Narr the Reg
7d133fd37e
yuzu: Add modifiers for keyboard
2022-01-21 20:41:50 -06:00
v1993
d63d8bf7f9
Use Default Colorful theme by default outside of Windows
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On OSes with system-wide theming this allows yuzu to follow system style, regardless of its exact coloration, working well with both light and dark system themes. Dark /Colorful, on the other hand, forces dark theme regardless of user preferences set in system settings, making for a poor default.
Use Colorful variation to keep in line with icon style of patron-voted Dark Colorful.
2022-01-21 20:57:00 +03:00
bunnei
eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
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input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
Morph
78e233c460
uisettings: Add enumeration type for themes
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Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
gidoly
789af19c60
config: Change default theme to Dark Colorful
2022-01-17 02:41:53 -05:00
german77
9eab07f863
input_common: Reintroduce motion from mouse and use button names
2022-01-16 20:37:34 -06:00
bunnei
f1aa7ff893
Merge pull request #7690 from Morph1984/increase-file-limit-win
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yuzu: main: Increase the open file limit on Windows to 8192
2022-01-13 21:25:06 -08:00
bunnei
c65c651b6f
Merge pull request #7633 from german77/hotkeys
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yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00
Morph
36da4d1121
yuzu: main: Increase the open file limit on Windows to 8192
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This is a temporary solution for now to accommodate for mods containing more than 4096 files.
2022-01-09 21:33:58 -05:00
german77
873d26b335
yuzu: Use pad parameter to choose the correct controller
2022-01-07 16:56:36 -06:00
german77
72c8a94a6c
yuzu: Add controller hotkeys
2022-01-06 21:26:05 -06:00
lat9nq
62c13e8318
configure_per_game: Initialize tabs after loading custom configuration
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Changes tab initialization to happen after the configuration is loaded,
which means that it no longer happens as member initializers in the
ConfigurePerGame constructor. Removes the cluster of
??_tab->SetConfiguration's that I added earlier to get around this issue
initially.
Fixes a regression in #6774
2022-01-04 23:43:19 -05:00
bunnei
c68a0d17fc
Merge pull request #7251 from FernandoS27/shader-dump
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ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-03 17:56:30 -08:00
Fernando Sahmkow
f58ee3f15f
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-04 02:39:00 +01:00
bunnei
05b7b177f6
Merge pull request #7662 from german77/uistatus
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yuzu: Fix UI elements not updating correctly
2022-01-03 13:24:15 -08:00
german77
133f497f84
controller_applet: Only populate supported controllers
2022-01-01 21:42:17 -06:00
german77
a9ad983c13
yuzu: Fix UI elements not updating correctly
2022-01-01 17:57:43 -06:00
german77
9ee5c4ec56
core/hid: Fix controller type validation
2021-12-29 22:51:53 -06:00
liushuyu
14fc1bec17
main: reword inhibit reason
2021-12-22 02:33:01 -07:00
liushuyu
fa7abafa5f
main: fix wake lock in Flatpak ...
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... by using the XDP system
2021-12-22 02:27:09 -07:00
bunnei
6991d447d4
Merge pull request #7604 from ameerj/fullscreen-render-window
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main: Make separate render window fullscreen toggle on the monitor it resides in
2021-12-21 18:05:11 -08:00
bunnei
ee6d40d414
Merge pull request #7597 from bunnei/remove-global-lock
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core: hle: Remove global HLE lock.
2021-12-20 14:24:50 -08:00
ameerj
3074b2eb93
main: Refactor to reduce code duplication in ShowFullscreen()
2021-12-19 02:09:37 -05:00
ameerj
39bb6851e4
main: Make render window borderless fullscreen toggle on the monitor it resides in
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Toggling borderless fullscreen on the separate render window made it fullscreen on the monitor which the main yuzu window resided in.
This change allows the render window to go fullscreen on the monitor it resides in, independent of the main window location.
2021-12-19 02:08:48 -05:00
bunnei
77d06d5df0
Merge pull request #7570 from ameerj/favorites-expanded
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game_list: Add persistent setting for the favorites row expanded state
2021-12-17 16:09:05 -08:00
bunnei
c73841500a
core: hle: Remove global HLE lock.
