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157 commits

Author SHA1 Message Date
Subv
fd95b6ee26 Kernel: Remove Thread::wait_objects_index and use wait_objects to hold all the objects that a thread is waiting on. 2017-01-05 09:40:14 -05:00
Subv
cef5f45de2 Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:

THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.

THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
2017-01-04 15:58:50 -05:00
Subv
d3ff5b91e1 Kernel/Mutex: Propagate thread priority changes to other threads inheriting the priority via mutexes 2017-01-04 15:58:48 -05:00
Subv
7abf185390 Kernel/Mutex: Implemented priority inheritance.
The implementation is based on reverse engineering of the 3DS's kernel.

A mutex holder's priority will be temporarily boosted to the best priority among any threads that want to acquire any of its held mutexes.
When the holder releases the mutex, it's priority will be boosted to the best priority among the threads that want to acquire any of its remaining held mutexes.
2017-01-04 15:58:46 -05:00
Subv
e6a7723f2f Kernel: Object ShouldWait and Acquire calls now take a thread as a parameter.
This will be useful when implementing mutex priority inheritance.
2017-01-04 15:58:45 -05:00
bunnei
8b1e269e58 ThreadContext: Move from "core" to "arm_interface". 2016-12-22 00:27:49 -05:00
bunnei
e26fbfd1d7 core: Replace "AppCore" nomenclature with just "CPU". 2016-12-22 00:27:46 -05:00
bunnei
4fc8b8229e core: Remove HLE module, consolidate code & various cleanups. 2016-12-21 23:48:13 -05:00
bunnei
232ef55c1a core: Consolidate core and system state, remove system module & cleanups. 2016-12-21 23:29:13 -05:00
wwylele
5728e42634 Thread: remove the thread from the thread list when exiting 2016-12-17 19:23:52 +02:00
Subv
406907d570 Properly remove a thread from its wait_objects' waitlist when it is awoken by a timeout. 2016-12-10 13:29:31 -05:00
Subv
8634b8cb83 Threading: Reworked the way our scheduler works.
Threads will now be awakened when the objects they're waiting on are signaled, instead of repeating the WaitSynchronization call every now and then.

The scheduler is now called once after every SVC call, and once after a thread is awakened from sleep by its timeout callback.

This new implementation is based off reverse-engineering of the real kernel.

See https://gist.github.com/Subv/02f29bd9f1e5deb7aceea1e8f019c8f4 for a more detailed description of how the real kernel handles rescheduling.
2016-12-03 22:38:14 -05:00
Ricardo de Almeida Gonzaga
13d46f6820 Fix typos 2016-10-20 12:26:59 -02:00
wwylele
f69a543110 implement wait tree widget 2016-09-22 13:52:52 +08:00
Yuri Kunde Schlesner
84fbbe2629 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
396a8d91a4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
bunnei
05e120a4cc arm: ResetContext shouldn't be part of ARM_Interface. 2016-09-15 17:49:30 -04:00
Yuri Kunde Schlesner
de79b6fc48 Merge pull request #1869 from wwylele/dont-be-lazy
Switch context to the same thread if necessary
2016-06-28 21:03:52 -07:00
wwylele
7d56e88369 Thread: update timeout when rerunning WaitSynch 2016-06-04 09:27:16 +03:00
wwylele
81d3462a19 Switch context on the same thread if necessary 2016-05-30 07:34:53 +03:00
MerryMage
1ebaaf9bb1 Kernel/Thread: Remove use of Memory::GetPointer 2016-05-21 11:14:11 -05:00
Jannik Vogel
af37dd0d52 Set fpscr for new threads 2016-05-17 08:59:52 +02:00
bunnei
0d8bd3ba36 Merge pull request #1695 from Subv/tls_alloc
Kernel/Threads: Dynamically allocate the TLS region for threads.
2016-05-12 21:51:35 -04:00
Subv
d192fb066d Kernel/Threads: Dynamically allocate the TLS region for threads in the BASE region of the linear heap.
Each thread gets a 0x200-byte area from the 0x1000-sized page, when all 8 thread slots in a single page are used up, the kernel allocates a new page to hold another 8 entries.

