Morph
70499b8cbd
configure_input_player: Fixes motion mapping using ConfigureButtonClick
2020-09-18 03:56:31 -04:00
Morph
65d9def873
configure_input_player: Re-add "Clear" context menu option
...
The context menu was removed in Mjölnir Part 1 as part of the input rewrite as we were unaware of it's usage statistics.
However, as this was the only way to clear the inputs of individual buttons, this PR will re-add it back in.
2020-09-17 21:57:06 -04:00
bunnei
3f6d83b27c
Merge pull request #4594 from german77/MotionHID
...
hid/configuration: Implement motion controls to HID
2020-09-17 12:39:01 -07:00
Lioncash
e0dd440b1f
crypto/key_manager: Remove dependency on the global system accessor
...
We can supply the content provider as an argument instead of hardcoding
a global accessor in the implementation.
2020-09-14 16:49:59 -04:00
bunnei
03179ecafe
Merge pull request #4597 from Morph1984/mjolnir-p2
...
Project Mjölnir: Part 2 - Controller Applet
2020-09-10 19:28:23 -04:00
bunnei
41b8ecdeb6
Merge pull request #4608 from lioncash/sign3
...
configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
2020-09-10 13:56:16 -04:00
Rodrigo Locatti
663ea382da
Merge pull request #4633 from ReinUsesLisp/gpu-init
...
video_core: Remove all Core::System references in renderer
2020-09-10 02:28:54 +00:00
bunnei
841b295ad0
Merge pull request #4606 from lioncash/constexpr
...
game_list_p: Mark some constants as constexpr
2020-09-06 23:19:38 -04:00
ReinUsesLisp
9e87193725
video_core: Remove all Core::System references in renderer
...
Now that the GPU is initialized when video backends are initialized,
it's no longer needed to query components once the game is running: it
can be done when yuzu is booting.
This allows us to pass components between constructors and in the
process remove all Core::System references in the video backend.
2020-09-06 05:28:48 -03:00
Morph
5b6268d26a
configure_input: Hook up the motion button and checkbox
...
This allows toggling motion on or off, and allows access to the motion configuration.
Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
2020-09-05 09:46:34 -04:00
german
6ee8eab670
Add cemu hook changes related to PR #4609
2020-09-04 21:48:13 -05:00
Morph
8e18b61972
configure_input_player: Show/hide motion buttons based on the controller
2020-09-04 21:48:13 -05:00
german
ff679f3d17
Include HID and configuration changes related to motion
2020-09-04 21:48:03 -05:00
Morph
b65456b958
applets/controller: Resolve several compiler warnings
...
Resolves -Wsign-compare and -Wunused-variable
2020-09-04 12:23:26 -04:00
Morph
076e4d44c3
Address feedback
2020-09-04 12:23:25 -04:00
Morph
1ec71b6ea0
clang-format
2020-09-04 12:23:25 -04:00
Morph
6597b3817c
main: Apply settings after applet configuration is complete.
2020-09-04 12:23:25 -04:00
Morph
72b2f5d34f
applets/controller: Load configuration prior to setting up connections
...
This avoids unintentionally changing the states of elements while loading them in.
2020-09-04 12:23:25 -04:00
Morph
aeec0f8a38
applets/controller: Make 8 a static constexpr value of NUM_PLAYERS
...
Avoids repetitive usages of the int literal '8' or calls to player_widgets.size()
2020-09-04 12:23:25 -04:00
Morph
5ce3015945
applets/controller: Implement "Explain Text"
...
"Explain Text" is additional text that is shown for each player in the controller applet.
2020-09-04 12:23:25 -04:00
Morph
5219615418
Project Mjölnir: Part 2 - Controller Applet
...
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
lat9nq
0914e84014
main: Use three dots to complete the ellipsis
...
Fixes a typo in the UI file. An ellipsis has 3 dots.
2020-09-02 15:23:15 -04:00
bunnei
3dcccabd1d
Merge pull request #4382 from FearlessTobi/port-udp-config
...
yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
bunnei
37faf24c3f
Merge pull request #4605 from lioncash/copy3
...
bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
2020-08-29 23:22:39 -04:00
FearlessTobi
d1e1ea0fef
Address second batch of reviews
2020-08-30 00:43:25 +02:00
Lioncash
92c162126b
configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
...
