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169 commits

Author SHA1 Message Date
Lioncash
a3f5e5605c core: Fix a few docstrings 2015-01-20 13:52:44 -05:00
Subv
9e2ae289b8 AddrArbiter: Implement arbitration types 3 and 4. 2015-01-13 14:49:26 -05:00
bunnei
542b0b0057 Merge pull request #466 from Subv/wake
Thread: Prevent waking a thread multiple times.
2015-01-11 13:39:23 -05:00
Subv
b68d51ed30 Thread: Prevent waking a thread multiple times.
If a thread was woken up by something, cancel the wakeup timeout.
2015-01-11 13:18:52 -05:00
Yuri Kunde Schlesner
8ad41775cc Kernel: Start using boost::intrusive_ptr for lifetime management 2015-01-09 19:43:52 -02:00
Yuri Kunde Schlesner
d751de7341 Kernel: Don't re-assign object's handle when duplicating one 2015-01-09 19:43:51 -02:00
Yuri Kunde Schlesner
78ea76e12f Thread: Fix nullptr access in a logging function 2015-01-09 04:02:28 -02:00
Yuri Kunde Schlesner
7f1557fbbd Thread: Rename thread_queue => thread_list 2015-01-09 04:02:17 -02:00
Yuri Kunde Schlesner
9bf8462b96 Thread: Reduce use of Handles and move some funcs to inside the class. 2015-01-09 04:02:15 -02:00
Yuri Kunde Schlesner
ba72208cd4 Kernel: Move Thread's definition to the header file 2015-01-09 03:51:55 -02:00
Yuri Kunde Schlesner
7b3452c730 Move ThreadContext to core/core.h and deal with the fallout 2015-01-09 03:51:55 -02:00
bunnei
d46f650036 Merge pull request #255 from Subv/cbranch_3
Implemented timers
2015-01-08 22:38:33 -05:00
Subv
07044651ef SVC: Implemented the Timer service calls. 2015-01-08 21:22:14 -05:00
Subv
dfc440785a SVC: Fixed SleepThread.
It will now properly wait the specified number of nanoseconds and then wake up the thread.
2015-01-08 18:39:12 -05:00
Subv
60a373a786 Threads: Use a dummy idle thread when no other are ready.
This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
2015-01-07 20:31:31 -05:00
Yuri Kunde Schlesner
122c2bb324 Common: Clean up ThreadQueueList
Replace all the C-style complicated buffer management with a std::deque.
In addition to making the code easier to understand it also adds support
for non-POD IdTypes.

Also clean the rest of the code to follow our code style.
2015-01-07 18:38:25 -02:00
bunnei
cc23269ff4 Merge pull request #407 from Subv/arbiter
AddressArbiter: Ported arbitration type 2 from 3dmoo.
2015-01-05 00:05:50 -05:00
Subv
ea80363cc2 Mutex: Add the calling thread to the waiting list when needed
This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-04 12:52:34 -05:00
Subv
0276a75f24 AddressArbiter: Ported arbitration type 2 from 3dmoo.
(Thanks 3dmoo!)
2015-01-03 12:09:11 -05:00
Yuri Kunde Schlesner
7e2903cb74 Kernel: New handle manager
This handle manager more closely mirrors the behaviour of the CTR-OS
one. In addition object ref-counts and support for DuplicateHandle have
been added.

