021-07-22 21:51:23 -04:00
ReinUsesLisp
ab46371247
shader: Initial support for textures and TEX
2021-07-22 21:51:23 -04:00
ReinUsesLisp
4006929c98
shader: Implement HADD2
2021-07-22 21:51:23 -04:00
ReinUsesLisp
6db69990da
spirv: Add lower fp16 to fp32 pass
2021-07-22 21:51:22 -04:00