Prevents sign mismatch warnings in the loop conditionals.
2020-08-29 16:43:12 -04:00
FearlessTobi
0aa6ec4276
Reolve reorder warning
2020-08-29 22:06:47 +02:00
FearlessTobi
d176feffad
Address review comments and fix code compilation
2020-08-29 20:56:51 +02:00
Lioncash
1aba91e993
bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
...
The list of points is returned by const reference, so we don't need to
make a copy of every element in the list.
2020-08-29 14:33:10 -04:00
Lioncash
fae65d8a72
game_list_p: Avoid string churn in GameListItemPath data()
2020-08-29 14:30:49 -04:00
Lioncash
cde658cb27
game_list_p: Mark some constants as constexpr
...
Consistency change with how we mark constants in the rest of the
codebase.
2020-08-29 14:23:41 -04:00
FearlessTobi
e6bd1fd1b8
yuzu: Add motion and touch configuration
2020-08-29 18:56:34 +02:00
LC
ce43139eb7
Merge pull request #4604 from lioncash/lifetime
...
yuzu/main: Amend lifetime issues with InputSubsystem
2020-08-29 01:33:29 -04:00
Lioncash
bcd3c79eca
yuzu/main: Amend lifetime issues with InputSubsystem
...
Due to the way Qt performs destruction of parent/child widgets, we need
to make the lifetime of the input subsystem shared across the main
window and the render window.
2020-08-29 00:58:11 -04:00
Morph
403e36fab2
yuzu/configuration: Fix index out of bounds for default_analogs
2020-08-29 00:24:47 -04:00
Lioncash
9e1b0af259
input_common: Eliminate most global state
...
Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.
This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
Morph
f5f30781ae
configure_input_player: Fix modifier scale button mapping
2020-08-26 02:32:32 -04:00
Morph
1bd70d73c0
configuration/input: Add support for mouse button clicks
...
Supports the Left, Right, Middle, Backward and Forward mouse buttons.
2020-08-26 02:32:32 -04:00
Morph
efa0b7a056
Address feedback
2020-08-26 02:32:32 -04:00
Morph
f0fac0c7fb
Project Mjölnir: Part 1
...
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
bunnei
66ac7cf730
Merge pull request #4541 from MerryMage/yolo
...
dynarmic: Add unsafe optimizations
2020-08-21 23:06:21 -04:00
Lioncash
f6bb905182
common/telemetry: Migrate namespace into the Common namespace
...
Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
2020-08-18 15:08:32 -04:00
bunnei
bea9ed2548
Merge pull request #4381 from Morph1984/fix-open-folder-installed-title
...
main: Fix Open Save/Mod Locations for installed titles
2020-08-18 12:54:06 -04:00
bunnei
00573fb2c9
Merge pull request #4532 from lioncash/object-name
...
configuration_shared: Simplify name lookup in highlighting functions
2020-08-18 00:45:02 -04:00
bunnei
56c6a5def8
Merge pull request #4535 from lioncash/fileutil
...
common/fileutil: Convert namespace to Common::FS
2020-08-17 22:35:30 -04:00
bunnei
3472c00b3b
Merge pull request #4540 from lioncash/tr3
...
configure_hotkeys: Don't translate empty strings
2020-08-17 12:24:58 -04:00
Rodrigo Locatti
d8a90e6536
Merge pull request #4531 from lioncash/overload
...
yuzu: Make use of qOverload where applicable
2020-08-17 04:13:14 -03:00
David
cbaf1bc711
Merge pull request #4443 from ameerj/vk-async-shaders
...
vulkan_renderer: Async shader/graphics pipeline compilation
2020-08-17 15:06:11 +10:00
bunnei
bbb5623f52
Merge pull request #4515 from lat9nq/pgs-menubar-config
...
main: Add an option to modify the currrent game's configuration
2020-08-17 01:03:39 -04:00
ameerj
31a76410e8
Address feedback, add shader compile notifier, update setting text
2020-08-16 12:02:22 -04:00