Note that support for DuplicateHandle is still experimental, since parts
of the kernel still use Handles internally, which will likely cause
troubles if two different handles to the same object are used to e.g.
wait on a synchronization primitive.
2014-12-28 11:52:55 -02:00
Yuri Kunde Schlesner
23f2142009 Kernel: Replace GetStaticHandleType by HANDLE_TYPE constants 2014-12-28 11:52:53 -02:00
Yuri Kunde Schlesner
73fba22c01 Rename ObjectPool to HandleTable 2014-12-28 11:52:52 -02:00
bunnei
0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
bunnei
4fcdbed9f6 Thread: Wait current thread on svc_SleepThread
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20 23:20:19 -05:00
bunnei
2e5869c939 Merge pull request #316 from yuriks/thread-handle
Kernel: Implement support for current thread pseudo-handle
2014-12-20 16:36:01 -05:00
Chin
e795692614 Clean up some warnings 2014-12-20 10:03:36 -05:00
Yuri Kunde Schlesner
adee775f44 Kernel: Implement support for current thread pseudo-handle
This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
bunnei
7bae450379 Merge pull request #185 from purpasmart96/mem_perm
Kernel: Add missing permissions
2014-12-17 20:56:04 -05:00
Subv
ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Yuri Kunde Schlesner
ca67bb7945 HLE: Rename namespaces to match move & fix initialization order 2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner
c72ccfa6db HLE: Move kernel/archive.* to service/fs/ 2014-12-16 01:08:14 -02:00
Yuri Kunde Schlesner
e321decf98 Remove SyncRequest from K::Object and create a new K::Session type
This is a first step at fixing the conceptual insanity that is our
handling of service and IPC calls. For now, interfaces still directly
derived from Session because we don't have the infrastructure to do it
properly. (That is, Processes and scheduling them.)
2014-12-15 18:26:17 -02:00
Subv
ea95876431 Kernel/Semaphore: Small style change 2014-12-13 13:40:19 -05:00
Subv
effb181888 Kernel/Semaphores: Invert the available count checking.
Same semantics, idea by @yuriks
2014-12-13 13:40:18 -05:00
Subv
5e25986235 Kernel/Semaphores: Addressed some issues. 2014-12-13 13:40:16 -05:00
Subv
cc81a510e3 Semaphore: Removed an unneeded function 2014-12-13 13:40:15 -05:00
Subv
61434651d8 Semaphores: Addressed some style issues 2014-12-13 13:40:13 -05:00
Subv
abff4a7ee2 Semaphore: Implemented the initial_count parameter. 2014-12-13 13:40:12 -05:00
Subv
49b31badba SVC: Implemented ReleaseSemaphore.
This behavior was tested on hardware, however i'm still not sure what use the "initial_count" parameter has
2014-12-13 13:40:10 -05:00
Subv
82c84883a5 SVC: Implemented svcCreateSemaphore
ToDo: Implement svcReleaseSemaphore
* Some testing against hardware needed
2014-12-13 13:40:09 -05:00
Lioncash
cfc0ee9c60 kernel: Remove unused log arguments 2014-12-13 10:15:58 -05:00
Yuri Kunde Schlesner
0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
bunnei
3a75c8069e Merge pull request #256 from Subv/mutex
Kernel/Mutex: Properly lock the mutex when a thread enters it
2014-12-10 22:52:55 -05:00
bunnei
dd203f7068 Thread: Fixed to wait on address when in arbitration. 2014-12-08 19:44:10 -05:00
archshift
20d2ed0950 Make OpenDirectory fail if the directory doesn't exist
This is in line with what the hardware itself does.

It does this by splitting the initial directory opening into Directory.Open(), which will return false if a stat fails.
Then, Archive::OpenDirectory will return nullptr, and archive.cpp will return an error code .
2014-12-07 14:47:14 -08:00
Subv
bc318c464b Mutex: Remove some forward declarations
Moved Mutex::WaitSynchronization to the end of the file.
2014-12-07 15:57:28 -05:00
Subv
64128aa61a Mutex: Release all held mutexes when a thread exits. 2014-12-07 15:44:21 -05:00
Subv
e3c8e4901c Mutex: Properly lock the mutex when a thread enters it
Also resume only the next immediate thread waiting for the mutex when it is released, instead of resuming them all.
2014-12-05 23:40:43 -05:00
bunnei
17fae11fc7 Merge pull request #250 from Subv/cbranch_2
SVC: Implemented GetThreadId.
2014-12-04 22:15:03 -05:00