This is consistent with what the real kernel does.
2016-05-07 10:18:47 -05:00
Lioncash
6b7ebb3f82 hle: Get rid of global access to g_reschedule
This shouldn't be directly exposed if there's already a partial API that operates on it.
We can just provide the rest of that API.
2016-03-21 02:57:12 -04:00
Subv
29032ce9b6 SVC: Fixed ArbitrateAddress to behave as it does on hardware.
This was verified with hwtests that i plan to upload later on.
2015-12-27 18:44:42 -05:00
Yuri Kunde Schlesner
84a22cb594 Kernel: Implement svcGetSystemInfo
This makes smealum/ctrulib@b96dd51d33 work
with Citra.
2015-11-30 19:49:44 -08:00
Rohit Nirmal
32391cffdd Silence -Wsign-compare warnings. 2015-10-06 22:16:15 -05:00
Yuri Kunde Schlesner
14eca982f4 Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
2015-08-16 01:03:48 -03:00
Lioncash
dfb424b6d1 dyncom: Rename armdefs.h to armstate.h 2015-07-25 22:10:44 -04:00
Subv
275aaeef9c Kernel/Scheduling: Clean up a thread's wait_objects when its scheduled.
They'll be reset if needed during the next svcWaitSynchronization call (if there's any pending)
2015-07-20 17:15:54 -05:00
Yuri Kunde Schlesner
dc39d06950 Ensure all kernel objects are released during shutdown
This commit fixes several kernel object leaks. The most severe of them
was threads not being removed from the private handle table used for
CoreTiming events. This resulted in Threads never being released, which
in turn held references to Process, causing CodeSets to never be freed
when loading other applications.
2015-07-17 02:24:13 -03:00
bunnei
71e8822d23 kernel: Fix svcWaitSynch to always acquire requested wait objects. 2015-06-16 22:34:39 -04:00
Emmanuel Gil Peyrot
b1503b2020 Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
bunnei
0b7d2941cf Kernel: Move reschedules from SVCs to actual mechanisms that reschedule. 2015-05-20 18:05:47 -04:00
Yuri Kunde Schlesner
7ada357b2d Memmap: Re-organize memory function in two files
memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
2015-05-15 00:04:38 -03:00
Lioncash
207087c856 thread: Fix a conditional check in Reschedule 2015-05-14 11:10:04 -04:00
bunnei
cb2b2071a8 Merge pull request #748 from Subv/tls_max
Core/Memory: Add TLS support for creating up to 300 threads
2015-05-11 23:32:28 -04:00
bunnei
ee8da4c356 Merge pull request #751 from yuriks/idle-thread
Thread: Remove the idle thread
2015-05-11 23:22:47 -04:00
bunnei
6e26d063a5 Merge pull request #757 from Subv/scheduling
Core/Scheduling: Prepare the new priority in the thread queue when svcSetPriority is called
2015-05-11 22:54:00 -04:00
Yuri Kunde Schlesner
4f7a055081 Thread: Remove the idle thread
Instead just use nullptr to represent no thread is active.
2015-05-11 22:39:39 -03:00
Subv
dda94e56dd Core/Memory: Add TLS support for creating up to 300 threads 2015-05-11 20:09:23 -05:00
Yuri Kunde Schlesner
820b97787c Merge pull request #750 from Subv/process_svc
Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread
2015-05-11 17:44:26 -07:00
Subv
dbc1320923 Core/Scheduling: Prepare the new priority in the thread queue when svcSetPriority is called 2015-05-11 19:38:10 -05:00
Subv
41f74a16fd Core/HLE: Implemented the SVCs GetProcessId and GetProcessIdOfThread 2015-05-11 09:15:10 -05:00
Yuri Kunde Schlesner
d16c2bd956 Thread: Correctly set main thread initial stack position 2015-05-11 05:08:47 -03:00
Subv
115ad8e16a fixup! Set the TLS address in the scheduler 2015-05-10 18:43:59 -05:00
Subv
000876858d Core/Memory: Give every emulated thread it's own TLS area.
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200.
This allows some games like Mario Kart 7 to continue further.
2015-05-10 18:35:37 -05:00