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- This was added early on as a hack to protect against some concurrency issues.
- It's not clear that this serves any purpose anymore, and if it does, individual components should be fixed rather than using a global recursive mutex.
2021-12-17 16:05:51 -08:00
bunnei
e242f16986
Merge pull request #7532 from goldenx86/patch-3
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Update video core popup
2021-12-15 22:32:27 -08:00
Matías Locatti
333ccf23f8
Suggestions from CrusadingNinja
2021-12-16 02:57:45 -03:00
Matías Locatti
1cdddd17d2
Changed link
2021-12-16 02:40:30 -03:00
Wunkolo
44b3abdfc0
yuzu/main: Fix host memory byte units. GB to GiB
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I have `134850146304` bytes of ram and Yuzu was saying that I had `125.59 GB`
of ram. But `125.59` is actually the amount of gi**bi**bytes I have. In
gi**ga**bytes I would have `134.9`.
Additionally, I changed the `1024 / 1024 / 1024` here into the `_GiB`
user-literals that I added a while ago(#6519 ).
https://www.wolframalpha.com/input/?i=134850146304+bytes
2021-12-14 23:57:33 -08:00
Morph
96579e515a
qt_software_keyboard: Fix out of bounds array access
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We were unconditionally accessing the keyboard_buttons array, even if the bottom_osk_index was for the numberpad, leading to an out of bounds array access. Fix this by accessing the proper array for the current button when the index is for the numberpad.
2021-12-13 19:04:07 -05:00
ameerj
b64d28492a
game_list: Add persistent setting for the favorites row expanded state
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Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
Morph
9ba812485a
profiler: Use QWheelEvent position().toPoint()
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QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
Mai M
5b2cb22a04
Merge pull request #7506 from heinermann/focus_crash
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Fixed #7502
2021-12-07 18:28:16 -05:00
Matías Locatti
60bdedc7dd
main: Update video core popup
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Old version had formatting issues, and I want to provide an answer to the most common reason this pops up in the first place, outdated drivers.
2021-12-06 20:35:07 -05:00
Adam Heinermann
7220056974
Fixed #7502
2021-12-04 23:22:39 -08:00
german77
7fe455e42e
core/hid: Ensure only valid npad are connected
2021-12-04 23:20:18 -06:00
bunnei
a2fb5a13b2
Merge pull request #7489 from Morph1984/steady-clock
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general: Replace high_resolution_clock with steady_clock
2021-12-03 16:08:20 -08:00
german77
5ba7b11ba4
yuzu: Implement basic controller navigation
2021-12-02 15:17:44 -06:00
Morph
762b8ad448
general: Replace high_resolution_clock with steady_clock
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On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
Morph
b86fcf7c31
qt_controller: Make use of (Enable/Disable)AllControllerConfiguration
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This also moves the use of DisableConfiguration to the destructor.
2021-11-29 19:21:50 -05:00
Morph
410df5446e
general: Fix handheld typo
2021-11-29 17:22:59 -05:00
german77
dcc4685557
qt_controller: Fix input when the controller applet is ignored
2021-11-28 21:03:42 -06:00
german77
51df96b7c0
settings: Add debug setting to enable all controllers
2021-11-27 20:24:37 -06:00
Fernando S
564f105277
Merge pull request #7255 from german77/kraken
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Project Kraken: Input rewrite
2021-11-27 11:52:08 +01:00
german77
182cd9004f
config: Remove vibration configuration
2021-11-26 19:31:04 -06:00
german77
a4a0638bc8
applet/controller: Enable configuring mode while the applet is open
2021-11-26 18:55:28 -06:00
Narr the Reg
639402850a
input_common: Fully implement UDP controllers
2021-11-26 15:46:36 -06:00
bunnei
06ad463ec8
Merge pull request #7330 from MightyCreak/simplify-theme-selection
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Replace "Light" theme by "Default"
2021-11-25 01:52:48 -08:00
german77
e64ee99f00
yuzu: Fix TAS from rebase
2021-11-24 20:30:29 -06:00