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apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)

This commit is contained in:
namkazy 2020-03-22 22:25:44 +07:00
parent f66743cd0c
commit fc37672f26
2 changed files with 9 additions and 12 deletions

View file

@ -162,14 +162,17 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
u32 arg = method_call.argument;
// Keep track of the register value in shadow_state when requested.
if (shadow_state.shadow_ram_control == Regs::ShadowRamControl::Track ||
shadow_state.shadow_ram_control == Regs::ShadowRamControl::TrackWithFilter) {
shadow_state.reg_array[method] = method_call.argument;
shadow_state.reg_array[method] = arg;
} else if (shadow_state.shadow_ram_control == Regs::ShadowRamControl::Replay) {
arg = shadow_state.reg_array[method];
}
if (regs.reg_array[method] != method_call.argument) {
regs.reg_array[method] = method_call.argument;
if (regs.reg_array[method] != arg) {
regs.reg_array[method] = arg;
for (const auto& table : dirty.tables) {
dirty.flags[table[method]] = true;
@ -182,11 +185,11 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
break;
}
case MAXWELL3D_REG_INDEX(macros.data): {
ProcessMacroUpload(method_call.argument);
ProcessMacroUpload(arg);
break;
}
case MAXWELL3D_REG_INDEX(macros.bind): {
ProcessMacroBind(method_call.argument);
ProcessMacroBind(arg);
break;
}
case MAXWELL3D_REG_INDEX(firmware[4]): {
@ -262,7 +265,7 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
}
case MAXWELL3D_REG_INDEX(data_upload): {
const bool is_last_call = method_call.IsLastCall();
upload_state.ProcessData(method_call.argument, is_last_call);
upload_state.ProcessData(arg, is_last_call);
if (is_last_call) {
OnMemoryWrite();
}

View file

@ -328,12 +328,6 @@ void MacroInterpreter::SetMethodAddress(u32 address) {
}
void MacroInterpreter::Send(u32 value) {
// Use the tracked value in shadow_state when requested.
if (method_address.address < Engines::Maxwell3D::Regs::NUM_REGS &&
maxwell3d.shadow_state.shadow_ram_control ==
Engines::Maxwell3D::Regs::ShadowRamControl::Replay) {
value = maxwell3d.shadow_state.reg_array[method_address.address];
}
maxwell3d.CallMethodFromMME({method_address.address, value});
// Increment the method address by the method increment.
method_address.address.Assign(method_address.address.Value() +